glslang/Test/link.tesselation.vert
2021-07-09 09:51:16 -07:00

17 lines
235 B
GLSL

#version 440
layout(location = 0) in vec4 i_Pos;
layout(location = 1) in vec2 i_Tex;
layout(location = 0) out Primitive
{
vec2 texCoord;
} OUT;
void main()
{
gl_Position = i_Pos;
OUT.texCoord = i_Tex;
}