mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
146 lines
9.2 KiB
Plaintext
146 lines
9.2 KiB
Plaintext
310runtimeArray.vert
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ERROR: 0:9: '' : array size required
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ERROR: 1 compilation errors. No code generated.
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Shader version: 310
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ERROR: node is still EOpNull!
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0:12 Function Definition: main( ( global void)
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0:12 Function Parameters:
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0:14 Sequence
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0:14 move second child to first child ( temp highp float)
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0:14 'o' (layout( location=0) smooth out highp float)
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0:14 f: direct index for structure ( global highp float)
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0:14 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:14 s: direct index for structure (layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f})
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0:14 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 Constant:
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0:14 5 (const int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 add second child into first child ( temp highp float)
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0:15 'o' (layout( location=0) smooth out highp float)
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0:15 f: direct index for structure ( global highp float)
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0:15 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:15 s: direct index for structure (layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f})
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0:15 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 6 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:16 add second child into first child ( temp highp float)
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0:16 'o' (layout( location=0) smooth out highp float)
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0:16 f: direct index for structure ( global highp float)
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0:16 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:16 s: direct index for structure (layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f})
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0:16 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:16 'b3name' (layout( column_major shared) buffer unsized 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:16 Constant:
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0:16 3 (const int)
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 7 (const int)
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0:16 Constant:
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0:16 0 (const int)
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0:17 add second child into first child ( temp highp float)
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0:17 'o' (layout( location=0) smooth out highp float)
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0:17 f: direct index for structure ( global highp float)
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0:17 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:17 s: direct index for structure (layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f})
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0:17 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:17 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:17 Constant:
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0:17 2 (const int)
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0:17 Constant:
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0:17 0 (const int)
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0:17 Constant:
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0:17 8 (const int)
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0:17 Constant:
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0:17 0 (const int)
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0:? Linker Objects
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0:? 'o' (layout( location=0) smooth out highp float)
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0:? 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
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0:? 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
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0:? 'b3name' (layout( column_major shared) buffer unsized 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:? 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
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Linked vertex stage:
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Shader version: 310
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ERROR: node is still EOpNull!
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0:12 Function Definition: main( ( global void)
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0:12 Function Parameters:
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0:14 Sequence
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0:14 move second child to first child ( temp highp float)
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0:14 'o' (layout( location=0) smooth out highp float)
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0:14 f: direct index for structure ( global highp float)
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0:14 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:14 s: direct index for structure (layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f})
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0:14 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 Constant:
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0:14 5 (const int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 add second child into first child ( temp highp float)
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0:15 'o' (layout( location=0) smooth out highp float)
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0:15 f: direct index for structure ( global highp float)
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0:15 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:15 s: direct index for structure (layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f})
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0:15 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 6 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:16 add second child into first child ( temp highp float)
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0:16 'o' (layout( location=0) smooth out highp float)
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0:16 f: direct index for structure ( global highp float)
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0:16 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:16 s: direct index for structure (layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f})
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0:16 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:16 'b3name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:16 Constant:
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0:16 3 (const int)
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 7 (const int)
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0:16 Constant:
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0:16 0 (const int)
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0:17 add second child into first child ( temp highp float)
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0:17 'o' (layout( location=0) smooth out highp float)
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0:17 f: direct index for structure ( global highp float)
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0:17 direct index (layout( column_major shared) temp structure{ global highp float f})
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0:17 s: direct index for structure (layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f})
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0:17 direct index (layout( column_major shared) temp block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:17 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:17 Constant:
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0:17 2 (const int)
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0:17 Constant:
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0:17 0 (const int)
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0:17 Constant:
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0:17 8 (const int)
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0:17 Constant:
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0:17 0 (const int)
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0:? Linker Objects
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0:? 'o' (layout( location=0) smooth out highp float)
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0:? 'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 6-element array of structure{ global highp float f} s})
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0:? 'b2name' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 7-element array of structure{ global highp float f} s})
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0:? 'b3name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 8-element array of structure{ global highp float f} s})
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0:? 'b4name' (layout( column_major shared) buffer 4-element array of block{layout( column_major shared) buffer unsized 9-element array of structure{ global highp float f} s})
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0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
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