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https://github.com/KhronosGroup/glslang
synced 2024-11-09 20:10:06 +00:00
move ResourceLimits from StandAlone to glslang dir (Fix #3064)
This commit is contained in:
parent
6d41bb9c55
commit
f5fa593143
@ -209,7 +209,7 @@ cc_library(
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cc_library(
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cc_library(
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name = "glslang-default-resource-limits",
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name = "glslang-default-resource-limits",
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srcs = ["StandAlone/ResourceLimits.cpp"],
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srcs = ["glslang/ResourceLimits/ResourceLimits.cpp"],
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hdrs = ["glslang/Public/ResourceLimits.h"],
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hdrs = ["glslang/Public/ResourceLimits.h"],
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copts = COMMON_COPTS,
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copts = COMMON_COPTS,
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linkstatic = 1,
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linkstatic = 1,
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2
BUILD.gn
2
BUILD.gn
@ -299,7 +299,7 @@ glslang_sources_common("glslang_sources") {
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source_set("glslang_default_resource_limits_sources") {
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source_set("glslang_default_resource_limits_sources") {
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sources = [
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sources = [
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"StandAlone/ResourceLimits.cpp",
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"glslang/ResourceLimits/ResourceLimits.cpp",
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"glslang/Public/ResourceLimits.h",
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"glslang/Public/ResourceLimits.h",
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"glslang/Include/ResourceLimits.h",
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"glslang/Include/ResourceLimits.h",
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]
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]
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@ -47,17 +47,6 @@ add_custom_command(
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#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
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#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
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add_library(glslang-default-resource-limits
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${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/resource_limits_c.cpp)
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set_target_properties(glslang-default-resource-limits PROPERTIES VERSION "${GLSLANG_VERSION}" SOVERSION "${GLSLANG_VERSION_MAJOR}")
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set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
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set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_include_directories(glslang-default-resource-limits
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PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
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PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
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set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
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set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
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add_executable(glslangValidator ${SOURCES})
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add_executable(glslangValidator ${SOURCES})
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@ -135,18 +124,4 @@ if(ENABLE_GLSLANG_INSTALL)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/spirv-remapTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/spirv-remapTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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endif()
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endif()
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install(TARGETS glslang-default-resource-limits EXPORT glslang-targets)
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# Backward compatibility
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" "
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message(WARNING \"Using `glslang-default-resource-limitsTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
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if (NOT TARGET glslang::glslang-default-resource-limits)
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include(\"\${CMAKE_CURRENT_LIST_DIR}/../../${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
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endif()
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add_library(glslang-default-resource-limits ALIAS glslang::glslang-default-resource-limits)
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")
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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endif()
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endif()
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@ -149,8 +149,6 @@ set(GLSLANG_SOURCES
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set(GLSLANG_HEADERS
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set(GLSLANG_HEADERS
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Public/ShaderLang.h
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Public/ShaderLang.h
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Public/ResourceLimits.h
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Public/resource_limits_c.h
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Include/arrays.h
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Include/arrays.h
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Include/BaseTypes.h
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Include/BaseTypes.h
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Include/Common.h
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Include/Common.h
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@ -185,6 +183,30 @@ if(WIN32 AND BUILD_SHARED_LIBS)
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set_target_properties(glslang PROPERTIES PREFIX "")
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set_target_properties(glslang PROPERTIES PREFIX "")
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endif()
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endif()
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################################################################################
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# ResourceLimits
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################################################################################
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set(RESOURCELIMITS_SOURCES
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ResourceLimits/ResourceLimits.cpp
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ResourceLimits/resource_limits_c.cpp
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)
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set(RESOURCELIMITS_HEADERS
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Public/ResourceLimits.h
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Public/resource_limits_c.h
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)
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add_library(glslang-default-resource-limits ${RESOURCELIMITS_SOURCES} ${RESOURCELIMITS_HEADERS})
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set_target_properties(glslang-default-resource-limits PROPERTIES
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VERSION "${GLSLANG_VERSION}"
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SOVERSION "${GLSLANG_VERSION_MAJOR}"
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FOLDER glslang
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POSITION_INDEPENDENT_CODE ON)
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target_include_directories(glslang-default-resource-limits PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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################################################################################
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################################################################################
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# source_groups
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# source_groups
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################################################################################
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################################################################################
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@ -237,4 +259,18 @@ if(ENABLE_GLSLANG_INSTALL)
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install(FILES ${GLSLANG_BUILD_INFO_H} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang)
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install(FILES ${GLSLANG_BUILD_INFO_H} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang)
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install(TARGETS glslang-default-resource-limits EXPORT glslang-targets)
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# Backward compatibility
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" "
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message(WARNING \"Using `glslang-default-resource-limitsTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
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if (NOT TARGET glslang::glslang-default-resource-limits)
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include(\"\${CMAKE_CURRENT_LIST_DIR}/../../${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
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endif()
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add_library(glslang-default-resource-limits ALIAS glslang::glslang-default-resource-limits)
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")
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
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endif()
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endif()
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