constFoldIntMin.frag Shader version: 460 Requested GL_AMD_gpu_shader_int16 Requested GL_ARB_gpu_shader_int64 0:? Sequence 0:5 Function Definition: a( ( global void) 0:5 Function Parameters: 0:6 Sequence 0:6 Sequence 0:6 move second child to first child ( temp int16_t) 0:6 'u' ( temp int16_t) 0:6 Constant: 0:6 -32768 (const int16_t) 0:7 Sequence 0:7 move second child to first child ( temp int) 0:7 'v' ( temp int) 0:7 Constant: 0:7 -2147483648 (const int) 0:8 Sequence 0:8 move second child to first child ( temp int64_t) 0:8 'w' ( temp int64_t) 0:8 Constant: 0:8 -9223372036854775808 (const int64_t) 0:9 Sequence 0:9 move second child to first child ( temp int16_t) 0:9 'x' ( temp int16_t) 0:9 Constant: 0:9 0 (const int16_t) 0:10 Sequence 0:10 move second child to first child ( temp int) 0:10 'y' ( temp int) 0:10 Constant: 0:10 0 (const int) 0:11 Sequence 0:11 move second child to first child ( temp int64_t) 0:11 'z' ( temp int64_t) 0:11 Constant: 0:11 0 (const int64_t) 0:? Linker Objects Linked fragment stage: ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point Shader version: 460 Requested GL_AMD_gpu_shader_int16 Requested GL_ARB_gpu_shader_int64 0:? Sequence 0:? Linker Objects