glslang/Test/spv.1.6.quad.frag

21 lines
580 B
GLSL

#version 460 core
#extension GL_KHR_shader_subgroup_basic: require
#extension GL_EXT_shader_quad_control: require
#extension GL_KHR_shader_subgroup_vote: require
layout (full_quads) in;
layout (quad_derivatives) in;
flat in int iInput;
out int bOut;
void main(){
bool bTemp = false;
// EXT_shader_quad_control required begin
bTemp = bTemp || subgroupQuadAll(iInput > 0); // GL_KHR_shader_subgroup_vote
bTemp = bTemp || subgroupQuadAny(iInput > 0); // GL_KHR_shader_subgroup_vote
bOut = bTemp == true ? 1 : 0;
}