spv.texture.vert Linked vertex stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 150 Capability Shader Capability Sampled1D 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 39 148 Source GLSL 140 Name 4 "main" Name 8 "lod" Name 10 "coords1D" Name 14 "coords3D" Name 20 "coords4D" Name 23 "color" Name 29 "texSampler1D" Name 39 "coords2D" Name 56 "texSampler2D" Name 80 "texSampler3D" Name 96 "texSamplerCube" Name 106 "shadowSampler1D" Name 118 "shadowSampler2D" Name 148 "gl_Position" Decorate 29(texSampler1D) DescriptorSet 0 Decorate 56(texSampler2D) DescriptorSet 0 Decorate 80(texSampler3D) DescriptorSet 0 Decorate 96(texSamplerCube) DescriptorSet 0 Decorate 106(shadowSampler1D) DescriptorSet 0 Decorate 118(shadowSampler2D) DescriptorSet 0 Decorate 148(gl_Position) BuiltIn Position 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 9: 6(float) Constant 1077936128 11: 6(float) Constant 1071971828 12: TypeVector 6(float) 3 13: TypePointer Function 12(fvec3) 15: 6(float) Constant 1076753334 16: 6(float) Constant 1079836148 17: 12(fvec3) ConstantComposite 11 15 16 18: TypeVector 6(float) 4 19: TypePointer Function 18(fvec4) 21: 6(float) Constant 1073741824 22: 18(fvec4) ConstantComposite 11 15 16 21 24: 6(float) Constant 0 25: 18(fvec4) ConstantComposite 24 24 24 24 26: TypeImage 6(float) 1D sampled format:Unknown 27: TypeSampledImage 26 28: TypePointer UniformConstant 27 29(texSampler1D): 28(ptr) Variable UniformConstant 37: TypeVector 6(float) 2 38: TypePointer Input 37(fvec2) 39(coords2D): 38(ptr) Variable Input 53: TypeImage 6(float) 2D sampled format:Unknown 54: TypeSampledImage 53 55: TypePointer UniformConstant 54 56(texSampler2D): 55(ptr) Variable UniformConstant 77: TypeImage 6(float) 3D sampled format:Unknown 78: TypeSampledImage 77 79: TypePointer UniformConstant 78 80(texSampler3D): 79(ptr) Variable UniformConstant 93: TypeImage 6(float) Cube sampled format:Unknown 94: TypeSampledImage 93 95: TypePointer UniformConstant 94 96(texSamplerCube): 95(ptr) Variable UniformConstant 103: TypeImage 6(float) 1D depth sampled format:Unknown 104: TypeSampledImage 103 105: TypePointer UniformConstant 104 106(shadowSampler1D): 105(ptr) Variable UniformConstant 115: TypeImage 6(float) 2D depth sampled format:Unknown 116: TypeSampledImage 115 117: TypePointer UniformConstant 116 118(shadowSampler2D): 117(ptr) Variable UniformConstant 147: TypePointer Output 18(fvec4) 148(gl_Position): 147(ptr) Variable Output 4(main): 2 Function None 3 5: Label 8(lod): 7(ptr) Variable Function 10(coords1D): 7(ptr) Variable Function 14(coords3D): 13(ptr) Variable Function 20(coords4D): 19(ptr) Variable Function 23(color): 19(ptr) Variable Function Store 8(lod) 9 Store 10(coords1D) 11 Store 14(coords3D) 17 Store 20(coords4D) 22 Store 23(color) 25 30: 27 Load 29(texSampler1D) 31: 6(float) Load 10(coords1D) 32: 6(float) Load 8(lod) 33: 18(fvec4) ImageSampleExplicitLod 30 31 Lod 32 34: 18(fvec4) Load 23(color) 35: 18(fvec4) FAdd 34 33 Store 23(color) 35 36: 27 Load 29(texSampler1D) 40: 37(fvec2) Load 39(coords2D) 41: 6(float) Load 8(lod) 42: 18(fvec4) ImageSampleProjExplicitLod 36 40 Lod 41 43: 18(fvec4) Load 23(color) 44: 18(fvec4) FAdd 43 42 Store 23(color) 44 45: 27 Load 29(texSampler1D) 46: 18(fvec4) Load 20(coords4D) 47: 6(float) Load 8(lod) 48: 6(float) CompositeExtract 46 3 49: 18(fvec4) CompositeInsert 48 46 1 50: 18(fvec4) ImageSampleProjExplicitLod 45 49 Lod 47 51: 18(fvec4) Load 23(color) 52: 18(fvec4) FAdd 51 50 Store 23(color) 52 57: 54 Load 56(texSampler2D) 58: 37(fvec2) Load 39(coords2D) 59: 6(float) Load 8(lod) 60: 18(fvec4) ImageSampleExplicitLod 57 58 Lod 59 61: 18(fvec4) Load 23(color) 62: 18(fvec4) FAdd 61 60 Store 23(color) 62 63: 54 Load 56(texSampler2D) 64: 12(fvec3) Load 14(coords3D) 65: 6(float) Load 8(lod) 66: 18(fvec4) ImageSampleProjExplicitLod 63 64 Lod 65 67: 18(fvec4) Load 23(color) 68: 18(fvec4) FAdd 67 66 Store 23(color) 68 69: 54 Load 56(texSampler2D) 70: 18(fvec4) Load 20(coords4D) 71: 6(float) Load 8(lod) 72: 6(float) CompositeExtract 70 3 73: 18(fvec4) CompositeInsert 72 70 2 74: 18(fvec4) ImageSampleProjExplicitLod 69 73 Lod 71 75: 18(fvec4) Load 23(color) 76: 18(fvec4) FAdd 75 74 Store 23(color) 76 81: 78 Load 80(texSampler3D) 82: 12(fvec3) Load 14(coords3D) 83: 6(float) Load 8(lod) 84: 18(fvec4) ImageSampleExplicitLod 81 82 Lod 83 85: 18(fvec4) Load 23(color) 86: 18(fvec4) FAdd 85 84 Store 23(color) 86 87: 78 Load 80(texSampler3D) 88: 18(fvec4) Load 20(coords4D) 89: 6(float) Load 8(lod) 90: 18(fvec4) ImageSampleProjExplicitLod 87 88 Lod 89 91: 18(fvec4) Load 23(color) 92: 18(fvec4) FAdd 91 90 Store 23(color) 92 97: 94 Load 96(texSamplerCube) 98: 12(fvec3) Load 14(coords3D) 99: 6(float) Load 8(lod) 100: 18(fvec4) ImageSampleExplicitLod 97 98 Lod 99 101: 18(fvec4) Load 23(color) 102: 18(fvec4) FAdd 101 100 Store 23(color) 102 107: 104 Load 106(shadowSampler1D) 108: 12(fvec3) Load 14(coords3D) 109: 6(float) Load 8(lod) 110: 6(float) CompositeExtract 108 2 111: 6(float) ImageSampleDrefExplicitLod 107 108 110 Lod 109 112: 18(fvec4) Load 23(color) 113: 18(fvec4) CompositeConstruct 111 111 111 111 114: 18(fvec4) FAdd 112 113 Store 23(color) 114 119: 116 Load 118(shadowSampler2D) 120: 12(fvec3) Load 14(coords3D) 121: 6(float) Load 8(lod) 122: 6(float) CompositeExtract 120 2 123: 6(float) ImageSampleDrefExplicitLod 119 120 122 Lod 121 124: 18(fvec4) Load 23(color) 125: 18(fvec4) CompositeConstruct 123 123 123 123 126: 18(fvec4) FAdd 124 125 Store 23(color) 126 127: 104 Load 106(shadowSampler1D) 128: 18(fvec4) Load 20(coords4D) 129: 6(float) Load 8(lod) 130: 6(float) CompositeExtract 128 2 131: 6(float) CompositeExtract 128 3 132: 18(fvec4) CompositeInsert 131 128 1 133: 6(float) ImageSampleProjDrefExplicitLod 127 132 130 Lod 129 134: 18(fvec4) Load 23(color) 135: 18(fvec4) CompositeConstruct 133 133 133 133 136: 18(fvec4) FAdd 134 135 Store 23(color) 136 137: 116 Load 118(shadowSampler2D) 138: 18(fvec4) Load 20(coords4D) 139: 6(float) Load 8(lod) 140: 6(float) CompositeExtract 138 2 141: 6(float) CompositeExtract 138 3 142: 18(fvec4) CompositeInsert 141 138 2 143: 6(float) ImageSampleProjDrefExplicitLod 137 142 140 Lod 139 144: 18(fvec4) Load 23(color) 145: 18(fvec4) CompositeConstruct 143 143 143 143 146: 18(fvec4) FAdd 144 145 Store 23(color) 146 149: 18(fvec4) Load 23(color) Store 148(gl_Position) 149 Return FunctionEnd