glslang/Test/baseResults/spv.arbPostDepthCoverage.frag.out
Steven Perron 33c7e30860
Don't emit duplicate decorations. (#3635)
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.

Fixes #3627
2024-06-28 19:16:59 -04:00

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spv.arbPostDepthCoverage.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 18
Capability Shader
Capability SampleMaskPostDepthCoverage
Extension "SPV_KHR_post_depth_coverage"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 8 13
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 EarlyFragmentTests
ExecutionMode 4 PostDepthCoverage
Source GLSL 450
SourceExtension "GL_ARB_post_depth_coverage"
SourceExtension "GL_EXT_post_depth_coverage"
Name 4 "main"
Name 8 "readSampleMaskIn"
Name 13 "gl_SampleMaskIn"
Decorate 8(readSampleMaskIn) Location 0
Decorate 13(gl_SampleMaskIn) BuiltIn SampleMask
Decorate 13(gl_SampleMaskIn) Flat
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Output 6(int)
8(readSampleMaskIn): 7(ptr) Variable Output
9: TypeInt 32 0
10: 9(int) Constant 1
11: TypeArray 6(int) 10
12: TypePointer Input 11
13(gl_SampleMaskIn): 12(ptr) Variable Input
14: 6(int) Constant 0
15: TypePointer Input 6(int)
4(main): 2 Function None 3
5: Label
16: 15(ptr) AccessChain 13(gl_SampleMaskIn) 14
17: 6(int) Load 16
Store 8(readSampleMaskIn) 17
Return
FunctionEnd