Commit Graph

11 Commits

Author SHA1 Message Date
John Kessenich
6fef1ca6f9 Latest known-good SPIRV-Tools: WARNING: Needs python 3.x.
You may need to install python 3.x and also
[windows users] may need to get it in your path in front of python 2.7.x.

If you don't need the external projects (i.e., SPIRV-Tools) and don't want
to upgrade to python 3, don't create the External subdirectory and CMake
won't require python 3.  (CMake has a bug that makes it find the wrong one
on a first pass if the top level does not require the version needed by
lower levels.)
2019-05-09 10:11:54 -06:00
Rémi Verschelde
ebfd91a719 Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
John Kessenich
f0928b3f56 Build: Pin googletest to a version that works with visual studio 2013. 2018-10-26 11:28:37 -06:00
Lei Zhang
fb4165b5dc
Appveyor CI: build artifacts for x64
Fixes https://github.com/KhronosGroup/glslang/issues/1396
2018-08-09 13:36:17 -04:00
Tim Jones
9177e05f31
Include spirv-remap.exe in AppVeyor artifacts 2018-06-27 17:31:19 +08:00
Lei Zhang
9a65c6a98e Appveyor: avoid double testing on master commits 2017-11-14 14:36:22 -05:00
Lei Zhang
a7eab9b308 Appveyor: auto deploy build artifacts to GitHub Releases
Pushing a commit to the master branch will trigger a build on
Appveyor. If the build is successful, the artifacts will be
collected and pushed to GitHub Releases, under the "master-tot"
release.
2017-11-09 09:20:46 -05:00
GregF
87fd74291a Try Python interpreter on update_glslang_sources.py in appveyor 2017-09-27 15:20:56 -06:00
GregF
f451756d82 Fix travis and appveyor calls to update_glslang_sources.py 2017-09-27 15:19:28 -06:00
GregF
cd1f169c6a Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
2017-09-27 15:06:05 -06:00
Lei Zhang
f36d6e350e Add test configuration for Appveyor. 2016-05-10 10:52:32 -04:00