glslang/Test/spv.xfbOffsetOnStructMembersAssignment.vert
Alejandro Piñeiro af8c1bdb16 ParseHelper: assign xfb_offset for struct members too
If the out variable is a struct type, with a xfb_offset explicitly
assigned, the members need to get their xfb_offset assigned. This is
specially relevant, as we cannot use layout qualifiers on struct
members.
2018-10-31 10:34:44 +01:00

24 lines
384 B
GLSL

#version 450
layout(xfb_buffer=2) out;
struct S {
float x1_out;
float x2_out;
};
layout(location=0, xfb_offset = 16) out S s1;
layout(location=5, xfb_buffer=1, xfb_offset=8) out struct S2 {
float y1_out;
vec4 y2_out;
}s2;
void main() {
s1.x1_out = 5.0;
s1.x2_out = 6.0;
s2.y1_out = 7.0;
s2.y2_out = vec4(1.0, 0.0, 0.0, 1.0);
gl_Position = vec4(0.0);
}