Commit Graph

4 Commits

Author SHA1 Message Date
John Kessenich
deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00
John Kessenich
5a867acad5 Linker: Fix #1329: correctly merge unsized arrays, and fix link tests. 2018-04-01 21:22:34 -06:00
John Kessenich
9c9c4e90df GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
Markus Tavenrath
7b89e75213 Use correct OriginUpperLeft when linking more than one shader. 2017-01-25 12:11:16 -08:00