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https://github.com/KhronosGroup/glslang
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Error assigns to objects of rayQueryEXT type.
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rayQuery-decls.rgen
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 130
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Capability RayQueryProvisionalKHR
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Capability RayTracingNV
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Extension "SPV_KHR_ray_query"
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Extension "SPV_NV_ray_tracing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint RayGenerationKHR 4 "main" 12 17
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Source GLSL 460
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SourceExtension "GL_EXT_ray_query"
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SourceExtension "GL_NV_ray_tracing"
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Name 4 "main"
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Name 8 "launchIndex("
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Name 12 "gl_LaunchIDNV"
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Name 17 "gl_LaunchSizeNV"
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Name 38 "index"
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Name 42 "Ray"
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MemberName 42(Ray) 0 "pos"
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MemberName 42(Ray) 1 "tmin"
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MemberName 42(Ray) 2 "dir"
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MemberName 42(Ray) 3 "tmax"
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Name 44 "ray"
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Name 45 "Ray"
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MemberName 45(Ray) 0 "pos"
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MemberName 45(Ray) 1 "tmin"
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MemberName 45(Ray) 2 "dir"
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MemberName 45(Ray) 3 "tmax"
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Name 47 "Rays"
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MemberName 47(Rays) 0 "rays"
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Name 49 ""
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Name 73 "g_rayQueryArray"
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Name 74 "block"
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MemberName 74(block) 0 "idx"
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Name 76 ""
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Name 81 "rayQuery0b"
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Name 86 "rayQuery0a"
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Name 89 "rayQuery0c"
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Name 96 "rtas"
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Name 107 "rayQuery1c"
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Name 129 "g_rayQueryUnused"
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Decorate 12(gl_LaunchIDNV) BuiltIn LaunchIdKHR
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Decorate 17(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR
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MemberDecorate 45(Ray) 0 Offset 0
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MemberDecorate 45(Ray) 1 Offset 12
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MemberDecorate 45(Ray) 2 Offset 16
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MemberDecorate 45(Ray) 3 Offset 28
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Decorate 46 ArrayStride 32
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MemberDecorate 47(Rays) 0 Offset 0
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Decorate 47(Rays) BufferBlock
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Decorate 49 DescriptorSet 0
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Decorate 49 Binding 2
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MemberDecorate 74(block) 0 Offset 0
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Decorate 74(block) BufferBlock
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Decorate 96(rtas) DescriptorSet 0
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Decorate 96(rtas) Binding 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeFunction 6(int)
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10: TypeVector 6(int) 3
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11: TypePointer Input 10(ivec3)
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12(gl_LaunchIDNV): 11(ptr) Variable Input
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13: 6(int) Constant 2
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14: TypePointer Input 6(int)
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17(gl_LaunchSizeNV): 11(ptr) Variable Input
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18: 6(int) Constant 0
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22: 6(int) Constant 1
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37: TypePointer Function 6(int)
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40: TypeFloat 32
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41: TypeVector 40(float) 3
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42(Ray): TypeStruct 41(fvec3) 40(float) 41(fvec3) 40(float)
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43: TypePointer Function 42(Ray)
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45(Ray): TypeStruct 41(fvec3) 40(float) 41(fvec3) 40(float)
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46: TypeRuntimeArray 45(Ray)
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47(Rays): TypeStruct 46
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48: TypePointer Uniform 47(Rays)
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49: 48(ptr) Variable Uniform
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50: TypeInt 32 1
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51: 50(int) Constant 0
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53: TypePointer Uniform 45(Ray)
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57: TypePointer Function 41(fvec3)
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60: 50(int) Constant 1
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61: TypePointer Function 40(float)
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64: 50(int) Constant 2
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67: 50(int) Constant 3
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69: TypeRayQueryProvisionalKHR
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70: 6(int) Constant 4
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71: TypeArray 69 70
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72: TypePointer Function 71
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74(block): TypeStruct 6(int)
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75: TypePointer ShaderRecordBufferKHR 74(block)
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76: 75(ptr) Variable ShaderRecordBufferKHR
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77: TypePointer ShaderRecordBufferKHR 6(int)
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80: TypePointer Function 69
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94: TypeAccelerationStructureKHR
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95: TypePointer UniformConstant 94
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96(rtas): 95(ptr) Variable UniformConstant
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98: 6(int) Constant 16
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109: 6(int) Constant 32
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119: 6(int) Constant 3
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120: 6(int) Constant 64
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4(main): 2 Function None 3
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5: Label
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38(index): 37(ptr) Variable Function
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44(ray): 43(ptr) Variable Function
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73(g_rayQueryArray): 72(ptr) Variable Function
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81(rayQuery0b): 80(ptr) Variable Function
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86(rayQuery0a): 80(ptr) Variable Function
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89(rayQuery0c): 80(ptr) Variable Function
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107(rayQuery1c): 80(ptr) Variable Function
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129(g_rayQueryUnused): 80(ptr) Variable Function
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39: 6(int) FunctionCall 8(launchIndex()
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Store 38(index) 39
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52: 6(int) Load 38(index)
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54: 53(ptr) AccessChain 49 51 52
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55: 45(Ray) Load 54
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56: 41(fvec3) CompositeExtract 55 0
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58: 57(ptr) AccessChain 44(ray) 51
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Store 58 56
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59: 40(float) CompositeExtract 55 1
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62: 61(ptr) AccessChain 44(ray) 60
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Store 62 59
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63: 41(fvec3) CompositeExtract 55 2
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65: 57(ptr) AccessChain 44(ray) 64
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Store 65 63
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66: 40(float) CompositeExtract 55 3
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68: 61(ptr) AccessChain 44(ray) 67
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Store 68 66
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78: 77(ptr) AccessChain 76 51
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79: 6(int) Load 78
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82: 69 Load 81(rayQuery0b)
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83: 80(ptr) AccessChain 73(g_rayQueryArray) 79
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Store 83 82
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84: 77(ptr) AccessChain 76 51
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85: 6(int) Load 84
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87: 69 Load 86(rayQuery0a)
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88: 80(ptr) AccessChain 73(g_rayQueryArray) 85
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Store 88 87
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90: 77(ptr) AccessChain 76 51
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91: 6(int) Load 90
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92: 80(ptr) AccessChain 73(g_rayQueryArray) 91
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93: 69 Load 92
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Store 89(rayQuery0c) 93
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97: 94 Load 96(rtas)
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99: 57(ptr) AccessChain 44(ray) 51
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100: 41(fvec3) Load 99
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101: 61(ptr) AccessChain 44(ray) 60
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102: 40(float) Load 101
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103: 57(ptr) AccessChain 44(ray) 64
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104: 41(fvec3) Load 103
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105: 61(ptr) AccessChain 44(ray) 67
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106: 40(float) Load 105
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RayQueryInitializeKHR 89(rayQuery0c) 97 22 98 100 102 104 106
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108: 94 Load 96(rtas)
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110: 57(ptr) AccessChain 44(ray) 51
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111: 41(fvec3) Load 110
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112: 61(ptr) AccessChain 44(ray) 60
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113: 40(float) Load 112
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114: 57(ptr) AccessChain 44(ray) 64
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115: 41(fvec3) Load 114
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116: 61(ptr) AccessChain 44(ray) 67
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117: 40(float) Load 116
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RayQueryInitializeKHR 107(rayQuery1c) 108 22 109 111 113 115 117
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118: 94 Load 96(rtas)
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121: 57(ptr) AccessChain 44(ray) 51
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122: 41(fvec3) Load 121
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123: 61(ptr) AccessChain 44(ray) 60
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124: 40(float) Load 123
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125: 57(ptr) AccessChain 44(ray) 64
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126: 41(fvec3) Load 125
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127: 61(ptr) AccessChain 44(ray) 67
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128: 40(float) Load 127
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RayQueryInitializeKHR 107(rayQuery1c) 118 119 120 122 124 126 128
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Return
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FunctionEnd
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8(launchIndex(): 6(int) Function None 7
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9: Label
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15: 14(ptr) AccessChain 12(gl_LaunchIDNV) 13
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16: 6(int) Load 15
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19: 14(ptr) AccessChain 17(gl_LaunchSizeNV) 18
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20: 6(int) Load 19
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21: 6(int) IMul 16 20
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23: 14(ptr) AccessChain 17(gl_LaunchSizeNV) 22
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24: 6(int) Load 23
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25: 6(int) IMul 21 24
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26: 14(ptr) AccessChain 12(gl_LaunchIDNV) 22
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27: 6(int) Load 26
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28: 14(ptr) AccessChain 17(gl_LaunchSizeNV) 18
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29: 6(int) Load 28
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30: 6(int) IMul 27 29
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31: 6(int) IAdd 25 30
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32: 14(ptr) AccessChain 12(gl_LaunchIDNV) 18
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33: 6(int) Load 32
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34: 6(int) IAdd 31 33
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ReturnValue 34
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FunctionEnd
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@ -1,53 +0,0 @@
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#version 460
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#extension GL_NV_ray_tracing : enable
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#extension GL_EXT_ray_query : enable
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struct Ray
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{
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vec3 pos;
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float tmin;
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vec3 dir;
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float tmax;
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};
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layout(binding = 0, set = 0) uniform accelerationStructureEXT rtas;
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layout(std430, set = 0, binding = 2) buffer Rays { Ray rays[]; };
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layout(shaderRecordNV) buffer block
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{
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uint idx;
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};
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uint launchIndex()
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{
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return gl_LaunchIDNV.z*gl_LaunchSizeNV.x*gl_LaunchSizeNV.y + gl_LaunchIDNV.y*gl_LaunchSizeNV.x + gl_LaunchIDNV.x;
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}
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rayQueryEXT g_rayQueryArray[4];
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rayQueryEXT g_rayQueryUnused;
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void main()
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{
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uint index = launchIndex();
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Ray ray = rays[index];
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rayQueryEXT rayQuery0a;
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rayQueryEXT rayQuery0b;
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g_rayQueryArray[idx] = rayQuery0b; // Stored here, then overwritten with rayQuery0a
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g_rayQueryArray[idx] = rayQuery0a;
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// No separate allocation, just a handle copy
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// optimizations should have eliminated load from global array
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rayQueryEXT rayQuery0c = g_rayQueryArray[idx];
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// rayQuery0a is the one actually used here
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rayQueryInitializeEXT(rayQuery0c, rtas, gl_RayFlagsOpaqueEXT, gl_RayFlagsCullBackFacingTrianglesEXT, ray.pos, ray.tmin, ray.dir, ray.tmax);
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// AllocateRayQuery occurs here, rather than next to allocas
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// Should not be extray allocate, since above should allocate and copy
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rayQueryEXT rayQuery1c;
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// update the rayFlags as RAY_FLAG_FORCE_OPAQUE
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rayQueryInitializeEXT(rayQuery1c, rtas, gl_RayFlagsOpaqueEXT, gl_RayFlagsCullFrontFacingTrianglesEXT, ray.pos, ray.tmin, ray.dir, ray.tmax);
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rayQueryInitializeEXT(rayQuery1c, rtas, gl_RayFlagsOpaqueEXT|gl_RayFlagsNoOpaqueEXT, gl_RayFlagsCullOpaqueEXT, ray.pos, ray.tmin, ray.dir, ray.tmax);
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}
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@ -184,6 +184,9 @@ bool TParseContextBase::lValueErrorCheck(const TSourceLoc& loc, const char* op,
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case EbtAccStruct:
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message = "can't modify accelerationStructureNV";
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break;
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case EbtRayQuery:
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message = "can't modify rayQueryEXT";
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break;
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#endif
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default:
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break;
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"spv.while-simple.vert",
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// vulkan-specific tests
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"rayQuery.rgen",
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"rayQuery-decls.rgen",
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"rayQuery-no-cse.rgen",
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"rayQuery-initialize.rgen",
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"rayQuery-allOps.rgen",
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