mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 12:00:05 +00:00
SPV: Require desktop 140 or ES 310 or above.
This commit is contained in:
parent
4bfeed5fe8
commit
f6eae2a54a
@ -1,4 +1,6 @@
|
||||
spv.100ops.frag
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||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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||||
|
||||
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||||
Linked fragment stage:
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||||
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||||
@ -12,7 +14,7 @@ Linked fragment stage:
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||||
MemoryModel Logical GLSL450
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||||
EntryPoint Fragment 4 "main" 36
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||||
ExecutionMode 4 OriginLowerLeft
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||||
Source ESSL 100
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||||
Source ESSL 310
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||||
Name 4 "main"
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||||
Name 8 "foo("
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||||
Name 11 "face1"
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||||
@ -20,13 +22,13 @@ Linked fragment stage:
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||||
Name 17 "z"
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||||
Name 21 "low"
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||||
Name 26 "high"
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||||
Name 36 "gl_FragColor"
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||||
Name 36 "Color"
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||||
Decorate 11(face1) RelaxedPrecision
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||||
Decorate 13(face2) RelaxedPrecision
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||||
Decorate 17(z) RelaxedPrecision
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||||
Decorate 21(low) RelaxedPrecision
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||||
Decorate 26(high) RelaxedPrecision
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||||
Decorate 36(gl_FragColor) RelaxedPrecision
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||||
Decorate 36(Color) RelaxedPrecision
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||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeFloat 32
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||||
@ -47,7 +49,7 @@ Linked fragment stage:
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||||
28: TypeBool
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||||
34: TypeVector 6(float) 4
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||||
35: TypePointer Output 34(fvec4)
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||||
36(gl_FragColor): 35(ptr) Variable Output
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36(Color): 35(ptr) Variable Output
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||||
4(main): 2 Function None 3
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||||
5: Label
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||||
17(z): 16(ptr) Variable Function
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||||
@ -75,7 +77,7 @@ Linked fragment stage:
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||||
42: 6(float) FunctionCall 8(foo()
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43: 34(fvec4) CompositeConstruct 42 42 42 42
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44: 34(fvec4) FAdd 41 43
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Store 36(gl_FragColor) 44
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Store 36(Color) 44
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Return
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FunctionEnd
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8(foo(): 6(float) Function None 7
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@ -1,5 +1,5 @@
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spv.130.frag
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WARNING: 0:34: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
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WARNING: 0:31: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
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Linked fragment stage:
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@ -7,14 +7,14 @@ Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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||||
// Id's are bound by 214
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// Id's are bound by 213
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||||
Capability Shader
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||||
1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 17 68 79 99 173 184 185 186 187
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EntryPoint Fragment 4 "main" 17 68 79 99 173 184 185 186
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 130
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Source GLSL 140
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SourceExtension "GL_ARB_gpu_shader5"
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SourceExtension "GL_ARB_shader_texture_lod"
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SourceExtension "GL_ARB_shading_language_420pack"
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@ -50,21 +50,20 @@ Linked fragment stage:
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Name 184 "fflat"
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Name 185 "fsmooth"
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Name 186 "fnop"
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Name 187 "gl_Color"
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Name 194 "bounds"
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Name 195 "s2D"
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Name 196 "s2DR"
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Name 200 "s2DRS"
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Name 204 "s1D"
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Name 205 "s2DS"
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Name 207 "f"
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Name 209 "v2"
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Name 211 "v3"
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Name 213 "v4"
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Name 193 "bounds"
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Name 194 "s2D"
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Name 195 "s2DR"
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Name 199 "s2DRS"
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Name 203 "s1D"
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Name 204 "s2DS"
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Name 206 "f"
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Name 208 "v2"
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Name 210 "v3"
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Name 212 "v4"
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Decorate 173(gl_ClipDistance) BuiltIn ClipDistance
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Decorate 184(fflat) Flat
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Decorate 186(fnop) NoPerspective
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Decorate 194(bounds) Binding 0
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Decorate 193(bounds) Binding 0
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2: TypeVoid
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3: TypeFunction 2
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14: TypeFloat 32
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@ -155,33 +154,32 @@ Linked fragment stage:
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184(fflat): 128(ptr) Variable Input
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185(fsmooth): 128(ptr) Variable Input
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186(fnop): 128(ptr) Variable Input
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187(gl_Color): 78(ptr) Variable Input
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188: 96(int) Constant 3
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||||
189: TypeArray 26(int) 188
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190: 26(int) Constant 10
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191: 26(int) Constant 23
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192: 26(int) Constant 32
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193: 189 ConstantComposite 190 191 192
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194(bounds): 20(ptr) Variable UniformConstant
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195(s2D): 20(ptr) Variable UniformConstant
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196(s2DR): 46(ptr) Variable UniformConstant
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197: TypeImage 14(float) Rect depth sampled format:Unknown
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198: TypeSampledImage 197
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199: TypePointer UniformConstant 198
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200(s2DRS): 199(ptr) Variable UniformConstant
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201: TypeImage 14(float) 1D sampled format:Unknown
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202: TypeSampledImage 201
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203: TypePointer UniformConstant 202
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204(s1D): 203(ptr) Variable UniformConstant
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205(s2DS): 54(ptr) Variable UniformConstant
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206: TypePointer UniformConstant 14(float)
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207(f): 206(ptr) Variable UniformConstant
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208: TypePointer UniformConstant 23(fvec2)
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209(v2): 208(ptr) Variable UniformConstant
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210: TypePointer UniformConstant 39(fvec3)
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211(v3): 210(ptr) Variable UniformConstant
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212: TypePointer UniformConstant 15(fvec4)
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213(v4): 212(ptr) Variable UniformConstant
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187: 96(int) Constant 3
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188: TypeArray 26(int) 187
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189: 26(int) Constant 10
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190: 26(int) Constant 23
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191: 26(int) Constant 32
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192: 188 ConstantComposite 189 190 191
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193(bounds): 20(ptr) Variable UniformConstant
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194(s2D): 20(ptr) Variable UniformConstant
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195(s2DR): 46(ptr) Variable UniformConstant
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196: TypeImage 14(float) Rect depth sampled format:Unknown
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197: TypeSampledImage 196
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198: TypePointer UniformConstant 197
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199(s2DRS): 198(ptr) Variable UniformConstant
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200: TypeImage 14(float) 1D sampled format:Unknown
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201: TypeSampledImage 200
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202: TypePointer UniformConstant 201
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203(s1D): 202(ptr) Variable UniformConstant
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204(s2DS): 54(ptr) Variable UniformConstant
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205: TypePointer UniformConstant 14(float)
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206(f): 205(ptr) Variable UniformConstant
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207: TypePointer UniformConstant 23(fvec2)
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208(v2): 207(ptr) Variable UniformConstant
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209: TypePointer UniformConstant 39(fvec3)
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210(v3): 209(ptr) Variable UniformConstant
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211: TypePointer UniformConstant 15(fvec4)
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212(v4): 211(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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168: 165 Load 167(sampC)
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@ -1,33 +1,38 @@
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spv.300BuiltIns.vert
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 40
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// Id's are bound by 49
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 11 23 25 33 39
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Source ESSL 300
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EntryPoint Vertex 4 "main" 11 24 27 48
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Source ESSL 310
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Name 4 "main"
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Name 8 "i"
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Name 11 "gl_VertexID"
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Name 16 "j"
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Name 23 "gl_Position"
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Name 25 "ps"
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Name 33 "gl_PointSize"
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Name 39 "gl_InstanceID"
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Name 22 "gl_PerVertex"
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MemberName 22(gl_PerVertex) 0 "gl_Position"
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MemberName 22(gl_PerVertex) 1 "gl_PointSize"
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Name 24 ""
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Name 27 "ps"
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Name 48 "gl_InstanceID"
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Decorate 8(i) RelaxedPrecision
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Decorate 11(gl_VertexID) BuiltIn VertexId
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Decorate 16(j) RelaxedPrecision
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Decorate 23(gl_Position) Invariant
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Decorate 23(gl_Position) BuiltIn Position
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Decorate 25(ps) RelaxedPrecision
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Decorate 33(gl_PointSize) BuiltIn PointSize
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Decorate 39(gl_InstanceID) BuiltIn InstanceId
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MemberDecorate 22(gl_PerVertex) 0 Invariant
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MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 22(gl_PerVertex) Block
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Decorate 27(ps) RelaxedPrecision
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Decorate 48(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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@ -38,13 +43,16 @@ Linked vertex stage:
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14: 6(int) Constant 10
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20: TypeFloat 32
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21: TypeVector 20(float) 4
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22: TypePointer Output 21(fvec4)
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23(gl_Position): 22(ptr) Variable Output
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24: TypePointer Input 20(float)
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25(ps): 24(ptr) Variable Input
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32: TypePointer Output 20(float)
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33(gl_PointSize): 32(ptr) Variable Output
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39(gl_InstanceID): 10(ptr) Variable Input
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22(gl_PerVertex): TypeStruct 21(fvec4) 20(float)
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23: TypePointer Output 22(gl_PerVertex)
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24: 23(ptr) Variable Output
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25: 6(int) Constant 0
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26: TypePointer Input 20(float)
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27(ps): 26(ptr) Variable Input
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30: TypePointer Output 21(fvec4)
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38: 6(int) Constant 1
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40: TypePointer Output 20(float)
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48(gl_InstanceID): 10(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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@ -57,20 +65,26 @@ Linked vertex stage:
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18: 6(int) IMul 9 17
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19: 6(int) ISub 18 14
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Store 16(j) 19
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26: 20(float) Load 25(ps)
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27: 21(fvec4) CompositeConstruct 26 26 26 26
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Store 23(gl_Position) 27
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28: 6(int) Load 8(i)
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29: 20(float) ConvertSToF 28
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30: 21(fvec4) Load 23(gl_Position)
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31: 21(fvec4) VectorTimesScalar 30 29
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Store 23(gl_Position) 31
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34: 20(float) Load 25(ps)
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Store 33(gl_PointSize) 34
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35: 6(int) Load 16(j)
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36: 20(float) ConvertSToF 35
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37: 20(float) Load 33(gl_PointSize)
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38: 20(float) FMul 37 36
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Store 33(gl_PointSize) 38
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28: 20(float) Load 27(ps)
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29: 21(fvec4) CompositeConstruct 28 28 28 28
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31: 30(ptr) AccessChain 24 25
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Store 31 29
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32: 6(int) Load 8(i)
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33: 20(float) ConvertSToF 32
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34: 30(ptr) AccessChain 24 25
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35: 21(fvec4) Load 34
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36: 21(fvec4) VectorTimesScalar 35 33
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37: 30(ptr) AccessChain 24 25
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Store 37 36
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39: 20(float) Load 27(ps)
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41: 40(ptr) AccessChain 24 38
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Store 41 39
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42: 6(int) Load 16(j)
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43: 20(float) ConvertSToF 42
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44: 40(ptr) AccessChain 24 38
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45: 20(float) Load 44
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46: 20(float) FMul 45 43
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47: 40(ptr) AccessChain 24 38
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Store 47 46
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Return
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FunctionEnd
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@ -1,4 +1,6 @@
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spv.300layout.frag
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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@ -12,7 +14,7 @@ Linked fragment stage:
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 11 15 26 29
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ExecutionMode 4 OriginLowerLeft
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Source ESSL 300
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Source ESSL 310
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Name 4 "main"
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Name 9 "c"
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Name 11 "color"
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spv.300layout.vert
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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@ -11,7 +13,7 @@ Linked vertex stage:
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 9 11 99 101 109 121 129 163 164
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Source ESSL 300
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Source ESSL 310
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Name 4 "main"
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Name 9 "pos"
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Name 11 "p"
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spv.300layoutp.vert
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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@ -11,7 +13,7 @@ Linked vertex stage:
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 9 11 51 53 61 73 81 115 116
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Source ESSL 300
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Source ESSL 310
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Name 4 "main"
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Name 9 "pos"
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Name 11 "p"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 21 59
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 110
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Source GLSL 140
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Name 4 "main"
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Name 9 "white"
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Name 12 "black"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 21 38
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 110
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Source GLSL 140
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Name 4 "main"
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Name 9 "white"
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Name 12 "black"
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spv.branch-return.vert
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 35
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// Id's are bound by 39
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 8 19 34
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Source ESSL 300
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EntryPoint Vertex 4 "main" 8 20 38
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Source ESSL 310
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Name 4 "main"
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Name 8 "gl_InstanceID"
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Name 19 "gl_Position"
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Name 34 "gl_VertexID"
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Name 18 "gl_PerVertex"
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MemberName 18(gl_PerVertex) 0 "gl_Position"
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MemberName 18(gl_PerVertex) 1 "gl_PointSize"
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Name 20 ""
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Name 38 "gl_VertexID"
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Decorate 8(gl_InstanceID) BuiltIn InstanceId
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Decorate 19(gl_Position) BuiltIn Position
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Decorate 34(gl_VertexID) BuiltIn VertexId
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MemberDecorate 18(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 18(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 18(gl_PerVertex) Block
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Decorate 38(gl_VertexID) BuiltIn VertexId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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8(gl_InstanceID): 7(ptr) Variable Input
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16: TypeFloat 32
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17: TypeVector 16(float) 4
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18: TypePointer Output 17(fvec4)
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19(gl_Position): 18(ptr) Variable Output
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20: 16(float) Constant 0
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21: 17(fvec4) ConstantComposite 20 20 20 20
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26: 16(float) Constant 1039918957
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27: TypeInt 32 0
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28: 27(int) Constant 0
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29: TypePointer Output 16(float)
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34(gl_VertexID): 7(ptr) Variable Input
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18(gl_PerVertex): TypeStruct 17(fvec4) 16(float)
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19: TypePointer Output 18(gl_PerVertex)
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20: 19(ptr) Variable Output
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21: 6(int) Constant 0
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22: 16(float) Constant 0
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23: 17(fvec4) ConstantComposite 22 22 22 22
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24: TypePointer Output 17(fvec4)
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30: 16(float) Constant 1039918957
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31: TypeInt 32 0
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32: 31(int) Constant 0
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33: TypePointer Output 16(float)
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38(gl_VertexID): 7(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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9: 6(int) Load 8(gl_InstanceID)
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10: Label
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Return
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11: Label
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Store 19(gl_Position) 21
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25: 24(ptr) AccessChain 20 21
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Store 25 23
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Branch 14
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12: Label
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Return
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13: Label
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Return
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14: Label
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30: 29(ptr) AccessChain 19(gl_Position) 28
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31: 16(float) Load 30
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32: 16(float) FAdd 31 26
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33: 29(ptr) AccessChain 19(gl_Position) 28
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Store 33 32
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34: 33(ptr) AccessChain 20 21 32
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35: 16(float) Load 34
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36: 16(float) FAdd 35 30
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37: 33(ptr) AccessChain 20 21 32
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Store 37 36
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Return
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FunctionEnd
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 39 53 157 322 446 448 450 452 454
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 130
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Source GLSL 140
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Name 4 "main"
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Name 8 "b"
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Name 11 "u_i"
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spv.dataOut.frag
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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Linked fragment stage:
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 12 16
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ExecutionMode 4 OriginLowerLeft
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Source GLSL 130
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Source GLSL 140
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Name 4 "main"
|
||||
Name 12 "gl_FragData"
|
||||
Name 16 "Color"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.dataOutIndirect.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 12 18
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 12 "gl_FragData"
|
||||
Name 15 "i"
|
||||
|
@ -1,6 +1,5 @@
|
||||
spv.dataOutIndirect.vert
|
||||
WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
@ -8,21 +7,23 @@ Linked vertex stage:
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 40
|
||||
// Id's are bound by 41
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 25 28 34 39
|
||||
Source GLSL 130
|
||||
EntryPoint Vertex 4 "main" 25 28 34 39 40
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 25 "colorOut"
|
||||
Name 28 "color"
|
||||
Name 34 "gl_Position"
|
||||
Name 39 "gl_VertexID"
|
||||
Name 40 "gl_InstanceID"
|
||||
Decorate 34(gl_Position) BuiltIn Position
|
||||
Decorate 39(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 40(gl_InstanceID) BuiltIn InstanceId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
@ -44,6 +45,7 @@ Linked vertex stage:
|
||||
35: 6(int) Constant 2
|
||||
38: TypePointer Input 6(int)
|
||||
39(gl_VertexID): 38(ptr) Variable Input
|
||||
40(gl_InstanceID): 38(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(i): 7(ptr) Variable Function
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 21 59
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 110
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "white"
|
||||
Name 12 "black"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.do-simple.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 22 23
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 22 "gl_VertexID"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.do-while-continue-break.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 44 45
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 14 "A"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 33
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 110
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 18 107
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 110
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 18 37
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 120
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.for-continue-break.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 46 47
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 19 "A"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.for-simple.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 25 26
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 19 "j"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 37 105
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 20 30
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source ESSL 100
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 6 "bar("
|
||||
Name 10 "unreachableReturn("
|
||||
@ -25,12 +25,6 @@ Linked fragment stage:
|
||||
Name 30 "gl_FragColor"
|
||||
Name 36 "d"
|
||||
Name 60 "bigColor"
|
||||
Decorate 18(color) RelaxedPrecision
|
||||
Decorate 20(BaseColor) RelaxedPrecision
|
||||
Decorate 27(f) RelaxedPrecision
|
||||
Decorate 30(gl_FragColor) RelaxedPrecision
|
||||
Decorate 36(d) RelaxedPrecision
|
||||
Decorate 60(bigColor) RelaxedPrecision
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
8: TypeFloat 32
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.functionCall.frag
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 58 69
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 11 "foo(vf4;"
|
||||
Name 10 "bar"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 14 26
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 120
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "t"
|
||||
Name 14 "v"
|
||||
|
@ -1,7 +1,4 @@
|
||||
spv.localAggregates.frag
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:5: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -15,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 40 98 108
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "s1"
|
||||
MemberName 8(s1) 0 "i"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.loops.frag
|
||||
WARNING: 0:14: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 616
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.loopsArtificial.frag
|
||||
WARNING: 0:14: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 141
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -5,13 +5,13 @@ Linked vertex stage:
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 96
|
||||
// Id's are bound by 97
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 72 76 95
|
||||
Source GLSL 130
|
||||
EntryPoint Vertex 4 "main" 72 76 95 96
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 14 "xf(mf33;vf3;"
|
||||
Name 12 "m"
|
||||
@ -31,8 +31,10 @@ Linked vertex stage:
|
||||
Name 84 "param"
|
||||
Name 86 "param"
|
||||
Name 95 "gl_VertexID"
|
||||
Name 96 "gl_InstanceID"
|
||||
Decorate 72(gl_Position) BuiltIn Position
|
||||
Decorate 95(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 96(gl_InstanceID) BuiltIn InstanceId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -63,6 +65,7 @@ Linked vertex stage:
|
||||
83(m3): 82(ptr) Variable UniformConstant
|
||||
94: TypePointer Input 33(int)
|
||||
95(gl_VertexID): 94(ptr) Variable Input
|
||||
96(gl_InstanceID): 94(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
77(param): 18(ptr) Variable Function
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 12 14 28 140 148 166
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 10 "sum34"
|
||||
Name 12 "m1"
|
||||
|
@ -1,17 +1,20 @@
|
||||
spv.nonSquare.vert
|
||||
WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: attribute deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 90
|
||||
// Id's are bound by 94
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 12 28 55
|
||||
Source GLSL 120
|
||||
EntryPoint Vertex 4 "main" 12 28 55 92 93
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "a"
|
||||
Name 12 "v3"
|
||||
@ -20,7 +23,11 @@ Linked vertex stage:
|
||||
Name 22 "m32"
|
||||
Name 28 "gl_Position"
|
||||
Name 55 "v4"
|
||||
Name 92 "gl_VertexID"
|
||||
Name 93 "gl_InstanceID"
|
||||
Decorate 28(gl_Position) BuiltIn Position
|
||||
Decorate 92(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 93(gl_InstanceID) BuiltIn InstanceId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -83,6 +90,10 @@ Linked vertex stage:
|
||||
87: 6(float) Constant 1090519040
|
||||
88: 7(fvec2) ConstantComposite 86 87
|
||||
89: 79 ConstantComposite 82 84 85 88
|
||||
90: TypeInt 32 1
|
||||
91: TypePointer Input 90(int)
|
||||
92(gl_VertexID): 91(ptr) Variable Input
|
||||
93(gl_InstanceID): 91(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(a): 8(ptr) Variable Function
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.precision.frag
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -12,7 +14,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 23 59 61 73
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 12 "foo(vf3;"
|
||||
Name 11 "mv3"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.simpleFunctionCall.frag
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.structAssignment.frag
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 31 44
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "lunarStruct1"
|
||||
MemberName 8(lunarStruct1) 0 "i"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.structDeref.frag
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 61 99
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "s0"
|
||||
MemberName 8(s0) 0 "i"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.structure.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 45 54
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "scale"
|
||||
Name 18 "lunarStruct1"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 30 69
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 110
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "blendscale"
|
||||
Name 12 "w"
|
||||
|
@ -7,13 +7,13 @@ Linked vertex stage:
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 27
|
||||
// Id's are bound by 28
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 9 11 15 21 26
|
||||
Source GLSL 130
|
||||
EntryPoint Vertex 4 "main" 9 11 15 21 26 27
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "uv"
|
||||
Name 11 "uv_in"
|
||||
@ -21,8 +21,10 @@ Linked vertex stage:
|
||||
Name 18 "transform"
|
||||
Name 21 "position"
|
||||
Name 26 "gl_VertexID"
|
||||
Name 27 "gl_InstanceID"
|
||||
Decorate 15(gl_Position) BuiltIn Position
|
||||
Decorate 26(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 27(gl_InstanceID) BuiltIn InstanceId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -42,6 +44,7 @@ Linked vertex stage:
|
||||
24: TypeInt 32 1
|
||||
25: TypePointer Input 24(int)
|
||||
26(gl_VertexID): 25(ptr) Variable Input
|
||||
27(gl_InstanceID): 25(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
12: 7(fvec2) Load 11(uv_in)
|
||||
|
@ -1,7 +1,4 @@
|
||||
spv.texture.frag
|
||||
WARNING: 0:14: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:15: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -15,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 47 276 290
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "blendscale"
|
||||
Name 10 "bias"
|
||||
|
@ -5,13 +5,13 @@ Linked vertex stage:
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 145
|
||||
// Id's are bound by 146
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 39 140 144
|
||||
Source GLSL 130
|
||||
EntryPoint Vertex 4 "main" 39 140 144 145
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "lod"
|
||||
Name 10 "coords1D"
|
||||
@ -27,8 +27,10 @@ Linked vertex stage:
|
||||
Name 114 "shadowSampler2D"
|
||||
Name 140 "gl_Position"
|
||||
Name 144 "gl_VertexID"
|
||||
Name 145 "gl_InstanceID"
|
||||
Decorate 140(gl_Position) BuiltIn Position
|
||||
Decorate 144(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 145(gl_InstanceID) BuiltIn InstanceId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -78,6 +80,7 @@ Linked vertex stage:
|
||||
142: TypeInt 32 1
|
||||
143: TypePointer Input 142(int)
|
||||
144(gl_VertexID): 143(ptr) Variable Input
|
||||
145(gl_InstanceID): 143(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(lod): 7(ptr) Variable Function
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 94 104 114 124 134 144 154 164 168
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "b"
|
||||
Name 10 "u_b"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.uint.frag
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -12,7 +14,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 15 68 77 200
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "count"
|
||||
Name 12 "u"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 47
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "texColor"
|
||||
Name 14 "color"
|
||||
|
@ -1,6 +1,4 @@
|
||||
spv.variableArrayIndex.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -14,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 54 63
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 8 "iLocal"
|
||||
Name 10 "Count"
|
||||
|
@ -1,9 +1,4 @@
|
||||
spv.varyingArray.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:8: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -17,11 +12,11 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 19 34 39 45 48
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "texColor"
|
||||
Name 13 "texSampler2D"
|
||||
Name 19 "gl_TexCoord"
|
||||
Name 19 "TexCoord"
|
||||
Name 34 "color"
|
||||
Name 39 "alpha"
|
||||
Name 45 "gl_FragColor"
|
||||
@ -39,7 +34,7 @@ Linked fragment stage:
|
||||
16: 15(int) Constant 6
|
||||
17: TypeArray 7(fvec4) 16
|
||||
18: TypePointer Input 17
|
||||
19(gl_TexCoord): 18(ptr) Variable Input
|
||||
19(TexCoord): 18(ptr) Variable Input
|
||||
20: TypeInt 32 1
|
||||
21: 20(int) Constant 4
|
||||
22: TypePointer Input 7(fvec4)
|
||||
@ -61,9 +56,9 @@ Linked fragment stage:
|
||||
5: Label
|
||||
9(texColor): 8(ptr) Variable Function
|
||||
14: 11 Load 13(texSampler2D)
|
||||
23: 22(ptr) AccessChain 19(gl_TexCoord) 21
|
||||
23: 22(ptr) AccessChain 19(TexCoord) 21
|
||||
24: 7(fvec4) Load 23
|
||||
26: 22(ptr) AccessChain 19(gl_TexCoord) 25
|
||||
26: 22(ptr) AccessChain 19(TexCoord) 25
|
||||
27: 7(fvec4) Load 26
|
||||
28: 7(fvec4) FAdd 24 27
|
||||
30: 6(float) CompositeExtract 28 0
|
||||
@ -80,10 +75,10 @@ Linked fragment stage:
|
||||
Store 43 40
|
||||
50: 22(ptr) AccessChain 48(foo) 49
|
||||
51: 7(fvec4) Load 50
|
||||
53: 22(ptr) AccessChain 19(gl_TexCoord) 52
|
||||
53: 22(ptr) AccessChain 19(TexCoord) 52
|
||||
54: 7(fvec4) Load 53
|
||||
55: 7(fvec4) FAdd 51 54
|
||||
56: 22(ptr) AccessChain 19(gl_TexCoord) 21
|
||||
56: 22(ptr) AccessChain 19(TexCoord) 21
|
||||
57: 7(fvec4) Load 56
|
||||
58: 7(fvec4) FAdd 55 57
|
||||
59: 7(fvec4) Load 9(texColor)
|
||||
|
@ -1,9 +1,4 @@
|
||||
spv.varyingArrayIndirect.frag
|
||||
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
|
||||
WARNING: 0:8: varying deprecated in version 130; may be removed in future release
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
@ -17,13 +12,13 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 19 30 45 50 56
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 130
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "texColor"
|
||||
Name 13 "texSampler2D"
|
||||
Name 19 "userIn"
|
||||
Name 22 "b"
|
||||
Name 30 "gl_TexCoord"
|
||||
Name 30 "TexCoord"
|
||||
Name 31 "a"
|
||||
Name 45 "color"
|
||||
Name 50 "alpha"
|
||||
@ -49,7 +44,7 @@ Linked fragment stage:
|
||||
27: 15(int) Constant 6
|
||||
28: TypeArray 7(fvec4) 27
|
||||
29: TypePointer Input 28
|
||||
30(gl_TexCoord): 29(ptr) Variable Input
|
||||
30(TexCoord): 29(ptr) Variable Input
|
||||
31(a): 21(ptr) Variable UniformConstant
|
||||
36: 20(int) Constant 5
|
||||
40: TypeVector 6(float) 2
|
||||
@ -69,10 +64,10 @@ Linked fragment stage:
|
||||
25: 24(ptr) AccessChain 19(userIn) 23
|
||||
26: 7(fvec4) Load 25
|
||||
32: 20(int) Load 31(a)
|
||||
33: 24(ptr) AccessChain 30(gl_TexCoord) 32
|
||||
33: 24(ptr) AccessChain 30(TexCoord) 32
|
||||
34: 7(fvec4) Load 33
|
||||
35: 7(fvec4) FAdd 26 34
|
||||
37: 24(ptr) AccessChain 30(gl_TexCoord) 36
|
||||
37: 24(ptr) AccessChain 30(TexCoord) 36
|
||||
38: 7(fvec4) Load 37
|
||||
39: 7(fvec4) FAdd 35 38
|
||||
41: 6(float) CompositeExtract 39 0
|
||||
@ -87,10 +82,10 @@ Linked fragment stage:
|
||||
51: 6(float) Load 50(alpha)
|
||||
54: 53(ptr) AccessChain 9(texColor) 52
|
||||
Store 54 51
|
||||
58: 24(ptr) AccessChain 30(gl_TexCoord) 57
|
||||
58: 24(ptr) AccessChain 30(TexCoord) 57
|
||||
59: 7(fvec4) Load 58
|
||||
60: 20(int) Load 22(b)
|
||||
61: 24(ptr) AccessChain 30(gl_TexCoord) 60
|
||||
61: 24(ptr) AccessChain 30(TexCoord) 60
|
||||
62: 7(fvec4) Load 61
|
||||
63: 7(fvec4) FAdd 59 62
|
||||
64: 7(fvec4) Load 9(texColor)
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 37 41
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 120
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 6 "foo("
|
||||
Name 8 "foo2("
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.while-continue-break.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 42 43
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 19 "A"
|
||||
|
@ -1,4 +1,6 @@
|
||||
spv.while-simple.vert
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
@ -11,7 +13,7 @@ Linked vertex stage:
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 23 24
|
||||
Source ESSL 300
|
||||
Source ESSL 310
|
||||
Name 4 "main"
|
||||
Name 8 "i"
|
||||
Name 23 "gl_VertexID"
|
||||
|
@ -12,7 +12,7 @@ Linked fragment stage:
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 34
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 110
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 100
|
||||
#version 310 es
|
||||
|
||||
lowp float foo();
|
||||
|
||||
@ -6,6 +6,8 @@ uniform int low, high;
|
||||
|
||||
lowp float face1 = 11.0;
|
||||
|
||||
out lowp vec4 Color;
|
||||
|
||||
void main()
|
||||
{
|
||||
int z = 3;
|
||||
@ -13,7 +15,7 @@ void main()
|
||||
if (2 * low + 1 < high)
|
||||
++z;
|
||||
|
||||
gl_FragColor = face1 * vec4(z) + foo();
|
||||
Color = face1 * vec4(z) + foo();
|
||||
}
|
||||
|
||||
lowp float face2 = -2.0;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
|
||||
vec3 a;
|
||||
@ -15,9 +15,6 @@ noperspective in float fnop;
|
||||
|
||||
uniform samplerCube sampC;
|
||||
|
||||
in vec4 gl_Color;
|
||||
flat in vec4 gl_Color;
|
||||
|
||||
#extension GL_ARB_texture_rectangle : enable
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
|
||||
in mediump float ps;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
|
||||
precision mediump float;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
|
||||
layout(location = 7) in vec3 c;
|
||||
layout(LocatioN = 3) in vec4 p;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
|
||||
layout(location = 7) in vec3 c;
|
||||
layout(LocatioN = 3) in vec4 p;
|
||||
|
@ -1,5 +1,5 @@
|
||||
#version 110
|
||||
varying vec2 tex_coord;
|
||||
#version 140
|
||||
in vec2 tex_coord;
|
||||
|
||||
void main (void)
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
#version 110
|
||||
varying vec2 tex_coord;
|
||||
#version 140
|
||||
in vec2 tex_coord;
|
||||
|
||||
void main (void)
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
switch (gl_InstanceID) {
|
||||
case 0: return;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform bool u_b;
|
||||
uniform bvec2 u_b2;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
varying vec4 Color;
|
||||
in vec4 Color;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
varying vec4 Color;
|
||||
in vec4 Color;
|
||||
|
||||
uniform int i;
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
attribute vec4 color;
|
||||
varying vec4 colorOut[6];
|
||||
out vec4 colorOut[6];
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
#version 110
|
||||
varying vec2 tex_coord;
|
||||
#version 140
|
||||
in vec2 tex_coord;
|
||||
|
||||
void main (void)
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i = 0;
|
||||
do {
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i = 0;
|
||||
int A, B, C, D, E, F, G;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 110
|
||||
#version 140
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
void main()
|
||||
|
@ -1,10 +1,10 @@
|
||||
#version 110
|
||||
#version 140
|
||||
|
||||
uniform float d;
|
||||
uniform vec4 bigColor, smallColor;
|
||||
uniform vec4 otherColor;
|
||||
|
||||
varying float c;
|
||||
in float c;
|
||||
|
||||
uniform float threshhold;
|
||||
uniform float threshhold2;
|
||||
@ -12,7 +12,7 @@ uniform float threshhold3;
|
||||
|
||||
uniform float minimum;
|
||||
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
|
||||
uniform bool b;
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
#version 120
|
||||
#version 140
|
||||
|
||||
uniform float d;
|
||||
uniform vec4 bigColor, smallColor;
|
||||
uniform vec4 otherColor;
|
||||
|
||||
varying float c;
|
||||
varying vec4 BaseColor;
|
||||
in float c;
|
||||
in vec4 BaseColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i;
|
||||
int A, B, C, D, E, F, G;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i;
|
||||
int j;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform vec4 bigColor;
|
||||
in vec4 BaseColor;
|
||||
|
@ -1,9 +1,9 @@
|
||||
#version 100
|
||||
#version 140
|
||||
|
||||
precision mediump float;
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
void bar();
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
float h = 0.0;
|
||||
|
@ -1,8 +1,8 @@
|
||||
#version 120
|
||||
#version 140
|
||||
|
||||
uniform vec4 u[3];
|
||||
|
||||
varying vec2 v[2];
|
||||
in vec2 v[2];
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,8 +1,8 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
varying vec2 coord;
|
||||
varying vec4 color;
|
||||
in vec2 coord;
|
||||
in vec4 color;
|
||||
|
||||
struct s1 {
|
||||
int i;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform vec4 bigColor;
|
||||
uniform vec4 bigColor1_1;
|
||||
uniform vec4 bigColor1_2;
|
||||
@ -11,7 +11,7 @@ uniform vec4 bigColor6;
|
||||
uniform vec4 bigColor7;
|
||||
uniform vec4 bigColor8;
|
||||
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
|
||||
uniform float d;
|
||||
uniform float d2;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform vec4 bigColor;
|
||||
uniform vec4 bigColor1_1;
|
||||
uniform vec4 bigColor1_2;
|
||||
@ -11,7 +11,7 @@ uniform vec4 bigColor6;
|
||||
uniform vec4 bigColor7;
|
||||
uniform vec4 bigColor8;
|
||||
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
|
||||
uniform float d;
|
||||
uniform float d2;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform mat4 m4;
|
||||
uniform mat3 m3;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
in mat3x4 m1;
|
||||
in mat3x4 m2;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 120
|
||||
#version 140
|
||||
|
||||
attribute vec3 v3;
|
||||
attribute vec4 v4;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
in lowp float lowfin;
|
||||
in mediump float mediumfin;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 150
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
vec4 foo()
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
varying mediump vec2 coord;
|
||||
in mediump vec2 coord;
|
||||
|
||||
struct lunarStruct1 {
|
||||
int i;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
varying vec2 coord;
|
||||
in vec2 coord;
|
||||
|
||||
struct s0 {
|
||||
int i;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform sampler2D samp2D;
|
||||
varying vec2 coord;
|
||||
in vec2 coord;
|
||||
|
||||
struct lunarStruct1 {
|
||||
int i;
|
||||
|
@ -1,10 +1,10 @@
|
||||
#version 110
|
||||
#version 140
|
||||
|
||||
uniform float blend;
|
||||
uniform vec4 u;
|
||||
uniform bool p;
|
||||
|
||||
varying vec2 t;
|
||||
in vec2 t;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform mat4 transform;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform sampler1D texSampler1D;
|
||||
uniform sampler2D texSampler2D;
|
||||
@ -11,8 +11,8 @@ uniform float blend;
|
||||
uniform vec2 scale;
|
||||
uniform vec4 u;
|
||||
|
||||
varying vec2 t;
|
||||
varying vec2 coords2D;
|
||||
in vec2 t;
|
||||
in vec2 coords2D;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform sampler1D texSampler1D;
|
||||
uniform sampler2D texSampler2D;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
|
||||
uniform bool u_b;
|
||||
uniform bvec2 u_b2;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
flat in uvec2 t;
|
||||
in float f;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform sampler2D texSampler2D;
|
||||
uniform vec3 inColor;
|
||||
uniform vec4 color[6];
|
||||
|
@ -1,6 +1,6 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform sampler2D samp2D;
|
||||
varying vec2 coord;
|
||||
in vec2 coord;
|
||||
|
||||
struct lunarStruct1 {
|
||||
int i;
|
||||
|
@ -1,19 +1,19 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform sampler2D texSampler2D;
|
||||
varying vec4 color;
|
||||
varying float alpha;
|
||||
in vec4 color;
|
||||
in float alpha;
|
||||
|
||||
varying vec4 gl_TexCoord[6];
|
||||
in vec4 TexCoord[6];
|
||||
|
||||
varying vec4 foo[3];
|
||||
in vec4 foo[3];
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 texColor = texture(texSampler2D, vec2(gl_TexCoord[4] + gl_TexCoord[5]));
|
||||
vec4 texColor = texture(texSampler2D, vec2(TexCoord[4] + TexCoord[5]));
|
||||
|
||||
texColor += color;
|
||||
|
||||
texColor.a = alpha;
|
||||
|
||||
gl_FragColor = foo[1] + gl_TexCoord[0] + gl_TexCoord[4] + texColor;
|
||||
gl_FragColor = foo[1] + TexCoord[0] + TexCoord[4] + texColor;
|
||||
}
|
||||
|
@ -1,21 +1,21 @@
|
||||
#version 130
|
||||
#version 140
|
||||
uniform sampler2D texSampler2D;
|
||||
varying vec4 color;
|
||||
varying float alpha;
|
||||
in vec4 color;
|
||||
in float alpha;
|
||||
|
||||
varying vec4 gl_TexCoord[6];
|
||||
in vec4 TexCoord[6];
|
||||
|
||||
varying vec4 userIn[2];
|
||||
in vec4 userIn[2];
|
||||
|
||||
uniform int a, b;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 texColor = texture(texSampler2D, vec2(userIn[b] + gl_TexCoord[a] + gl_TexCoord[5]));
|
||||
vec4 texColor = texture(texSampler2D, vec2(userIn[b] + TexCoord[a] + TexCoord[5]));
|
||||
|
||||
texColor += color;
|
||||
|
||||
texColor.a = alpha;
|
||||
|
||||
gl_FragColor = gl_TexCoord[0] + gl_TexCoord[b] + texColor + userIn[a];
|
||||
gl_FragColor = TexCoord[0] + TexCoord[b] + texColor + userIn[a];
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 120
|
||||
#version 140
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
float bar = 2.0;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i = 0;
|
||||
int A, B, C, D;
|
||||
|
@ -1,4 +1,4 @@
|
||||
#version 300 es
|
||||
#version 310 es
|
||||
void main() {
|
||||
int i = 0;
|
||||
while (i<10) {
|
||||
|
@ -1,7 +1,7 @@
|
||||
#version 110
|
||||
#version 140
|
||||
|
||||
uniform vec4 bigColor;
|
||||
varying vec4 BaseColor;
|
||||
in vec4 BaseColor;
|
||||
uniform float d;
|
||||
|
||||
void main()
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user