mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
5073d93ec4
Apply memory decorations from GLSL source to the top-level OpVariable. Previously, these decorations would only be applied to individual members. While this is correct behavior, it is more convenient for some front ends to see the decorations (specifically ReadOnly and WriteOnly) applied to the whole variable rather than individual members.
301 lines
16 KiB
Plaintext
301 lines
16 KiB
Plaintext
hlsl.structbuffer.fn.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:5 Function Parameters:
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:5 'bufferOffset' ( in uint)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'bufferOffset' ( in uint)
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0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:10 Function Parameters:
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:10 'sb@count' ( buffer block{layout( row_major std430) buffer uint @count})
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0:10 'bufferOffset' ( in uint)
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0:10 'data' ( in 4-component vector of uint)
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0:? Sequence
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0:11 move second child to first child ( temp 4-component vector of uint)
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0:11 indirect index ( buffer 4-component vector of uint)
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0:11 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 'bufferOffset' ( in uint)
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0:11 'data' ( in 4-component vector of uint)
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0:20 Function Definition: @main(u1; ( temp 4-component vector of float)
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0:20 Function Parameters:
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0:20 'pos' ( in uint)
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0:? Sequence
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0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 'sbuf2@count' ( buffer block{layout( row_major std430) buffer uint @count})
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0:21 Constant:
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0:21 2 (const uint)
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0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 Constant:
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0:21 3 (const uint)
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0:23 Branch: Return with expression
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0:23 Constant:
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0:23 0.000000
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0:23 0.000000
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0:23 0.000000
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0:23 0.000000
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0:20 Function Definition: main( ( temp void)
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0:20 Function Parameters:
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0:? Sequence
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0:20 move second child to first child ( temp uint)
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0:? 'pos' ( temp uint)
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0:? 'pos' (layout( location=0) flat in uint)
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0:20 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:20 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 3-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:5 Function Parameters:
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0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:5 'bufferOffset' ( in uint)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
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0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'bufferOffset' ( in uint)
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0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:10 Function Parameters:
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0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:10 'sb@count' ( buffer block{layout( row_major std430) buffer uint @count})
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0:10 'bufferOffset' ( in uint)
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0:10 'data' ( in 4-component vector of uint)
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0:? Sequence
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0:11 move second child to first child ( temp 4-component vector of uint)
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0:11 indirect index ( buffer 4-component vector of uint)
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0:11 @data: direct index for structure ( buffer unsized 1-element array of 4-component vector of uint)
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0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 'bufferOffset' ( in uint)
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0:11 'data' ( in 4-component vector of uint)
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0:20 Function Definition: @main(u1; ( temp 4-component vector of float)
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0:20 Function Parameters:
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0:20 'pos' ( in uint)
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0:? Sequence
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0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
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0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 'sbuf2@count' ( buffer block{layout( row_major std430) buffer uint @count})
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0:21 Constant:
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0:21 2 (const uint)
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0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
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0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:21 Constant:
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0:21 3 (const uint)
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0:23 Branch: Return with expression
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0:23 Constant:
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0:23 0.000000
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0:23 0.000000
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0:23 0.000000
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0:23 0.000000
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0:20 Function Definition: main( ( temp void)
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0:20 Function Parameters:
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0:? Sequence
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0:20 move second child to first child ( temp uint)
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0:? 'pos' ( temp uint)
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0:? 'pos' (layout( location=0) flat in uint)
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0:20 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:20 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
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0:? 'sbuf2@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
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0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of 3-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) flat in uint)
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 78
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 63 66
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 ""
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MemberName 9 0 "@data"
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Name 15 "get(block--vu4[0]1;u1;"
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Name 13 "sb"
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Name 14 "bufferOffset"
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Name 18 ""
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MemberName 18 0 "@data"
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Name 20 ""
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MemberName 20 0 "@count"
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Name 28 "set(block--vu4[0]1;u1;vu4;"
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Name 24 "sb"
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Name 25 "sb@count"
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Name 26 "bufferOffset"
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Name 27 "data"
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Name 34 "@main(u1;"
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Name 33 "pos"
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Name 47 "sbuf2"
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Name 48 "sbuf2@count"
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Name 50 "sbuf"
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Name 52 "param"
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Name 54 "param"
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Name 55 "param"
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Name 61 "pos"
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Name 63 "pos"
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Name 66 "@entryPointOutput"
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Name 67 "param"
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Name 70 "sbuf2@count"
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MemberName 70(sbuf2@count) 0 "@count"
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Name 72 "sbuf2@count"
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Name 75 "sbuf3"
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MemberName 75(sbuf3) 0 "@data"
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Name 77 "sbuf3"
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Decorate 8 ArrayStride 16
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Decorate 9 BufferBlock
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MemberDecorate 9 0 NonWritable
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MemberDecorate 9 0 Offset 0
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Decorate 13(sb) NonWritable
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Decorate 17 ArrayStride 16
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Decorate 18 BufferBlock
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MemberDecorate 18 0 Offset 0
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Decorate 20 BufferBlock
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Decorate 47(sbuf2) Binding 0
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Decorate 47(sbuf2) DescriptorSet 0
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Decorate 48(sbuf2@count) Binding 0
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Decorate 48(sbuf2@count) DescriptorSet 0
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Decorate 50(sbuf) NonWritable
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Decorate 50(sbuf) Binding 10
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Decorate 50(sbuf) DescriptorSet 0
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Decorate 63(pos) Flat
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Decorate 63(pos) Location 0
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Decorate 66(@entryPointOutput) Location 0
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Decorate 70(sbuf2@count) BufferBlock
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MemberDecorate 70(sbuf2@count) 0 Offset 0
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Decorate 72(sbuf2@count) Binding 0
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Decorate 72(sbuf2@count) DescriptorSet 0
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Decorate 74 ArrayStride 16
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Decorate 75(sbuf3) BufferBlock
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MemberDecorate 75(sbuf3) 0 NonWritable
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MemberDecorate 75(sbuf3) 0 Offset 0
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Decorate 77(sbuf3) NonWritable
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Decorate 77(sbuf3) Binding 12
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Decorate 77(sbuf3) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeVector 6(int) 4
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8: TypeRuntimeArray 7(ivec4)
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9: TypeStruct 8
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10: TypePointer Uniform 9(struct)
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11: TypePointer Function 6(int)
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12: TypeFunction 7(ivec4) 10(ptr) 11(ptr)
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17: TypeRuntimeArray 7(ivec4)
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18: TypeStruct 17
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19: TypePointer Uniform 18(struct)
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20: TypeStruct 6(int)
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21: TypePointer Uniform 20(struct)
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22: TypePointer Function 7(ivec4)
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23: TypeFunction 2 19(ptr) 21(ptr) 11(ptr) 22(ptr)
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30: TypeFloat 32
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31: TypeVector 30(float) 4
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32: TypeFunction 31(fvec4) 11(ptr)
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36: TypeInt 32 1
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37: 36(int) Constant 0
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39: TypePointer Uniform 7(ivec4)
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47(sbuf2): 19(ptr) Variable Uniform
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48(sbuf2@count): 21(ptr) Variable Uniform
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49: 6(int) Constant 2
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50(sbuf): 10(ptr) Variable Uniform
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51: 6(int) Constant 3
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57: 30(float) Constant 0
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58: 31(fvec4) ConstantComposite 57 57 57 57
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62: TypePointer Input 6(int)
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63(pos): 62(ptr) Variable Input
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65: TypePointer Output 31(fvec4)
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66(@entryPointOutput): 65(ptr) Variable Output
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70(sbuf2@count): TypeStruct 6(int)
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71: TypePointer Uniform 70(sbuf2@count)
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72(sbuf2@count): 71(ptr) Variable Uniform
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73: TypeVector 6(int) 3
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74: TypeRuntimeArray 73(ivec3)
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75(sbuf3): TypeStruct 74
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76: TypePointer Uniform 75(sbuf3)
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77(sbuf3): 76(ptr) Variable Uniform
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4(main): 2 Function None 3
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5: Label
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61(pos): 11(ptr) Variable Function
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67(param): 11(ptr) Variable Function
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64: 6(int) Load 63(pos)
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Store 61(pos) 64
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68: 6(int) Load 61(pos)
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Store 67(param) 68
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69: 31(fvec4) FunctionCall 34(@main(u1;) 67(param)
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Store 66(@entryPointOutput) 69
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Return
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FunctionEnd
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15(get(block--vu4[0]1;u1;): 7(ivec4) Function None 12
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13(sb): 10(ptr) FunctionParameter
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14(bufferOffset): 11(ptr) FunctionParameter
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16: Label
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38: 6(int) Load 14(bufferOffset)
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40: 39(ptr) AccessChain 13(sb) 37 38
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41: 7(ivec4) Load 40
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ReturnValue 41
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FunctionEnd
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28(set(block--vu4[0]1;u1;vu4;): 2 Function None 23
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24(sb): 19(ptr) FunctionParameter
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25(sb@count): 21(ptr) FunctionParameter
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26(bufferOffset): 11(ptr) FunctionParameter
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27(data): 22(ptr) FunctionParameter
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29: Label
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44: 6(int) Load 26(bufferOffset)
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45: 7(ivec4) Load 27(data)
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46: 39(ptr) AccessChain 24(sb) 37 44
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Store 46 45
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Return
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FunctionEnd
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34(@main(u1;): 31(fvec4) Function None 32
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33(pos): 11(ptr) FunctionParameter
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35: Label
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52(param): 11(ptr) Variable Function
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54(param): 11(ptr) Variable Function
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55(param): 22(ptr) Variable Function
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Store 52(param) 51
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53: 7(ivec4) FunctionCall 15(get(block--vu4[0]1;u1;) 50(sbuf) 52(param)
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Store 54(param) 49
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Store 55(param) 53
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56: 2 FunctionCall 28(set(block--vu4[0]1;u1;vu4;) 47(sbuf2) 48(sbuf2@count) 54(param) 55(param)
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ReturnValue 58
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FunctionEnd
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