// // Copyright (C) 2016-2017 Google, Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include #include #include "TestFixture.h" namespace glslangtest { namespace { using LinkTestVulkan = GlslangTest< ::testing::TestWithParam>>; TEST_P(LinkTestVulkan, FromFile) { const auto& fileNames = GetParam(); const size_t fileCount = fileNames.size(); const EShMessages controls = DeriveOptions(Source::GLSL, Semantics::Vulkan, Target::AST); GlslangResult result; result.validationResult = false; // Compile each input shader file. bool success = true; std::vector> shaders; for (size_t i = 0; i < fileCount; ++i) { std::string contents; tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i], "input", &contents); shaders.emplace_back( new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i])))); auto* shader = shaders.back().get(); shader->setAutoMapLocations(true); success &= compile(shader, contents, "", controls); result.shaderResults.push_back( {fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog()}); } // Link all of them. glslang::TProgram program; for (const auto& shader : shaders) program.addShader(shader.get()); success &= program.link(controls); result.linkingOutput = program.getInfoLog(); result.linkingError = program.getInfoDebugLog(); if (success) program.mapIO(); if (success && (controls & EShMsgSpvRules)) { spv::SpvBuildLogger logger; std::vector spirv_binary; options().disableOptimizer = true; glslang::GlslangToSpv(*program.getIntermediate(shaders.front()->getStage()), spirv_binary, &logger, &options()); std::ostringstream disassembly_stream; spv::Parameterize(); spv::Disassemble(disassembly_stream, spirv_binary); result.spirvWarningsErrors = logger.getAllMessages(); result.spirv = disassembly_stream.str(); result.validationResult = !options().validate || logger.getAllMessages().empty(); } std::ostringstream stream; outputResultToStream(&stream, result, controls); // Check with expected results. const std::string expectedOutputFname = GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out"; std::string expectedOutput; tryLoadFile(expectedOutputFname, "expected output", &expectedOutput); checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname, result.spirvWarningsErrors); } // clang-format off INSTANTIATE_TEST_SUITE_P( Glsl, LinkTestVulkan, ::testing::ValuesIn(std::vector>({ {"link1.vk.frag", "link2.vk.frag"}, {"spv.unit1.frag", "spv.unit2.frag", "spv.unit3.frag"}, {"link.vk.matchingPC.0.0.frag", "link.vk.matchingPC.0.1.frag", "link.vk.matchingPC.0.2.frag"}, {"link.vk.differentPC.0.0.frag", "link.vk.differentPC.0.1.frag", "link.vk.differentPC.0.2.frag"}, {"link.vk.differentPC.1.0.frag", "link.vk.differentPC.1.1.frag", "link.vk.differentPC.1.2.frag"}, {"link.vk.pcNamingValid.0.0.vert", "link.vk.pcNamingValid.0.1.vert"}, {"link.vk.pcNamingInvalid.0.0.vert", "link.vk.pcNamingInvalid.0.1.vert"}, {"link.vk.multiBlocksValid.0.0.vert", "link.vk.multiBlocksValid.0.1.vert"}, {"link.vk.multiBlocksValid.1.0.geom", "link.vk.multiBlocksValid.1.1.geom"}, {"link.vk.inconsistentGLPerVertex.0.vert", "link.vk.inconsistentGLPerVertex.0.geom"}, })) ); // clang-format on } // anonymous namespace } // namespace glslangtest