Commit Graph

2 Commits

Author SHA1 Message Date
Laurie
e442a03897 GLSL: Fix tessellation control shader bounding box support. (#1730)
Prior to this change, OES_primitive_bounding_box and EXT_primitive_bounding_box were both recognised as extensions, but only the name gl_BoundingBoxOES could be used. However the EXT version uses the name gl_BoundingBoxEXT instead. In addition, since GLES 3.2, the extension has been included in the core standard and the name gl_BoundingBox may be used instead. This change aims to make both extensions and the 3.2 core version all work.
2019-03-19 08:49:27 +07:00
John Kessenich
53863a3a90 GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00