Update CI and README to reflect rename.
Update News:
* Notify users of rename.
* Update minimum required VS compiler to 2019.
* Remove notice about versioning. This has been completed.
* Remove notice about SPIRV folder relocation. It has been 2.5 years
since this occured.
You may need to install python 3.x and also
[windows users] may need to get it in your path in front of python 2.7.x.
If you don't need the external projects (i.e., SPIRV-Tools) and don't want
to upgrade to python 3, don't create the External subdirectory and CMake
won't require python 3. (CMake has a bug that makes it find the wrong one
on a first pass if the top level does not require the version needed by
lower levels.)
Pushing a commit to the master branch will trigger a build on
Appveyor. If the build is successful, the artifacts will be
collected and pushed to GitHub Releases, under the "master-tot"
release.
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.
Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.
Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.