mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
33c7e30860
It is invalid if the same decoration is applied to the same id multiple times. This adds a check before adding a decoration that the decoration is not already in the list. If it is, then the duplicate is not added. Fixes #3627
127 lines
5.5 KiB
Plaintext
127 lines
5.5 KiB
Plaintext
hlsl.intrinsics.d3dcolortoubyte4.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:5 Function Definition: @main( ( temp 4-component vector of int)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:6 Branch: Return with expression
|
|
0:6 Convert float to int ( temp 4-component vector of int)
|
|
0:6 vector-scale ( temp 4-component vector of float)
|
|
0:6 Constant:
|
|
0:6 255.001953
|
|
0:6 vector swizzle ( temp 4-component vector of float)
|
|
0:6 col4: direct index for structure ( uniform 4-component vector of float)
|
|
0:6 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
|
|
0:6 Constant:
|
|
0:6 0 (const uint)
|
|
0:6 Sequence
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 Constant:
|
|
0:6 3 (const int)
|
|
0:5 Function Definition: main( ( temp void)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:5 move second child to first child ( temp 4-component vector of int)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
|
|
0:5 Function Call: @main( ( temp 4-component vector of int)
|
|
0:? Linker Objects
|
|
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:5 Function Definition: @main( ( temp 4-component vector of int)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:6 Branch: Return with expression
|
|
0:6 Convert float to int ( temp 4-component vector of int)
|
|
0:6 vector-scale ( temp 4-component vector of float)
|
|
0:6 Constant:
|
|
0:6 255.001953
|
|
0:6 vector swizzle ( temp 4-component vector of float)
|
|
0:6 col4: direct index for structure ( uniform 4-component vector of float)
|
|
0:6 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
|
|
0:6 Constant:
|
|
0:6 0 (const uint)
|
|
0:6 Sequence
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 Constant:
|
|
0:6 3 (const int)
|
|
0:5 Function Definition: main( ( temp void)
|
|
0:5 Function Parameters:
|
|
0:? Sequence
|
|
0:5 move second child to first child ( temp 4-component vector of int)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
|
|
0:5 Function Call: @main( ( temp 4-component vector of int)
|
|
0:? Linker Objects
|
|
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float col4})
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of int)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 29
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 27
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "@main("
|
|
Name 14 "$Global"
|
|
MemberName 14($Global) 0 "col4"
|
|
Name 16 ""
|
|
Name 27 "@entryPointOutput"
|
|
Decorate 14($Global) Block
|
|
MemberDecorate 14($Global) 0 Offset 0
|
|
Decorate 16 Binding 0
|
|
Decorate 16 DescriptorSet 0
|
|
Decorate 27(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeInt 32 1
|
|
7: TypeVector 6(int) 4
|
|
8: TypeFunction 7(ivec4)
|
|
11: TypeFloat 32
|
|
12: 11(float) Constant 1132396672
|
|
13: TypeVector 11(float) 4
|
|
14($Global): TypeStruct 13(fvec4)
|
|
15: TypePointer Uniform 14($Global)
|
|
16: 15(ptr) Variable Uniform
|
|
17: 6(int) Constant 0
|
|
18: TypePointer Uniform 13(fvec4)
|
|
26: TypePointer Output 7(ivec4)
|
|
27(@entryPointOutput): 26(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
28: 7(ivec4) FunctionCall 9(@main()
|
|
Store 27(@entryPointOutput) 28
|
|
Return
|
|
FunctionEnd
|
|
9(@main(): 7(ivec4) Function None 8
|
|
10: Label
|
|
19: 18(ptr) AccessChain 16 17
|
|
20: 13(fvec4) Load 19
|
|
21: 13(fvec4) VectorShuffle 20 20 2 1 0 3
|
|
22: 13(fvec4) VectorTimesScalar 21 12
|
|
23: 7(ivec4) ConvertFToS 22
|
|
ReturnValue 23
|
|
FunctionEnd
|