mirror of
https://github.com/KhronosGroup/glslang
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15 lines
256 B
GLSL
15 lines
256 B
GLSL
#version 450
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layout(constant_id = 0) const uint a = 1;
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layout(constant_id = 1) const uint b = 2;
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layout(location = 0) out uint o;
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void main() {
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uint arr1[a+a];
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uint arr2[b];
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o = arr1[1];
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o = arr2[1];
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o = arr1[6];
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o = arr2[6];
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}
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