In C++, enums can only represent "in range" values. If the backing
type is not specified, then the result of using bitwise negation on
an enum is not gaurenteed to be in range, resulting in UB.
This was caught by UBSAN, stack trace is as follows:
0. 0x000000000426e391 in spv::operator& (a=spv::MemoryAccessMaskNone,
b=(spv::MemoryAccessVolatileMask | spv::MemoryAccessAlignedMask | spv::MemoryAccessNontemporalMask | spv::MemoryAccessMakePointerVisibleMask | spv::MemoryAccessNonPrivatePointerMask | spv::MemoryAccessAliasScopeINTELMaskMask | spv::MemoryAccessNoAliasINTELMaskMask | unknown: 0xfffcffc0)) at SPIRV/spirv.hpp:2804
1. 0x00000000041e81e0 in (anonymous namespace)::TGlslangToSpvTraverser::accessChainLoad (this=0x7fffffffcbb8, type=...) at SPIRV/GlslangToSpv.cpp:5127
2. 0x00000000041bc059 in (anonymous namespace)::TGlslangToSpvTraverser::visitBinary (this=0x7fffffffcbb8, node=0x5f6a6c8) at SPIRV/GlslangToSpv.cpp:2192
3. 0x0000000003db8660 in glslang::TIntermBinary::traverse (this=0x5f6a6c8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:92
4. 0x0000000003db952e in glslang::TIntermAggregate::traverse (this=0x5f6a7d8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:175
5. 0x00000000042082db in (anonymous namespace)::TGlslangToSpvTraverser::makeGlobalInitializers (this=0x7fffffffcbb8, initializers=...) at SPIRV/GlslangToSpv.cpp:5618
6. 0x00000000041c511f in (anonymous namespace)::TGlslangToSpvTraverser::visitAggregate (this=0x7fffffffcbb8, visit=glslang::EvPreVisit, node=0x5f6a9b8) at SPIRV/GlslangToSpv.cpp:2907
7. 0x0000000003db8fb9 in glslang::TIntermAggregate::traverse (this=0x5f6a9b8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:159
8. 0x00000000041acc04 in glslang::GlslangToSpv (intermediate=..., spirv=..., logger=0x7fffffffdc38, options=0x7fffffffdc2f) at SPIRV/GlslangToSpv.cpp:10398
9. 0x0000000003bfd6f1 in CompileAndLinkShaderUnits (compUnits=...) at StandAlone/StandAlone.cpp:1547
10. 0x0000000003bfe2f8 in CompileAndLinkShaderFiles (Worklist=...) at StandAlone/StandAlone.cpp:1640
11. 0x0000000003bfec2c in singleMain () at StandAlone/StandAlone.cpp:1713
12. 0x0000000003bff4dd in main (argc=5, argv=0x7fffffffe3d8) at StandAlone/StandAlone.cpp:1767
Added following updates to GL_EXT_mesh_shader implementation:
1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.
5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"
Addressed Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.
SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders
Enable SPIRV generated for EXT_mesh_shader to be version 1.4
GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
Also update known goods to Vulkan 1.3 support
Also re-enable SPIR-V 1.6 tests with vulkan1.3 target
Also re-cache SPIRV 1.6 header which somehow regressed back to 1.5
Add command line support which enables the following behavior:
- Remap discard
Map discard to DemoteToHelperInvocation for HLSL shaders. Map to
OpTerminateInvocation for GLSL shaders.
- Decorate HelperInvocation with Volatile
- Use localSizeId for execution mode
WorkGroupSize is deprecated in spirv1.6
Also update known goods to SPIRV 1.6
* update spirv-headers and fix handling of gl_HitTEXT
Update spirv-headers known_good to f027d53ded7e230e008d37c8b47ede7cd308e19d
and update SPIRV/spirv.hpp to copy from that version as well.
In GLSL gl_HitTNV/gl_HitTEXT is defined as an alias of gl_RayTmaxNV/gl_RayTmaxEXT
SPV_NV_ray_tracing has a dedicated HitTNV which gl_HitTNV maps to.
For SPV_KHR_ray_tracing, gl_HitTEXT gets mapped to a RayTmaxKHR decoraged variable
to simplify the SPIRV consumer.
This change fixes the mapping for the GL_EXT_ray_tracing extension, and updates
the test results to match.
* update MissNV shader test to not use ObjectRay builtins
They shouldn't existing in the miss stage because there is no object intersected
* Fix traceRay/executeCallable to have id instead of constant.
Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.
See merge request GLSL/glslang!78
* Add support for OpConvertUToAccelerationStructureKHR.
GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60
SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182
See merge request GLSL/glslang!77
* Add volatile qualifier to certain builtins for ray tracing.
See merge request GLSL/glslang!81
* make gl_RayTmaxEXT volatile in intersection shader
Vulkan Issue #2268
* Add testing for layouts on SBT
vulkan/vulkan#2230
- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts
See merge request GLSL/glslang!86
* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR
vulkan/vulkan#2374
Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.
See merge request GLSL/glslang!87
* Fix code-generation issues with global ray query variables
See merge request GLSL/glslang!88
* update dependencies for spirv-headers and tools
And update mesh shader results
* Fix indeterminate argument ordering
Authored-by: David Neto <dneto@google.com>
Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
* Implement GL_EXT_terminate_invocation.
* terminateInvocation: declare the SPV extension
* Update test results for spirv-tools and bison version bumps
Co-authored-by: John Kessenich <cepheus@frii.com>