glsl.es320.subgroupBasic.comp Shader version: 320 Requested GL_KHR_shader_subgroup_basic local_size = (8, 8, 1) 0:? Sequence 0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 move second child to first child ( temp highp int) 0:14 indirect index (layout( column_major shared) temp highp int) 0:14 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:14 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:14 Constant: 0:14 0 (const int) 0:14 'gl_SubgroupSize' ( in mediump uint SubgroupSize) 0:14 Constant: 0:14 1 (const int) 0:15 move second child to first child ( temp highp int) 0:15 indirect index (layout( column_major shared) temp highp int) 0:15 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:15 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:15 Constant: 0:15 0 (const int) 0:15 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) 0:15 Constant: 0:15 1 (const int) 0:16 move second child to first child ( temp highp int) 0:16 indirect index (layout( column_major shared) temp highp int) 0:16 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:16 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:16 Constant: 0:16 0 (const int) 0:16 'gl_NumSubgroups' ( in highp uint NumSubgroups) 0:16 Constant: 0:16 1 (const int) 0:17 move second child to first child ( temp highp int) 0:17 indirect index (layout( column_major shared) temp highp int) 0:17 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:17 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:17 Constant: 0:17 0 (const int) 0:17 'gl_SubgroupID' ( in highp uint SubgroupID) 0:17 Test condition and select ( temp highp int) 0:17 Condition 0:17 subgroupElect ( global bool) 0:17 true case 0:17 Constant: 0:17 1 (const int) 0:17 false case 0:17 Constant: 0:17 0 (const int) 0:18 subgroupBarrier ( global void) 0:19 subgroupMemoryBarrier ( global void) 0:20 subgroupMemoryBarrierBuffer ( global void) 0:21 subgroupMemoryBarrierShared ( global void) 0:22 subgroupMemoryBarrierImage ( global void) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const highp 3-component vector of uint WorkGroupSize) 0:? 8 (const uint) 0:? 8 (const uint) 0:? 1 (const uint) 0:? 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) Linked compute stage: Shader version: 320 Requested GL_KHR_shader_subgroup_basic local_size = (8, 8, 1) 0:? Sequence 0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 move second child to first child ( temp highp int) 0:14 indirect index (layout( column_major shared) temp highp int) 0:14 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:14 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:14 Constant: 0:14 0 (const int) 0:14 'gl_SubgroupSize' ( in mediump uint SubgroupSize) 0:14 Constant: 0:14 1 (const int) 0:15 move second child to first child ( temp highp int) 0:15 indirect index (layout( column_major shared) temp highp int) 0:15 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:15 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:15 Constant: 0:15 0 (const int) 0:15 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) 0:15 Constant: 0:15 1 (const int) 0:16 move second child to first child ( temp highp int) 0:16 indirect index (layout( column_major shared) temp highp int) 0:16 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:16 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:16 Constant: 0:16 0 (const int) 0:16 'gl_NumSubgroups' ( in highp uint NumSubgroups) 0:16 Constant: 0:16 1 (const int) 0:17 move second child to first child ( temp highp int) 0:17 indirect index (layout( column_major shared) temp highp int) 0:17 a: direct index for structure (layout( column_major shared) buffer runtime-sized array of highp int) 0:17 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a}) 0:17 Constant: 0:17 0 (const int) 0:17 'gl_SubgroupID' ( in highp uint SubgroupID) 0:17 Test condition and select ( temp highp int) 0:17 Condition 0:17 subgroupElect ( global bool) 0:17 true case 0:17 Constant: 0:17 1 (const int) 0:17 false case 0:17 Constant: 0:17 0 (const int) 0:18 subgroupBarrier ( global void) 0:19 subgroupMemoryBarrier ( global void) 0:20 subgroupMemoryBarrierBuffer ( global void) 0:21 subgroupMemoryBarrierShared ( global void) 0:22 subgroupMemoryBarrierImage ( global void) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const highp 3-component vector of uint WorkGroupSize) 0:? 8 (const uint) 0:? 8 (const uint) 0:? 1 (const uint) 0:? 'data' (layout( binding=0 column_major shared) buffer block{layout( column_major shared) buffer runtime-sized array of highp int a})