Commit Graph

7 Commits

Author SHA1 Message Date
steve-lunarg
1868b14435 HLSL: implement numthreads for compute shaders
This PR adds handling of the numthreads attribute for compute shaders, as well as a general
infrastructure for returning attribute values from acceptAttributes, which may be needed in other
cases, e.g, unroll(x), or merely to know if some attribute without params was given.

A map of enum values from TAttributeType to TIntermAggregate nodes is built and returned.  It
can be queried with operator[] on the map.  In the future there may be a need to also handle
strings (e.g, for patchconstantfunc), and those can be easily added into the class if needed.

New test is in hlsl.numthreads.comp.
2016-10-31 09:28:17 -06:00
LoopDawg
0ae28ea647 Add base class TParseables for intrinsic / builtin generation.
Add stubbed HLSL derivation.  GLSL derivation is still called TBuiltIns,
for historical compatibility.
2016-05-23 15:44:53 -06:00
Andrew Woloszyn
db0eaf9887 Updated cmake to better organize folders and options.
This adds solution folders that properly group gtest/glslang/hlsl.
This also marks gtest options as advanced so they don't show up
in cmake-gui by default.
2016-05-05 14:45:53 -04:00
Lei Zhang
3f460532cc Remove duplicated cmake_minimum_required() calls. 2016-05-04 17:01:36 -04:00
John Kessenich
34fb036a9c HLSL: Add (almost) full expression grammar: Binary, unary (pre/post-fix), assign, ... 2016-05-03 23:33:00 -06:00
John Kessenich
9c86c6ab5b HLSL: Separate out token stream handling from grammar recognition. 2016-05-03 22:49:24 -06:00
John Kessenich
e01a9bc8c0 HLSL: Plumb in HLSL parse context and keywords, and most basic HLSL parser and test. 2016-03-12 21:40:08 -07:00