glslang/Test/baseResults/versionsErrors.frag.out
johnkslang 01384725c2 Fix #2366, fix #2358, correctly separate out numerical feature checking
We need separate concepts for
 - total set of extensions ever enabled, for the back end
 - current state of extensions, for parsing
 - the set of features currently enabled for building the AST
2020-08-14 08:40:06 -06:00

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versionsErrors.frag
ERROR: #version: versions before 150 do not allow a profile token
ERROR: 0:38: 'attribute' : not supported in this stage: fragment
ERROR: 0:40: 'sampler2DRect' : Reserved word.
ERROR: 0:44: 'floating-point suffix' : not supported for this version or the enabled extensions
ERROR: 4 compilation errors. No code generated.
Shader version: 110
ERROR: node is still EOpNull!
0:42 Function Definition: main( ( global void)
0:42 Function Parameters:
0:44 Sequence
0:44 move second child to first child ( temp 4-component vector of float)
0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor)
0:44 Construct vec4 ( temp 4-component vector of float)
0:44 'color' ( smooth in 3-component vector of float)
0:44 Constant:
0:44 142.000000
0:45 Branch: Kill
0:? Linker Objects
0:? 'color' ( smooth in 3-component vector of float)
0:? 'foo' ( uniform sampler2DRect)
Linked fragment stage:
Shader version: 110
ERROR: node is still EOpNull!
0:42 Function Definition: main( ( global void)
0:42 Function Parameters:
0:44 Sequence
0:44 move second child to first child ( temp 4-component vector of float)
0:44 'gl_FragColor' ( fragColor 4-component vector of float FragColor)
0:44 Construct vec4 ( temp 4-component vector of float)
0:44 'color' ( smooth in 3-component vector of float)
0:44 Constant:
0:44 142.000000
0:45 Branch: Kill
0:? Linker Objects
0:? 'color' ( smooth in 3-component vector of float)
0:? 'foo' ( uniform sampler2DRect)