glslang/Test/hlsl.structin.vert
2017-07-31 01:19:26 -06:00

18 lines
340 B
GLSL

struct VI {
float4 m[2] : mysemA;
float4 coord : SV_POSITION;
linear float4 b : mysemB;
};
VI main(float4 d : mysem, VI vi, float4 e : mysem)
{
VI local;
local.b = vi.m[1] + vi.m[0] + (float4)vi.coord.x + d + e;
local.coord = (float4)1;
local.m[0] = (float4)2;
local.m[1] = (float4)3;
return local;
}