glslang/Test/baseResults/310runtimeArray.vert.out
2018-08-07 03:16:20 +09:00

146 lines
9.2 KiB
Plaintext

310runtimeArray.vert
ERROR: 0:9: '' : array size required
ERROR: 1 compilation errors. No code generated.
Shader version: 310
ERROR: node is still EOpNull!
0:12 Function Definition: main( ( global void)
0:12 Function Parameters:
0:14 Sequence
0:14 move second child to first child ( temp highp float)
0:14 'o' (layout( location=0) smooth out highp float)
0:14 f: direct index for structure ( global highp float)
0:14 direct index (layout( column_major shared) temp structure{ global highp float f})
0:14 s: direct index for structure (layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f})
0:14 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
0:14 Constant:
0:14 0 (const uint)
0:14 Constant:
0:14 5 (const int)
0:14 Constant:
0:14 0 (const int)
0:15 add second child into first child ( temp highp float)
0:15 'o' (layout( location=0) smooth out highp float)
0:15 f: direct index for structure ( global highp float)
0:15 direct index (layout( column_major shared) temp structure{ global highp float f})
0:15 s: direct index for structure (layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f})
0:15 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
0:15 Constant:
0:15 0 (const int)
0:15 Constant:
0:15 6 (const int)
0:15 Constant:
0:15 0 (const int)
0:16 add second child into first child ( temp highp float)
0:16 'o' (layout( location=0) smooth out highp float)
0:16 f: direct index for structure ( global highp float)
0:16 direct index (layout( column_major shared) temp structure{ global highp float f})
0:16 s: direct index for structure (layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f})
0:16 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:16 'b3name' (layout( column_major shared) buffer unsized 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:16 Constant:
0:16 3 (const int)
0:16 Constant:
0:16 0 (const int)
0:16 Constant:
0:16 7 (const int)
0:16 Constant:
0:16 0 (const int)
0:17 add second child into first child ( temp highp float)
0:17 'o' (layout( location=0) smooth out highp float)
0:17 f: direct index for structure ( global highp float)
0:17 direct index (layout( column_major shared) temp structure{ global highp float f})
0:17 s: direct index for structure (layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f})
0:17 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:17 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:17 Constant:
0:17 2 (const int)
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 8 (const int)
0:17 Constant:
0:17 0 (const int)
0:? Linker Objects
0:? 'o' (layout( location=0) smooth out highp float)
0:? 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
0:? 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
0:? 'b3name' (layout( column_major shared) buffer unsized 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:? 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
Linked vertex stage:
Shader version: 310
ERROR: node is still EOpNull!
0:12 Function Definition: main( ( global void)
0:12 Function Parameters:
0:14 Sequence
0:14 move second child to first child ( temp highp float)
0:14 'o' (layout( location=0) smooth out highp float)
0:14 f: direct index for structure ( global highp float)
0:14 direct index (layout( column_major shared) temp structure{ global highp float f})
0:14 s: direct index for structure (layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f})
0:14 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
0:14 Constant:
0:14 0 (const uint)
0:14 Constant:
0:14 5 (const int)
0:14 Constant:
0:14 0 (const int)
0:15 add second child into first child ( temp highp float)
0:15 'o' (layout( location=0) smooth out highp float)
0:15 f: direct index for structure ( global highp float)
0:15 direct index (layout( column_major shared) temp structure{ global highp float f})
0:15 s: direct index for structure (layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f})
0:15 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
0:15 Constant:
0:15 0 (const int)
0:15 Constant:
0:15 6 (const int)
0:15 Constant:
0:15 0 (const int)
0:16 add second child into first child ( temp highp float)
0:16 'o' (layout( location=0) smooth out highp float)
0:16 f: direct index for structure ( global highp float)
0:16 direct index (layout( column_major shared) temp structure{ global highp float f})
0:16 s: direct index for structure (layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f})
0:16 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:16 'b3name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:16 Constant:
0:16 3 (const int)
0:16 Constant:
0:16 0 (const int)
0:16 Constant:
0:16 7 (const int)
0:16 Constant:
0:16 0 (const int)
0:17 add second child into first child ( temp highp float)
0:17 'o' (layout( location=0) smooth out highp float)
0:17 f: direct index for structure ( global highp float)
0:17 direct index (layout( column_major shared) temp structure{ global highp float f})
0:17 s: direct index for structure (layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f})
0:17 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:17 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:17 Constant:
0:17 2 (const int)
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 8 (const int)
0:17 Constant:
0:17 0 (const int)
0:? Linker Objects
0:? 'o' (layout( location=0) smooth out highp float)
0:? 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
0:? 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
0:? 'b3name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
0:? 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)