Commit Graph

209 Commits

Author SHA1 Message Date
Chao Chen
979423d84f Add correct line number to OpDebugFunction and OpDebugScope for function:
1. Pull OpDebugFunction, OpDebugScope and OpDebugVariable for params out
   of makeFunctionEntry.
2. Put above in a separate function called setupDebugFunctionEntry,
   which also accept line number and set it correctly in builder.
3. Call setupDebugFunctionEntry in makeFunction. Also special case
   handle entry function since it's created ealier elsewhere.
2023-10-24 13:37:19 -07:00
Arcady Goldmints-Orlov
0504953b35 spirv: don't emit invalid debuginfo for buffer references
Currently no debug info is emitted for buffer reference types, which
resulted in the SPIR-V backend code asserting when trying to emit the
debug info for struct member that had such a type. Instead, the code now
skips such struct members. Full debug info for buffer references may
require forward references in the debug info instructions, which is
currently prohibited by the spec.
2023-10-13 17:49:26 -04:00
Nathaniel Cesario
4c57db1595 Add --no-link option
Adds the --no-link option which outputs the compiled shader binaries
without linking them. This is a first step towards allowing users to
create SPIR-v binary, non-executable libraries.

When using the --no-link option, all functions are decorated with the
Export linkage attribute.
2023-09-18 17:31:05 -04:00
Sajjad Mirza
afe6e781bd
Emit correct nonsemantic debug info for explicitly sized types
Previously, the type names in the nonsemantic shader debug info would be
"int", "uint", or "float" for all numeric types. This change makes the
correct names such as "int8_t" or "float16_t" get emitted.
2023-09-11 20:11:22 -04:00
dan sinclair
d291b15911
Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL
This CL removes the GLSLANG_WEB and GLSLANG_WEB_DEVEL
cmake build options and their usage in the codebase.

Issue #2958
2023-07-28 11:49:10 -06:00
Boris Zanin
808c7ed17c Implement support for GL_KHR_cooperative_matrix extension 2023-07-26 16:39:17 -06:00
scribam
c81b34fb24 Remove useless semicolons 2023-07-24 15:36:54 -06:00
Sven van Haastregt
9575e33186 Fix unused parameter warning in Release builds
The `function` parameter is only used by an assert currently, so mark
it as "maybe unused".  Alternatively the parameter could be removed,
but avoid such API churn for now.
2023-06-21 16:43:18 -04:00
Arcady Goldmints-Orlov
9caca7a17b Add decorations to structs with buffer references
The containsPhysicalStorageBufferOrArray function now handles struct
types correctly, checking their contents recursively for buffer
reference types. As a result, OpVariables containing structs that have
members that are buffer references now have the appropriate
AliasedPointer or RestrictPointer decoration as per the spec.

Fixes #3188
2023-05-19 11:35:18 -06:00
Jeremy Hayes
1aefd184a6 Fix DebugCompilationUnit scope
Fix 3167.
2023-04-04 10:56:17 -04:00
Arcady Goldmints-Orlov
2aca6d419c Refactor Builder::createTextureCall() to use std::vector
Use a temporary std::vector to accumulate arguments, rather than a
stack-allocated array with a fixed size. This is safer and more
future-proof.
2023-03-31 19:53:42 -06:00
Jeremy Hayes
bec8359bf7 Fix const parameter debug types
Constant qualified parameter types were not being correctly added to
the DebugTypeFunction instruction.

Fix #3095.
2022-12-21 14:20:44 -07:00
alelenv
4fc43cd3c1
Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Johannes Kauffmann
a7603c132d Use nullptr where possible instead of NULL or 0 2022-11-30 09:33:28 -07:00
Jeremy Hayes
ee442785dd Use DebugDeclare for local variables
Previously we had decided to issue DebugValue directly in glslang.
However, this was incorrect and causing issues with RenderDoc.
2022-09-23 09:33:50 -06:00
Pankaj Mistry
cd9b971a5e Make a utility function for termination instructions that take input operands.
Use the new utility function for generating OpEmitMeshTasksEXT.
2022-09-09 13:11:20 -07:00
Jeremy Hayes
7a914ce926 Implement NonSemantic.Shader.DebugInfo.100
See https://github.com/KhronosGroup/SPIRV-Registry.
2022-08-26 16:17:54 -06:00
Greg Fischer
69565b1884 Fix size_t to int warning 2022-01-27 11:51:04 -07:00
Jeremy Hayes
294c8f1d51 Fix GCC sign-compare warnings 2022-01-04 19:55:41 -07:00
Rex Xu
bee91eb479 Fix an issue of spirv_type used in local variable definitions
We previously use createOp() in SPV builder to create type declaration.
However, all type declarations should be placed in const-type-variable
declaration section. And duplicated type defintions ought to be avoided.
We now make a method in SPV builder to perform this operation with a
more general solution: makeGenericType().
2021-11-18 20:17:04 +08:00
Greg Fischer
9f18258e41 Fix seperate stores to swizzled lvalue.
Seen with += and ++ ops on swizzled lvalues. Was using stale access chain.

Fixes 2725.
2021-08-09 17:58:57 -06:00
Jeremy Hayes
6d5b40f051 Generate separate stores for partially swizzled memory stores
Full vector and fully specified vector swizzle stores are not affected by this change, only partial swizzles ie swizzles with fewer components than the vector being stored to.

Previously the vector being stored to loaded and any components not specified in the swizzle were used to create a full store to the vector.

While this change generates more SPIR-V instructions, it is necessary for correctness.

Fixes #2518.
2021-07-28 14:55:45 -06:00
Shahbaz Youssefi
cfdeeb842d Fix OOB write in matrix constructor
In a matrix constructor that takes a number of components, as many
components as necessary must be taken, with the rest discarded, as GLSL
allows more components than necessary to be specified.  For example, the
following:

    mat4 m4 = mat4(v4, v4.yzwx, v4.zwx, v4.zwxy, v4.wxyz);

is equivalent to:

    mat4 m4 = mat4(v4, v4.yzwx, v4.zwx, v4.zwxy, v4.w);

glslang takes the components from the constructor and builds the single
components of the matrix in a 2D array before constructing the matrix
itself.  It however did not check for extra parameters and was thus
writing OOB to said 2D array.  This is fixed in this change

Signed-off-by: Shahbaz Youssefi <shabbyx@gmail.com>
2021-06-03 13:42:57 -04:00
John Kessenich
c739e03748 Implement GL_EXT_null_initializer
Adds null initializer syntax (empty braces)
Allows null initialization of shared variables
2021-01-25 15:54:52 -05:00
Daniel Koch
ffccefddfd
Updates for final Vulkan ray tracing extensions (#2466)
* Fix traceRay/executeCallable to have id instead of constant.

Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.

See merge request GLSL/glslang!78

* Add support for OpConvertUToAccelerationStructureKHR.

GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60

SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182

See merge request GLSL/glslang!77

* Add volatile qualifier to certain builtins for ray tracing.

See merge request GLSL/glslang!81

* make gl_RayTmaxEXT volatile in intersection shader

Vulkan Issue #2268

* Add testing for layouts on SBT

vulkan/vulkan#2230

- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts

See merge request GLSL/glslang!86

* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR

vulkan/vulkan#2374

Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.

See merge request GLSL/glslang!87

* Fix code-generation issues with global ray query variables

See merge request GLSL/glslang!88

* update dependencies for spirv-headers and tools

And update mesh shader results

* Fix indeterminate argument ordering

Authored-by: David Neto <dneto@google.com>

Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
2020-11-23 13:41:27 -07:00
greg-lunarg
639f5461e3
New nonuniform analysis (#2457)
This implements a new nonunifom analysis suggested by @jbolz. This change
generates nonUniform decorations that were previously missing and avoids
generation of incorrect decorations. Most notably, it now generates
decorations for nonuniform functions and out params. It avoids generating
decorations for lvalues which themselves are not nonuniform.
2020-11-12 11:10:07 -07:00
Jesse Hall
74e8f05b9f
Implement GL_EXT_terminate_invocation (#2454)
* Implement GL_EXT_terminate_invocation.

* terminateInvocation: declare the SPV extension

* Update test results for spirv-tools and bison version bumps

Co-authored-by: John Kessenich <cepheus@frii.com>
2020-11-09 09:30:01 -07:00
John Kessenich
142cb87f80
Merge pull request #2387 from BNieuwenhuizen/nonuniform
NonUniform SPIR-V fixes.
2020-10-30 15:10:11 -06:00
Rex Xu
4dcc12d1a4
SPIRV: Add more utility functions to build some opcodes (#2398)
Add more builder functions to OpExecutionMode, OpExecutionModeId,
OpDecorateString, OpMemberDecorateString.

According to SPIR-V, OpExecutionMode and OpExecutionModeId could
take variable extra operands. Current implementation doesn't support
this and assumes at most 3 operands are extra operands. It is not
true. Similarly, OpDecorateString and OpMemberDecorateString could
support multiple strings either as literal strings or as string
operands. Further, OpDecorate and OpDecorateId have the same problem,
taking variable extra operands.
2020-09-18 07:18:35 -06:00
Bas Nieuwenhuizen
de949a2afc SPV: Add NonUniform decorations for stores.
The direct pointer argument to stores has to use
the NonUniform decoration but we were not using
qualifiers at all to decorate the NonUniform pointer.

(Test fixes by Greg Fischer <greg@lunarg.com>)
2020-09-10 23:02:29 +02:00
John Kessenich
5799f5befe Fix a couple lines that were too long, to retrigger bots. 2020-07-13 02:52:11 -06:00
John Kessenich
4e13c90944 Fix #2329: don't use invalid initializers. 2020-07-13 00:35:58 -06:00
John Kessenich
435dd8028b SPV: RelaxedPrecision: Generalize fix #2293 to cover more operations.
This simplifies and enforces use of precision in many more places,
to help avoid accidental loss of RelaxedPrecision through intermediate
operations. Known fixes are:
- ?:
- function return values with mis-matched precision
- precision of function return values when a copy was needed to fix types
2020-06-30 02:44:52 -06:00
John Kessenich
4df10335e6 SPV: Partially address #2293: correct "const in" precision matching.
Track whether formal parameters declare reduced precision and match
that with arguments, and if they differ, make a copy to promote the
precision.
2020-06-26 08:37:06 -06:00
Graeme Leese
65ce566cbc Use OpFUnordNotEqual for floating-point !=
The normal IEEE not equal operation tests whether operands are unordered
or not equal (so comparison with a NaN returns true). This corresponds
to the SPIR-V OpFUnordNotEqual, so change to using that.
2020-06-22 10:59:33 +01:00
Torosdagli
06c2eee720 GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
Daniel Koch
db32b243ff Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
Jeff Bolz
b57af2f5ad Decorate accesschain operand for nonuniform UBO loads
This is conservative and still also decorates the loaded value.
2020-03-09 14:09:41 -05:00
John Kessenich
8985fc9108 Fix long lines in the SPIR-V generator, retrigger bots. 2020-03-03 10:25:07 -07:00
John Kessenich
deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00
John Kessenich
b9197c812e Web: Make switched methods all be non-virtual, more web-dependent code,
added a few more HLSL flag tests.  This was mostly focused on the SPV generator.
Saves about 17K.
2019-08-20 23:21:56 -06:00
John Kessenich
155d351f86 Web: Remove unused stage functionality, SPIR-V logger, and hex_utils
Saves another 20K.
2019-08-20 23:21:56 -06:00
John Kessenich
39697cdb9d Web: Remove unnecessary GLSL numeric types, and some collateral.
This saves another 40K of x86 binary, which is about 13% of the target size.
2019-08-20 23:21:56 -06:00
John Kessenich
3e4b6ff76a Web: Tighten up sampling code and interfaces.
Saves about 9K.
2019-08-20 23:21:56 -06:00
John Kessenich
eaf4496312 Web: Complete the removal of vendor-specific #ifdef's, including CMake. 2019-08-20 23:21:56 -06:00
John Kessenich
a28f7a75d1 Web: Generalize _EXTENSIONS* in SPIR-V back-end.
About 50 fewer #ifdefs.
About 14K smaller.
Note, the base size is ill-defined due to optimizer settings (size vs. performance),
compression, and target architecture.  Some recent %'s are accidentally reported as
3X the real savings.  Early %'s were accurate.  What matters though is that each
step got worthwhile gains, and what the final size ends up being.
2019-08-20 23:21:55 -06:00
John Kessenich
23d27751e8 Web: Selectively remove a few key features, using #ifndef GLSLANG_WEB
Save about 100K.

N.B.: This is done by eliminating a function call, at a high level,
not by #ifdef'ing a bunch of code.

Also, removed no longer needed *_EXTENSION #ifdef in the code not
needed by GLSLANG_WEB.
2019-08-20 23:21:55 -06:00
John Kessenich
f43c739ac5 SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
John Kessenich
61a5ce190a SPV 1.4: Lookup tables: Use variable initializer and NonWritable...
...when doing a variable lookup on an array of constants.
2019-05-10 00:02:45 -06:00
John Kessenich
1f4d04687b SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00