README: Update the component list.

This commit is contained in:
John Kessenich 2016-07-25 16:21:08 -06:00
parent 3d157c510f
commit fd6b0fd51e
2 changed files with 8 additions and 5 deletions

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@ -13,12 +13,15 @@ glslang
An OpenGL and OpenGL ES shader front end and validator.
There are two components:
There are several components:
1. A front-end library for programmatic parsing of GLSL/ESSL into an AST.
. A GLSL/ESSL front-end for reference validation and translation of GLSL/ESSL into an AST.
2. A standalone wrapper, `glslangValidator`, that can be used as a shader
validation tool.
. An HLSL front-end for translation of a broad generic HLL into the AST.
. A SPIR-V back end for translating the AST to SPIR-V.
. A standalone wrapper, `glslangValidator`, that can be used as a command-line tool for the above.
How to add a feature protected by a version/extension/stage/profile: See the
comment in `glslang/MachineIndependent/Versions.cpp`.

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@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "SPIRV99.1337"
#define GLSLANG_REVISION "SPIRV99.1338"
#define GLSLANG_DATE "25-Jul-2016"