otakuto
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d03da06ac1
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Remove execute permissions
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2018-08-07 03:16:20 +09:00 |
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John Kessenich
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e161cc11f7
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GLSL: No more restrictions on (non)shadow sampler construction.
Match https://github.com/KhronosGroup/GLSL/pull/22
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2018-07-25 12:11:04 -06:00 |
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John Kessenich
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7d4c9a07b5
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GLSL: Construct shadow texture from non-shadow sampler.
Tracks https://github.com/KhronosGroup/GLSL/pull/22.
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2018-07-23 15:59:09 -06:00 |
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John Kessenich
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9c9c4e90df
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GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).
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2018-02-22 11:47:41 -07:00 |
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John Kessenich
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2edde6665d
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SPV: Don't support noise*() when generating SPV.
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2017-11-03 03:39:48 -06:00 |
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John Kessenich
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423fae4858
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Tests: Add a test for concurrent use of std430 and push_constant.
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2017-07-05 18:34:15 -06:00 |
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John Kessenich
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33f85b6e59
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SPV: Allow push constant buffers to not have an instance name.
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2017-03-06 08:51:35 -07:00 |
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John Kessenich
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bc5196c003
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SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V.
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2017-01-02 17:01:21 -07:00 |
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John Kessenich
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1176530bf5
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SPV: Prevent issue #415 with better semantic checking.
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2016-07-31 12:39:46 -06:00 |
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John Kessenich
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2921e0c54a
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KHR_vulkan_glsl: name mangle distinguish pure textures.
Fixes issue #252.
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2016-05-20 16:59:27 -06:00 |
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John Kessenich
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6c292d3ba7
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SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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2016-02-15 21:46:55 -07:00 |
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