mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-10 04:20:06 +00:00
Merge pull request #1857 from Roy-AMD/automapping-opengl-location
Automapping opengl location
This commit is contained in:
commit
f04f1f93a7
@ -1852,7 +1852,7 @@ const char* TShader::getInfoDebugLog()
|
||||
return infoSink->debug.c_str();
|
||||
}
|
||||
|
||||
TProgram::TProgram() : reflection(0), ioMapper(nullptr), linked(false)
|
||||
TProgram::TProgram() : reflection(0), linked(false)
|
||||
{
|
||||
pool = new TPoolAllocator;
|
||||
infoSink = new TInfoSink;
|
||||
@ -1864,7 +1864,6 @@ TProgram::TProgram() : reflection(0), ioMapper(nullptr), linked(false)
|
||||
|
||||
TProgram::~TProgram()
|
||||
{
|
||||
delete ioMapper;
|
||||
delete infoSink;
|
||||
delete reflection;
|
||||
|
||||
@ -2035,21 +2034,24 @@ void TProgram::dumpReflection() { if (reflection != nullptr) reflection->dump();
|
||||
//
|
||||
// I/O mapping implementation.
|
||||
//
|
||||
bool TProgram::mapIO(TIoMapResolver* resolver)
|
||||
bool TProgram::mapIO(TIoMapResolver* pResolver, TIoMapper* pIoMapper)
|
||||
{
|
||||
if (! linked || ioMapper)
|
||||
if (! linked)
|
||||
return false;
|
||||
|
||||
ioMapper = new TIoMapper;
|
||||
|
||||
TIoMapper* ioMapper = nullptr;
|
||||
TIoMapper defaultIOMapper;
|
||||
if (pIoMapper == nullptr)
|
||||
ioMapper = &defaultIOMapper;
|
||||
else
|
||||
ioMapper = pIoMapper;
|
||||
for (int s = 0; s < EShLangCount; ++s) {
|
||||
if (intermediate[s]) {
|
||||
if (! ioMapper->addStage((EShLanguage)s, *intermediate[s], *infoSink, resolver))
|
||||
if (! ioMapper->addStage((EShLanguage)s, *intermediate[s], *infoSink, pResolver))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
return ioMapper->doMap(pResolver, *infoSink);
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -36,8 +36,9 @@
|
||||
#ifndef _IOMAPPER_INCLUDED
|
||||
#define _IOMAPPER_INCLUDED
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
|
||||
#include "LiveTraverser.h"
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
@ -47,15 +48,245 @@ class TInfoSink;
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
struct TVarEntryInfo {
|
||||
int id;
|
||||
TIntermSymbol* symbol;
|
||||
bool live;
|
||||
int newBinding;
|
||||
int newSet;
|
||||
int newLocation;
|
||||
int newComponent;
|
||||
int newIndex;
|
||||
EShLanguage stage;
|
||||
struct TOrderById {
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) { return l.id < r.id; }
|
||||
};
|
||||
|
||||
struct TOrderByPriority {
|
||||
// ordering:
|
||||
// 1) has both binding and set
|
||||
// 2) has binding but no set
|
||||
// 3) has no binding but set
|
||||
// 4) has no binding and no set
|
||||
inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) {
|
||||
const TQualifier& lq = l.symbol->getQualifier();
|
||||
const TQualifier& rq = r.symbol->getQualifier();
|
||||
|
||||
// simple rules:
|
||||
// has binding gives 2 points
|
||||
// has set gives 1 point
|
||||
// who has the most points is more important.
|
||||
int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0);
|
||||
int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0);
|
||||
|
||||
if (lPoints == rPoints)
|
||||
return l.id < r.id;
|
||||
return lPoints > rPoints;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// Base class for shared TIoMapResolver services, used by several derivations.
|
||||
struct TDefaultIoResolverBase : public glslang::TIoMapResolver {
|
||||
public:
|
||||
TDefaultIoResolverBase(const TIntermediate& intermediate);
|
||||
typedef std::vector<int> TSlotSet;
|
||||
typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
|
||||
|
||||
// grow the reflection stage by stage
|
||||
void notifyBinding(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void notifyInOut(EShLanguage, TVarEntryInfo& /*ent*/) override {}
|
||||
void beginNotifications(EShLanguage) override {}
|
||||
void endNotifications(EShLanguage) override {}
|
||||
void beginResolve(EShLanguage) override {}
|
||||
void endResolve(EShLanguage) override {}
|
||||
void beginCollect(EShLanguage) override {}
|
||||
void endCollect(EShLanguage) override {}
|
||||
void reserverResourceSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
void reserverStorageSlot(TVarEntryInfo& /*ent*/, TInfoSink& /*infoSink*/) override {}
|
||||
int getBaseBinding(TResourceType res, unsigned int set) const;
|
||||
const std::vector<std::string>& getResourceSetBinding() const;
|
||||
virtual TResourceType getResourceType(const glslang::TType& type) = 0;
|
||||
bool doAutoBindingMapping() const;
|
||||
bool doAutoLocationMapping() const;
|
||||
TSlotSet::iterator findSlot(int set, int slot);
|
||||
bool checkEmpty(int set, int slot);
|
||||
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
|
||||
int reserveSlot(int set, int slot, int size = 1);
|
||||
int getFreeSlot(int set, int base, int size = 1);
|
||||
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void addStage(EShLanguage stage) override {
|
||||
if (stage < EShLangCount)
|
||||
stageMask[stage] = true;
|
||||
};
|
||||
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
|
||||
|
||||
TSlotSetMap slots;
|
||||
|
||||
protected:
|
||||
TDefaultIoResolverBase(TDefaultIoResolverBase&);
|
||||
TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
|
||||
const TIntermediate& intermediate;
|
||||
int nextUniformLocation;
|
||||
int nextInputLocation;
|
||||
int nextOutputLocation;
|
||||
bool stageMask[EShLangCount + 1];
|
||||
// Return descriptor set specific base if there is one, and the generic base otherwise.
|
||||
int selectBaseBinding(int base, int descriptorSetBase) const {
|
||||
return descriptorSetBase != -1 ? descriptorSetBase : base;
|
||||
}
|
||||
|
||||
static int getLayoutSet(const glslang::TType& type) {
|
||||
if (type.getQualifier().hasSet())
|
||||
return type.getQualifier().layoutSet;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool isSamplerType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler();
|
||||
}
|
||||
|
||||
static bool isTextureType(const glslang::TType& type) {
|
||||
return (type.getBasicType() == glslang::EbtSampler &&
|
||||
(type.getSampler().isTexture() || type.getSampler().isSubpass()));
|
||||
}
|
||||
|
||||
static bool isUboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqUniform;
|
||||
}
|
||||
|
||||
static bool isImageType(const glslang::TType& type) {
|
||||
return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage();
|
||||
}
|
||||
|
||||
static bool isSsboType(const glslang::TType& type) {
|
||||
return type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a SRV (shader resource view) type:
|
||||
static bool isSrvType(const glslang::TType& type) {
|
||||
return isTextureType(type) || type.getQualifier().storage == EvqBuffer;
|
||||
}
|
||||
|
||||
// Return true if this is a UAV (unordered access view) type:
|
||||
static bool isUavType(const glslang::TType& type) {
|
||||
if (type.getQualifier().readonly)
|
||||
return false;
|
||||
return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) ||
|
||||
(type.getQualifier().storage == EvqBuffer);
|
||||
}
|
||||
};
|
||||
|
||||
// Defaulf I/O resolver for OpenGL
|
||||
struct TDefaultGlslIoResolver : public TDefaultIoResolverBase {
|
||||
public:
|
||||
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
|
||||
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
|
||||
TDefaultGlslIoResolver(const TIntermediate& intermediate);
|
||||
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
|
||||
TResourceType getResourceType(const glslang::TType& type) override;
|
||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||
void beginResolve(EShLanguage /*stage*/) override;
|
||||
void endResolve(EShLanguage stage) override;
|
||||
void beginCollect(EShLanguage) override;
|
||||
void endCollect(EShLanguage) override;
|
||||
void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) override;
|
||||
// in/out symbol and uniform symbol are stored in the same resourceSlotMap, the storage key is used to identify each type of symbol.
|
||||
// We use stage and storage qualifier to construct a storage key. it can help us identify the same storage resource used in different stage.
|
||||
// if a resource is a program resource and we don't need know it usage stage, we can use same stage to build storage key.
|
||||
// Note: both stage and type must less then 0xffff.
|
||||
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
|
||||
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
|
||||
return (stage << 16) | type;
|
||||
};
|
||||
|
||||
protected:
|
||||
// Use for mark pre stage, to get more interface symbol information.
|
||||
EShLanguage preStage;
|
||||
// Use for mark current shader stage for resolver
|
||||
EShLanguage currentStage;
|
||||
// Slot map for storage resource(location of uniform and interface symbol) It's a program share slot
|
||||
TSlotMap resourceSlotMap;
|
||||
// Slot map for other resource(image, ubo, ssbo), It's a program share slot.
|
||||
TSlotMap storageSlotMap;
|
||||
};
|
||||
|
||||
typedef std::map<TString, TVarEntryInfo> TVarLiveMap;
|
||||
|
||||
// override function "operator=", if a vector<const _Kty, _Ty> being sort,
|
||||
// when use vc++, the sort function will call :
|
||||
// pair& operator=(const pair<_Other1, _Other2>& _Right)
|
||||
// {
|
||||
// first = _Right.first;
|
||||
// second = _Right.second;
|
||||
// return (*this);
|
||||
// }
|
||||
// that will make a const type handing on left.
|
||||
// override this function can avoid a compiler error.
|
||||
// In the future, if the vc++ compiler can handle such a situation,
|
||||
// this part of the code will be removed.
|
||||
struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
|
||||
TVarLivePair(std::pair<const TString, TVarEntryInfo>& _Right) : pair(_Right.first, _Right.second) {}
|
||||
TVarLivePair& operator=(const TVarLivePair& _Right) {
|
||||
const_cast<TString&>(first) = _Right.first;
|
||||
second = _Right.second;
|
||||
return (*this);
|
||||
};
|
||||
};
|
||||
typedef std::vector<TVarLivePair> TVarLiveVector;
|
||||
|
||||
// I/O mapper
|
||||
class TIoMapper {
|
||||
public:
|
||||
TIoMapper() {}
|
||||
virtual ~TIoMapper() {}
|
||||
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
||||
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
||||
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; };
|
||||
};
|
||||
|
||||
// I/O mapper for OpenGL
|
||||
class TGlslIoMapper : public TIoMapper {
|
||||
public:
|
||||
TGlslIoMapper() {
|
||||
memset(inVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(outVarMaps, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(uniformVarMap, 0, sizeof(TVarLiveMap*) * (EShLangCount + 1));
|
||||
memset(intermediates, 0, sizeof(TIntermediate*) * (EShLangCount + 1));
|
||||
}
|
||||
virtual ~TGlslIoMapper() {
|
||||
for (size_t stage = 0; stage < EShLangCount; stage++) {
|
||||
if (inVarMaps[stage] != nullptr) {
|
||||
delete inVarMaps[stage];
|
||||
inVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (outVarMaps[stage] != nullptr) {
|
||||
delete outVarMaps[stage];
|
||||
outVarMaps[stage] = nullptr;
|
||||
}
|
||||
if (uniformVarMap[stage] != nullptr) {
|
||||
delete uniformVarMap[stage];
|
||||
uniformVarMap[stage] = nullptr;
|
||||
}
|
||||
if (intermediates[stage] != nullptr)
|
||||
intermediates[stage] = nullptr;
|
||||
}
|
||||
}
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*) override;
|
||||
bool doMap(TIoMapResolver*, TInfoSink&) override;
|
||||
TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount],
|
||||
*uniformVarMap[EShLangCount];
|
||||
TIntermediate* intermediates[EShLangCount];
|
||||
bool hadError = false;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
@ -646,8 +646,9 @@ protected:
|
||||
const TType* type;
|
||||
};
|
||||
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
struct TVarEntryInfo;
|
||||
|
||||
// Allows to customize the binding layout after linking.
|
||||
// All used uniform variables will invoke at least validateBinding.
|
||||
@ -668,51 +669,61 @@ class TIoMapper;
|
||||
// notifiy callbacks, this phase ends with a call to endNotifications.
|
||||
// Phase two starts directly after the call to endNotifications
|
||||
// and calls all other callbacks to validate and to get the
|
||||
// bindings, sets, locations, component and color indices.
|
||||
// bindings, sets, locations, component and color indices.
|
||||
//
|
||||
// NOTE: that still limit checks are applied to bindings and sets
|
||||
// and may result in an error.
|
||||
class TIoMapResolver
|
||||
{
|
||||
public:
|
||||
virtual ~TIoMapResolver() {}
|
||||
virtual ~TIoMapResolver() {}
|
||||
|
||||
// Should return true if the resulting/current binding would be okay.
|
||||
// Basic idea is to do aliasing binding checks with this.
|
||||
virtual bool validateBinding(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current binding should be overridden.
|
||||
// Return -1 if the current binding (including no binding) should be kept.
|
||||
virtual int resolveBinding(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current set should be overridden.
|
||||
// Return -1 if the current set (including no set) should be kept.
|
||||
virtual int resolveSet(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveUniformLocation(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return true if the resulting/current setup would be okay.
|
||||
// Basic idea is to do aliasing checks and reject invalid semantic names.
|
||||
virtual bool validateInOut(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveInOutLocation(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current component index should be overridden.
|
||||
// Return -1 if the current component index (including no index) should be kept.
|
||||
virtual int resolveInOutComponent(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Should return a value >= 0 if the current color index should be overridden.
|
||||
// Return -1 if the current color index (including no index) should be kept.
|
||||
virtual int resolveInOutIndex(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Notification of a uniform variable
|
||||
virtual void notifyBinding(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Notification of a in or out variable
|
||||
virtual void notifyInOut(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
|
||||
// Called by mapIO when it has finished the notify pass
|
||||
virtual void endNotifications(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it starts its notify pass for the given stage
|
||||
virtual void beginNotifications(EShLanguage stage) = 0;
|
||||
// Called by mipIO when it starts its resolve pass for the given stage
|
||||
virtual void beginResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the resolve pass
|
||||
virtual void endResolve(EShLanguage stage) = 0;
|
||||
// Should return true if the resulting/current binding would be okay.
|
||||
// Basic idea is to do aliasing binding checks with this.
|
||||
virtual bool validateBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current binding should be overridden.
|
||||
// Return -1 if the current binding (including no binding) should be kept.
|
||||
virtual int resolveBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current set should be overridden.
|
||||
// Return -1 if the current set (including no set) should be kept.
|
||||
virtual int resolveSet(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveUniformLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return true if the resulting/current setup would be okay.
|
||||
// Basic idea is to do aliasing checks and reject invalid semantic names.
|
||||
virtual bool validateInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current component index should be overridden.
|
||||
// Return -1 if the current component index (including no index) should be kept.
|
||||
virtual int resolveInOutComponent(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current color index should be overridden.
|
||||
// Return -1 if the current color index (including no index) should be kept.
|
||||
virtual int resolveInOutIndex(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a uniform variable
|
||||
virtual void notifyBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a in or out variable
|
||||
virtual void notifyInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Called by mapIO when it starts its notify pass for the given stage
|
||||
virtual void beginNotifications(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the notify pass
|
||||
virtual void endNotifications(EShLanguage stage) = 0;
|
||||
// Called by mipIO when it starts its resolve pass for the given stage
|
||||
virtual void beginResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the resolve pass
|
||||
virtual void endResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it starts its symbol collect for teh given stage
|
||||
virtual void beginCollect(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the symbol collect
|
||||
virtual void endCollect(EShLanguage stage) = 0;
|
||||
// Called by TSlotCollector to resolve storage locations or bindings
|
||||
virtual void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by TSlotCollector to resolve resource locations or bindings
|
||||
virtual void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by mapIO.addStage to set shader stage mask to mark a stage be added to this pipeline
|
||||
virtual void addStage(EShLanguage stage) = 0;
|
||||
};
|
||||
|
||||
// Make one TProgram per set of shaders that will get linked together. Add all
|
||||
@ -824,7 +835,7 @@ public:
|
||||
// I/O mapping: apply base offsets and map live unbound variables
|
||||
// If resolver is not provided it uses the previous approach
|
||||
// and respects auto assignment and offsets.
|
||||
bool mapIO(TIoMapResolver* resolver = NULL);
|
||||
bool mapIO(TIoMapResolver* pResolver = nullptr, TIoMapper* pIoMapper = nullptr);
|
||||
|
||||
protected:
|
||||
bool linkStage(EShLanguage, EShMessages);
|
||||
@ -835,7 +846,6 @@ protected:
|
||||
bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a singleton unit in a stage
|
||||
TInfoSink* infoSink;
|
||||
TReflection* reflection;
|
||||
TIoMapper* ioMapper;
|
||||
bool linked;
|
||||
|
||||
private:
|
||||
|
Loading…
Reference in New Issue
Block a user