glslang/Test/baseResults/atomicAdd.comp.out
Nathaniel Cesario efc33d1ee5 Fix segfault with atomic arg check
Makes sure that we have an l-value before checking the storage type of
the mem argument passed to an atomic memory operation.

Fixes #3332.
2023-09-15 17:43:04 -04:00

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atomicAdd.comp
ERROR: 0:18: 'atomicAdd' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions.
ERROR: 1 compilation errors. No code generated.
Shader version: 320
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:15 Function Definition: main( ( global void)
0:15 Function Parameters:
0:16 Sequence
0:16 AtomicAdd ( global highp int)
0:16 x: direct index for structure (layout( column_major shared) coherent buffer highp int)
0:16 'anon@0' (layout( column_major shared) coherent buffer block{layout( column_major shared) coherent buffer highp int x})
0:16 Constant:
0:16 0 (const uint)
0:16 Constant:
0:16 1 (const int)
0:17 AtomicAdd ( global highp int)
0:17 direct index (layout( std430) temp highp int)
0:17 y: direct index for structure (layout( std430) global 3-element array of highp int)
0:17 f: direct index for structure (layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y})
0:17 't' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y} f})
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 1 (const int)
0:17 Constant:
0:17 1 (const int)
0:18 AtomicAdd ( global highp int)
0:18 'z' ( global highp int)
0:18 Constant:
0:18 1 (const int)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const highp 3-component vector of uint WorkGroupSize)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 't' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y} f})
0:? 'anon@0' (layout( column_major shared) coherent buffer block{layout( column_major shared) coherent buffer highp int x})
0:? 'z' ( global highp int)
Linked compute stage:
Shader version: 320
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:15 Function Definition: main( ( global void)
0:15 Function Parameters:
0:16 Sequence
0:16 AtomicAdd ( global highp int)
0:16 x: direct index for structure (layout( column_major shared) coherent buffer highp int)
0:16 'anon@0' (layout( column_major shared) coherent buffer block{layout( column_major shared) coherent buffer highp int x})
0:16 Constant:
0:16 0 (const uint)
0:16 Constant:
0:16 1 (const int)
0:17 AtomicAdd ( global highp int)
0:17 direct index (layout( std430) temp highp int)
0:17 y: direct index for structure (layout( std430) global 3-element array of highp int)
0:17 f: direct index for structure (layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y})
0:17 't' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y} f})
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 0 (const int)
0:17 Constant:
0:17 1 (const int)
0:17 Constant:
0:17 1 (const int)
0:18 AtomicAdd ( global highp int)
0:18 'z' ( global highp int)
0:18 Constant:
0:18 1 (const int)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const highp 3-component vector of uint WorkGroupSize)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 't' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer structure{layout( std430) global 3-element array of highp int y} f})
0:? 'anon@0' (layout( column_major shared) coherent buffer block{layout( column_major shared) coherent buffer highp int x})
0:? 'z' ( global highp int)