HLSL: Convert run-time sampler assignments to compile-time aliases.

For "s.m = t", a sampler member assigned a sampler, make t an alias
for s.m, and when s.m is flattened, it will flatten to the alias t.
Normally, assignments to samplers are disallowed.
This commit is contained in:
John Kessenich 2017-06-02 16:28:39 -06:00
parent 750c2d07f7
commit f31507421b
5 changed files with 254 additions and 5 deletions

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@ -0,0 +1,174 @@
hlsl.aliasOpaque.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
0:12 Function Parameters:
0:? 'ss' ( in sampler)
0:? 'a' ( in float)
0:? 'tex' ( in texture2D)
0:? Sequence
0:13 Branch: Return with expression
0:13 vector-scale ( temp 4-component vector of float)
0:? 'a' ( in float)
0:13 texture ( temp 4-component vector of float)
0:13 Construct combined texture-sampler ( temp sampler2D)
0:? 'tex' ( in texture2D)
0:? 'ss' ( in sampler)
0:? Constant:
0:? 0.200000
0:? 0.300000
0:17 Function Definition: @main( ( temp 4-component vector of float)
0:17 Function Parameters:
0:? Sequence
0:19 'gss2' ( uniform sampler)
0:20 'gss' ( uniform sampler)
0:21 'gtex' ( uniform texture2D)
0:22 move second child to first child ( temp float)
0:? 'a' ( temp float)
0:22 Constant:
0:22 3.000000
0:28 Branch: Return with expression
0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
0:? 'gss' ( uniform sampler)
0:? 'a' ( temp float)
0:? 'gtex' ( uniform texture2D)
0:17 Function Definition: main( ( temp void)
0:17 Function Parameters:
0:? Sequence
0:17 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:17 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'gss' ( uniform sampler)
0:? 'gss2' ( uniform sampler)
0:? 'gtex' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
0:12 Function Parameters:
0:? 'ss' ( in sampler)
0:? 'a' ( in float)
0:? 'tex' ( in texture2D)
0:? Sequence
0:13 Branch: Return with expression
0:13 vector-scale ( temp 4-component vector of float)
0:? 'a' ( in float)
0:13 texture ( temp 4-component vector of float)
0:13 Construct combined texture-sampler ( temp sampler2D)
0:? 'tex' ( in texture2D)
0:? 'ss' ( in sampler)
0:? Constant:
0:? 0.200000
0:? 0.300000
0:17 Function Definition: @main( ( temp 4-component vector of float)
0:17 Function Parameters:
0:? Sequence
0:19 'gss2' ( uniform sampler)
0:20 'gss' ( uniform sampler)
0:21 'gtex' ( uniform texture2D)
0:22 move second child to first child ( temp float)
0:? 'a' ( temp float)
0:22 Constant:
0:22 3.000000
0:28 Branch: Return with expression
0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float)
0:? 'gss' ( uniform sampler)
0:? 'a' ( temp float)
0:? 'gtex' ( uniform texture2D)
0:17 Function Definition: main( ( temp void)
0:17 Function Parameters:
0:? Sequence
0:17 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:17 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'gss' ( uniform sampler)
0:? 'gss2' ( uniform sampler)
0:? 'gtex' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 48
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 46
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 17 "osCall(struct-OS-p1-f1-t211;"
Name 14 "ss"
Name 15 "a"
Name 16 "tex"
Name 20 "@main("
Name 35 "gss2"
Name 36 "gss"
Name 37 "gtex"
Name 38 "a"
Name 40 "param"
Name 46 "@entryPointOutput"
Decorate 35(gss2) DescriptorSet 0
Decorate 36(gss) DescriptorSet 0
Decorate 37(gtex) DescriptorSet 0
Decorate 46(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeSampler
7: TypePointer UniformConstant 6
8: TypeFloat 32
9: TypePointer Function 8(float)
10: TypeImage 8(float) 2D sampled format:Unknown
11: TypePointer UniformConstant 10
12: TypeVector 8(float) 4
13: TypeFunction 12(fvec4) 7(ptr) 9(ptr) 11(ptr)
19: TypeFunction 12(fvec4)
25: TypeSampledImage 10
27: TypeVector 8(float) 2
28: 8(float) Constant 1045220557
29: 8(float) Constant 1050253722
30: 27(fvec2) ConstantComposite 28 29
35(gss2): 7(ptr) Variable UniformConstant
36(gss): 7(ptr) Variable UniformConstant
37(gtex): 11(ptr) Variable UniformConstant
39: 8(float) Constant 1077936128
45: TypePointer Output 12(fvec4)
46(@entryPointOutput): 45(ptr) Variable Output
4(main): 2 Function None 3
5: Label
47: 12(fvec4) FunctionCall 20(@main()
Store 46(@entryPointOutput) 47
Return
FunctionEnd
17(osCall(struct-OS-p1-f1-t211;): 12(fvec4) Function None 13
14(ss): 7(ptr) FunctionParameter
15(a): 9(ptr) FunctionParameter
16(tex): 11(ptr) FunctionParameter
18: Label
22: 8(float) Load 15(a)
23: 10 Load 16(tex)
24: 6 Load 14(ss)
26: 25 SampledImage 23 24
31: 12(fvec4) ImageSampleImplicitLod 26 30
32: 12(fvec4) VectorTimesScalar 31 22
ReturnValue 32
FunctionEnd
20(@main(): 12(fvec4) Function None 19
21: Label
38(a): 9(ptr) Variable Function
40(param): 9(ptr) Variable Function
Store 38(a) 39
41: 8(float) Load 38(a)
Store 40(param) 41
42: 12(fvec4) FunctionCall 17(osCall(struct-OS-p1-f1-t211;) 36(gss) 40(param) 37(gtex)
ReturnValue 42
FunctionEnd

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@ -0,0 +1,29 @@
struct OS {
SamplerState ss;
float a;
Texture2D tex;
};
SamplerState gss;
SamplerState gss2;
Texture2D gtex;
float4 osCall(OS s)
{
return s.a * s.tex.Sample(s.ss, float2(0.2, 0.3));
}
float4 main() : SV_TARGET0
{
OS os;
os.ss = gss2;
os.ss = gss;
os.tex = gtex;
os.a = 3.0;
// this should give an error
//SamplerState localss;
//localss = gss2;
return osCall(os);
}

View File

@ -81,6 +81,7 @@ INSTANTIATE_TEST_CASE_P(
ToSpirv, HlslCompileTest, ToSpirv, HlslCompileTest,
::testing::ValuesIn(std::vector<FileNameEntryPointPair>{ ::testing::ValuesIn(std::vector<FileNameEntryPointPair>{
{"hlsl.amend.frag", "f1"}, {"hlsl.amend.frag", "f1"},
{"hlsl.aliasOpaque.frag", "main"},
{"hlsl.array.frag", "PixelShaderFunction"}, {"hlsl.array.frag", "PixelShaderFunction"},
{"hlsl.array.implicit-size.frag", "PixelShaderFunction"}, {"hlsl.array.implicit-size.frag", "PixelShaderFunction"},
{"hlsl.array.multidim.frag", "main"}, {"hlsl.array.multidim.frag", "main"},

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@ -147,7 +147,7 @@ bool HlslParseContext::parseShaderStrings(TPpContext& ppContext, TInputScanner&
// //
bool HlslParseContext::shouldConvertLValue(const TIntermNode* node) const bool HlslParseContext::shouldConvertLValue(const TIntermNode* node) const
{ {
if (node == nullptr) if (node == nullptr || node->getAsTyped() == nullptr)
return false; return false;
const TIntermAggregate* lhsAsAggregate = node->getAsAggregate(); const TIntermAggregate* lhsAsAggregate = node->getAsAggregate();
@ -157,10 +157,14 @@ bool HlslParseContext::shouldConvertLValue(const TIntermNode* node) const
if (lhsAsBinary != nullptr && if (lhsAsBinary != nullptr &&
(lhsAsBinary->getOp() == EOpVectorSwizzle || lhsAsBinary->getOp() == EOpIndexDirect)) (lhsAsBinary->getOp() == EOpVectorSwizzle || lhsAsBinary->getOp() == EOpIndexDirect))
lhsAsAggregate = lhsAsBinary->getLeft()->getAsAggregate(); lhsAsAggregate = lhsAsBinary->getLeft()->getAsAggregate();
if (lhsAsAggregate != nullptr && lhsAsAggregate->getOp() == EOpImageLoad) if (lhsAsAggregate != nullptr && lhsAsAggregate->getOp() == EOpImageLoad)
return true; return true;
// If it's a syntactic write to a sampler, we will use that to establish
// a compile-time alias.
if (node->getAsTyped()->getBasicType() == EbtSampler)
return true;
return false; return false;
} }
@ -233,7 +237,7 @@ bool HlslParseContext::lValueErrorCheck(const TSourceLoc& loc, const char* op, T
// //
// Most things are passed through unmodified, except for error checking. // Most things are passed through unmodified, except for error checking.
// //
TIntermTyped* HlslParseContext::handleLvalue(const TSourceLoc& loc, const char* op, TIntermTyped* node) TIntermTyped* HlslParseContext::handleLvalue(const TSourceLoc& loc, const char* op, TIntermTyped*& node)
{ {
if (node == nullptr) if (node == nullptr)
return nullptr; return nullptr;
@ -256,6 +260,10 @@ TIntermTyped* HlslParseContext::handleLvalue(const TSourceLoc& loc, const char*
// *** If we get here, we're going to apply some conversion to an l-value. // *** If we get here, we're going to apply some conversion to an l-value.
// Spin off sampler aliasing
if (node->getAsTyped()->getBasicType() == EbtSampler)
return handleSamplerLvalue(loc, op, node);
// Helper to create a load. // Helper to create a load.
const auto makeLoad = [&](TIntermSymbol* rhsTmp, TIntermTyped* object, TIntermTyped* coord, const TType& derefType) { const auto makeLoad = [&](TIntermSymbol* rhsTmp, TIntermTyped* object, TIntermTyped* coord, const TType& derefType) {
TIntermAggregate* loadOp = new TIntermAggregate(EOpImageLoad); TIntermAggregate* loadOp = new TIntermAggregate(EOpImageLoad);
@ -500,6 +508,42 @@ TIntermTyped* HlslParseContext::handleLvalue(const TSourceLoc& loc, const char*
return node; return node;
} }
// Deal with sampler aliasing: turning assignments into aliases
TIntermTyped* HlslParseContext::handleSamplerLvalue(const TSourceLoc& loc, const char* op, TIntermTyped*& node)
{
// Can only alias an assignment: "s1 = s2"
TIntermBinary* binary = node->getAsBinaryNode();
if (binary == nullptr || node->getAsOperator()->getOp() != EOpAssign ||
binary->getLeft() ->getAsSymbolNode() == nullptr ||
binary->getRight()->getAsSymbolNode() == nullptr) {
error(loc, "can't modify sampler", op, "");
return node;
}
// Best is if we are aliasing a flattened struct member "S.s1 = s2",
// in which case we want to update the flattening information with the alias,
// making everything else work seamlessly.
TIntermSymbol* left = binary->getLeft()->getAsSymbolNode();
TIntermSymbol* right = binary->getRight()->getAsSymbolNode();
for (auto fit = flattenMap.begin(); fit != flattenMap.end(); ++fit) {
for (auto mit = fit->second.members.begin(); mit != fit->second.members.end(); ++mit) {
if ((*mit)->getUniqueId() == left->getId()) {
// found it: update with alias to the existing variable, and don't emit any code
(*mit) = new TVariable(&right->getName(), right->getType());
(*mit)->setUniqueId(right->getId());
// replace node (rest of compiler expects either an error or code to generate)
// with pointless access
node = binary->getRight();
return node;
}
}
}
warn(loc, "could not create alias for sampler", op, "");
return node;
}
void HlslParseContext::handlePragma(const TSourceLoc& loc, const TVector<TString>& tokens) void HlslParseContext::handlePragma(const TSourceLoc& loc, const TVector<TString>& tokens)
{ {
if (pragmaCallback) if (pragmaCallback)
@ -1284,7 +1328,7 @@ bool HlslParseContext::wasSplit(const TIntermTyped* node) const
// Turn an access into an aggregate that was flattened to instead be // Turn an access into an aggregate that was flattened to instead be
// an access to the individual variable the member was flattened to. // an access to the individual variable the member was flattened to.
// Assumes shouldFlatten() or equivalent was called first. // Assumes shouldFlatten() or equivalent was called first.
// Also assumes that initFlattening() and finalizeFlattening() bracket usage. // Also assumes that initFlattening() and finalizeFlattening() bracket the usage.
TIntermTyped* HlslParseContext::flattenAccess(TIntermTyped* base, int member) TIntermTyped* HlslParseContext::flattenAccess(TIntermTyped* base, int member)
{ {
const TType dereferencedType(base->getType(), member); // dereferenced type const TType dereferencedType(base->getType(), member); // dereferenced type

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@ -187,7 +187,8 @@ public:
virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override; virtual void growGlobalUniformBlock(const TSourceLoc&, TType&, const TString& memberName, TTypeList* typeList = nullptr) override;
// Apply L-value conversions. E.g, turning a write to a RWTexture into an ImageStore. // Apply L-value conversions. E.g, turning a write to a RWTexture into an ImageStore.
TIntermTyped* handleLvalue(const TSourceLoc&, const char* op, TIntermTyped* node); TIntermTyped* handleLvalue(const TSourceLoc&, const char* op, TIntermTyped*& node);
TIntermTyped* handleSamplerLvalue(const TSourceLoc&, const char* op, TIntermTyped*& node);
bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override; bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*) override;
TLayoutFormat getLayoutFromTxType(const TSourceLoc&, const TType&); TLayoutFormat getLayoutFromTxType(const TSourceLoc&, const TType&);