glslang/Test/spv.rankShift.comp
John Kessenich 647fccaf2f AST: Fix shift conversions, which don't require matching types.
The base and shift amount need to be integers, but not of the same type.
This fixes #1296 and replaces #1297.
2018-03-15 21:11:36 -06:00

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#version 450
#extension GL_ARB_gpu_shader_int64 : require
layout(local_size_x = 54) in;
layout(location=4) uniform int64_t arg0;
layout(location=5) uniform uint arg1;
void main()
{
uint64_t result = arg0 << arg1;
result = arg0 >> arg1;
result <<= arg1;
result >>= arg1;
}