mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 13:51:04 +00:00
2305 lines
72 KiB
C++
Executable File
2305 lines
72 KiB
C++
Executable File
//
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//Copyright (C) 2014 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: John Kessenich, LunarG
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//
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//
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// Helper for making SPIR-V IR. Generally, this is documented in the header
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// SpvBuilder.h.
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//
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unordered_set>
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#include "SpvBuilder.h"
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#ifndef _WIN32
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#include <cstdio>
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#endif
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namespace spv {
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const int SpvBuilderMagic = 0xBB;
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Builder::Builder(unsigned int userNumber) :
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source(SourceLanguageUnknown),
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sourceVersion(0),
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addressModel(AddressingModelLogical),
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memoryModel(MemoryModelGLSL450),
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builderNumber(userNumber << 16 | SpvBuilderMagic),
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buildPoint(0),
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uniqueId(0),
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mainFunction(0),
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stageExit(0)
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{
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clearAccessChain();
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}
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Builder::~Builder()
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{
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}
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Id Builder::import(const char* name)
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{
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Instruction* import = new Instruction(getUniqueId(), NoType, OpExtInstImport);
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import->addStringOperand(name);
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imports.push_back(import);
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return import->getResultId();
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}
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// For creating new groupedTypes (will return old type if the requested one was already made).
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Id Builder::makeVoidType()
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{
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Instruction* type;
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if (groupedTypes[OpTypeVoid].size() == 0) {
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type = new Instruction(getUniqueId(), NoType, OpTypeVoid);
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groupedTypes[OpTypeVoid].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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} else
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type = groupedTypes[OpTypeVoid].back();
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return type->getResultId();
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}
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Id Builder::makeBoolType()
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{
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Instruction* type;
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if (groupedTypes[OpTypeBool].size() == 0) {
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type = new Instruction(getUniqueId(), NoType, OpTypeBool);
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groupedTypes[OpTypeBool].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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} else
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type = groupedTypes[OpTypeBool].back();
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return type->getResultId();
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}
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Id Builder::makePointer(StorageClass storageClass, Id pointee)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypePointer].size(); ++t) {
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type = groupedTypes[OpTypePointer][t];
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if (type->getImmediateOperand(0) == (unsigned)storageClass &&
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type->getIdOperand(1) == pointee)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypePointer);
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type->addImmediateOperand(storageClass);
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type->addIdOperand(pointee);
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groupedTypes[OpTypePointer].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeIntegerType(int width, bool hasSign)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeInt].size(); ++t) {
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type = groupedTypes[OpTypeInt][t];
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if (type->getImmediateOperand(0) == (unsigned)width &&
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type->getImmediateOperand(1) == (hasSign ? 1u : 0u))
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeInt);
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type->addImmediateOperand(width);
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type->addImmediateOperand(hasSign ? 1 : 0);
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groupedTypes[OpTypeInt].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeFloatType(int width)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeFloat].size(); ++t) {
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type = groupedTypes[OpTypeFloat][t];
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if (type->getImmediateOperand(0) == (unsigned)width)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeFloat);
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type->addImmediateOperand(width);
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groupedTypes[OpTypeFloat].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeStructType(std::vector<Id>& members, const char* name)
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{
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// not found, make it
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Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeStruct);
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for (int op = 0; op < (int)members.size(); ++op)
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type->addIdOperand(members[op]);
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groupedTypes[OpTypeStruct].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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addName(type->getResultId(), name);
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return type->getResultId();
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}
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Id Builder::makeVectorType(Id component, int size)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeVector].size(); ++t) {
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type = groupedTypes[OpTypeVector][t];
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if (type->getIdOperand(0) == component &&
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type->getImmediateOperand(1) == (unsigned)size)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeVector);
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type->addIdOperand(component);
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type->addImmediateOperand(size);
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groupedTypes[OpTypeVector].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeMatrixType(Id component, int cols, int rows)
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{
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assert(cols <= maxMatrixSize && rows <= maxMatrixSize);
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Id column = makeVectorType(component, rows);
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeMatrix].size(); ++t) {
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type = groupedTypes[OpTypeMatrix][t];
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if (type->getIdOperand(0) == column &&
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type->getImmediateOperand(1) == (unsigned)cols)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeMatrix);
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type->addIdOperand(column);
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type->addImmediateOperand(cols);
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groupedTypes[OpTypeMatrix].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeArrayType(Id element, unsigned size)
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{
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// First, we need a constant instruction for the size
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Id sizeId = makeUintConstant(size);
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// try to find existing type
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeArray].size(); ++t) {
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type = groupedTypes[OpTypeArray][t];
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if (type->getIdOperand(0) == element &&
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type->getIdOperand(1) == sizeId)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeArray);
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type->addIdOperand(element);
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type->addIdOperand(sizeId);
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groupedTypes[OpTypeArray].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeRuntimeArray(Id element)
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{
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Instruction* type = new Instruction(getUniqueId(), NoType, OpTypeRuntimeArray);
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type->addIdOperand(element);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeFunction].size(); ++t) {
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type = groupedTypes[OpTypeFunction][t];
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if (type->getIdOperand(0) != returnType || (int)paramTypes.size() != type->getNumOperands() - 1)
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continue;
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bool mismatch = false;
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for (int p = 0; p < (int)paramTypes.size(); ++p) {
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if (paramTypes[p] != type->getIdOperand(p + 1)) {
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mismatch = true;
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break;
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}
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}
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if (! mismatch)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeFunction);
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type->addIdOperand(returnType);
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for (int p = 0; p < (int)paramTypes.size(); ++p)
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type->addIdOperand(paramTypes[p]);
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groupedTypes[OpTypeFunction].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeImage].size(); ++t) {
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type = groupedTypes[OpTypeImage][t];
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if (type->getIdOperand(0) == sampledType &&
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type->getImmediateOperand(1) == (unsigned int)dim &&
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type->getImmediateOperand(2) == ( depth ? 1u : 0u) &&
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type->getImmediateOperand(3) == (arrayed ? 1u : 0u) &&
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type->getImmediateOperand(4) == ( ms ? 1u : 0u) &&
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type->getImmediateOperand(5) == sampled &&
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type->getImmediateOperand(6) == (unsigned int)format)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeImage);
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type->addIdOperand(sampledType);
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type->addImmediateOperand( dim);
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type->addImmediateOperand( depth ? 1 : 0);
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type->addImmediateOperand(arrayed ? 1 : 0);
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type->addImmediateOperand( ms ? 1 : 0);
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type->addImmediateOperand(sampled);
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type->addImmediateOperand((unsigned int)format);
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groupedTypes[OpTypeImage].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::makeSampledImageType(Id imageType)
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{
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// try to find it
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeSampledImage].size(); ++t) {
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type = groupedTypes[OpTypeSampledImage][t];
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if (type->getIdOperand(0) == imageType)
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return type->getResultId();
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}
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeSampledImage);
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type->addIdOperand(imageType);
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groupedTypes[OpTypeSampledImage].push_back(type);
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constantsTypesGlobals.push_back(type);
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module.mapInstruction(type);
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return type->getResultId();
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}
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Id Builder::getDerefTypeId(Id resultId) const
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{
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Id typeId = getTypeId(resultId);
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assert(isPointerType(typeId));
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return module.getInstruction(typeId)->getImmediateOperand(1);
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}
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Op Builder::getMostBasicTypeClass(Id typeId) const
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{
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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case OpTypeVoid:
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case OpTypeBool:
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case OpTypeInt:
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case OpTypeFloat:
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case OpTypeStruct:
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return typeClass;
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case OpTypeVector:
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case OpTypeMatrix:
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case OpTypeArray:
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case OpTypeRuntimeArray:
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return getMostBasicTypeClass(instr->getIdOperand(0));
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case OpTypePointer:
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return getMostBasicTypeClass(instr->getIdOperand(1));
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default:
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MissingFunctionality("getMostBasicTypeClass");
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return OpTypeFloat;
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}
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}
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int Builder::getNumTypeComponents(Id typeId) const
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{
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Instruction* instr = module.getInstruction(typeId);
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switch (instr->getOpCode())
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{
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case OpTypeBool:
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case OpTypeInt:
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case OpTypeFloat:
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return 1;
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case OpTypeVector:
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case OpTypeMatrix:
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return instr->getImmediateOperand(1);
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default:
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MissingFunctionality("getNumTypeComponents on non bool/int/float/vector/matrix");
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return 1;
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}
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}
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// Return the lowest-level type of scalar that an homogeneous composite is made out of.
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// Typically, this is just to find out if something is made out of ints or floats.
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// However, it includes returning a structure, if say, it is an array of structure.
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Id Builder::getScalarTypeId(Id typeId) const
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{
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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case OpTypeVoid:
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case OpTypeBool:
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case OpTypeInt:
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case OpTypeFloat:
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case OpTypeStruct:
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return instr->getResultId();
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case OpTypeVector:
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case OpTypeMatrix:
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case OpTypeArray:
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case OpTypeRuntimeArray:
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case OpTypePointer:
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return getScalarTypeId(getContainedTypeId(typeId));
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default:
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MissingFunctionality("getScalarTypeId");
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return NoResult;
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}
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}
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// Return the type of 'member' of a composite.
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Id Builder::getContainedTypeId(Id typeId, int member) const
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{
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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case OpTypeVector:
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case OpTypeMatrix:
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case OpTypeArray:
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case OpTypeRuntimeArray:
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return instr->getIdOperand(0);
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case OpTypePointer:
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return instr->getIdOperand(1);
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case OpTypeStruct:
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return instr->getIdOperand(member);
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default:
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MissingFunctionality("getContainedTypeId");
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return NoResult;
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}
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}
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// Return the immediately contained type of a given composite type.
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Id Builder::getContainedTypeId(Id typeId) const
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{
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return getContainedTypeId(typeId, 0);
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}
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// See if a scalar constant of this type has already been created, so it
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// can be reused rather than duplicated. (Required by the specification).
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Id Builder::findScalarConstant(Op typeClass, Id typeId, unsigned value) const
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{
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Instruction* constant;
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for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
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constant = groupedConstants[typeClass][i];
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if (constant->getNumOperands() == 1 &&
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constant->getTypeId() == typeId &&
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constant->getImmediateOperand(0) == value)
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return constant->getResultId();
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}
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return 0;
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}
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// Version of findScalarConstant (see above) for scalars that take two operands (e.g. a 'double').
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Id Builder::findScalarConstant(Op typeClass, Id typeId, unsigned v1, unsigned v2) const
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{
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Instruction* constant;
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for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
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constant = groupedConstants[typeClass][i];
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if (constant->getNumOperands() == 2 &&
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constant->getTypeId() == typeId &&
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constant->getImmediateOperand(0) == v1 &&
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constant->getImmediateOperand(1) == v2)
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return constant->getResultId();
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}
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return 0;
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}
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Id Builder::makeBoolConstant(bool b)
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{
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Id typeId = makeBoolType();
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Instruction* constant;
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// See if we already made it
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Id existing = 0;
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for (int i = 0; i < (int)groupedConstants[OpTypeBool].size(); ++i) {
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constant = groupedConstants[OpTypeBool][i];
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if (constant->getTypeId() == typeId &&
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(b ? (constant->getOpCode() == OpConstantTrue) :
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(constant->getOpCode() == OpConstantFalse)))
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existing = constant->getResultId();
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}
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if (existing)
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return existing;
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// Make it
|
|
Instruction* c = new Instruction(getUniqueId(), typeId, b ? OpConstantTrue : OpConstantFalse);
|
|
constantsTypesGlobals.push_back(c);
|
|
groupedConstants[OpTypeBool].push_back(c);
|
|
module.mapInstruction(c);
|
|
|
|
return c->getResultId();
|
|
}
|
|
|
|
Id Builder::makeIntConstant(Id typeId, unsigned value)
|
|
{
|
|
Id existing = findScalarConstant(OpTypeInt, typeId, value);
|
|
if (existing)
|
|
return existing;
|
|
|
|
Instruction* c = new Instruction(getUniqueId(), typeId, OpConstant);
|
|
c->addImmediateOperand(value);
|
|
constantsTypesGlobals.push_back(c);
|
|
groupedConstants[OpTypeInt].push_back(c);
|
|
module.mapInstruction(c);
|
|
|
|
return c->getResultId();
|
|
}
|
|
|
|
Id Builder::makeFloatConstant(float f)
|
|
{
|
|
Id typeId = makeFloatType(32);
|
|
unsigned value = *(unsigned int*)&f;
|
|
Id existing = findScalarConstant(OpTypeFloat, typeId, value);
|
|
if (existing)
|
|
return existing;
|
|
|
|
Instruction* c = new Instruction(getUniqueId(), typeId, OpConstant);
|
|
c->addImmediateOperand(value);
|
|
constantsTypesGlobals.push_back(c);
|
|
groupedConstants[OpTypeFloat].push_back(c);
|
|
module.mapInstruction(c);
|
|
|
|
return c->getResultId();
|
|
}
|
|
|
|
Id Builder::makeDoubleConstant(double d)
|
|
{
|
|
Id typeId = makeFloatType(64);
|
|
unsigned long long value = *(unsigned long long*)&d;
|
|
unsigned op1 = value & 0xFFFFFFFF;
|
|
unsigned op2 = value >> 32;
|
|
Id existing = findScalarConstant(OpTypeFloat, typeId, op1, op2);
|
|
if (existing)
|
|
return existing;
|
|
|
|
Instruction* c = new Instruction(getUniqueId(), typeId, OpConstant);
|
|
c->addImmediateOperand(op1);
|
|
c->addImmediateOperand(op2);
|
|
constantsTypesGlobals.push_back(c);
|
|
groupedConstants[OpTypeFloat].push_back(c);
|
|
module.mapInstruction(c);
|
|
|
|
return c->getResultId();
|
|
}
|
|
|
|
Id Builder::findCompositeConstant(Op typeClass, std::vector<Id>& comps) const
|
|
{
|
|
Instruction* constant = 0;
|
|
bool found = false;
|
|
for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
|
|
constant = groupedConstants[typeClass][i];
|
|
|
|
// same shape?
|
|
if (constant->getNumOperands() != (int)comps.size())
|
|
continue;
|
|
|
|
// same contents?
|
|
bool mismatch = false;
|
|
for (int op = 0; op < constant->getNumOperands(); ++op) {
|
|
if (constant->getIdOperand(op) != comps[op]) {
|
|
mismatch = true;
|
|
break;
|
|
}
|
|
}
|
|
if (! mismatch) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return found ? constant->getResultId() : NoResult;
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::makeCompositeConstant(Id typeId, std::vector<Id>& members)
|
|
{
|
|
assert(typeId);
|
|
Op typeClass = getTypeClass(typeId);
|
|
|
|
switch (typeClass) {
|
|
case OpTypeVector:
|
|
case OpTypeArray:
|
|
case OpTypeStruct:
|
|
case OpTypeMatrix:
|
|
break;
|
|
default:
|
|
MissingFunctionality("Constant composite type in Builder");
|
|
return makeFloatConstant(0.0);
|
|
}
|
|
|
|
Id existing = findCompositeConstant(typeClass, members);
|
|
if (existing)
|
|
return existing;
|
|
|
|
Instruction* c = new Instruction(getUniqueId(), typeId, OpConstantComposite);
|
|
for (int op = 0; op < (int)members.size(); ++op)
|
|
c->addIdOperand(members[op]);
|
|
constantsTypesGlobals.push_back(c);
|
|
groupedConstants[typeClass].push_back(c);
|
|
module.mapInstruction(c);
|
|
|
|
return c->getResultId();
|
|
}
|
|
|
|
void Builder::addEntryPoint(ExecutionModel model, Function* function, const char* name)
|
|
{
|
|
Instruction* entryPoint = new Instruction(OpEntryPoint);
|
|
entryPoint->addImmediateOperand(model);
|
|
entryPoint->addIdOperand(function->getId());
|
|
entryPoint->addStringOperand(name);
|
|
|
|
entryPoints.push_back(entryPoint);
|
|
}
|
|
|
|
void Builder::addExecutionMode(Function* entryPoint, ExecutionMode mode, int value)
|
|
{
|
|
// TODO: handle multiple optional arguments
|
|
Instruction* instr = new Instruction(OpExecutionMode);
|
|
instr->addIdOperand(entryPoint->getId());
|
|
instr->addImmediateOperand(mode);
|
|
if (value >= 0)
|
|
instr->addImmediateOperand(value);
|
|
|
|
executionModes.push_back(instr);
|
|
}
|
|
|
|
void Builder::addName(Id id, const char* string)
|
|
{
|
|
Instruction* name = new Instruction(OpName);
|
|
name->addIdOperand(id);
|
|
name->addStringOperand(string);
|
|
|
|
names.push_back(name);
|
|
}
|
|
|
|
void Builder::addMemberName(Id id, int memberNumber, const char* string)
|
|
{
|
|
Instruction* name = new Instruction(OpMemberName);
|
|
name->addIdOperand(id);
|
|
name->addImmediateOperand(memberNumber);
|
|
name->addStringOperand(string);
|
|
|
|
names.push_back(name);
|
|
}
|
|
|
|
void Builder::addLine(Id target, Id fileName, int lineNum, int column)
|
|
{
|
|
Instruction* line = new Instruction(OpLine);
|
|
line->addIdOperand(target);
|
|
line->addIdOperand(fileName);
|
|
line->addImmediateOperand(lineNum);
|
|
line->addImmediateOperand(column);
|
|
|
|
lines.push_back(line);
|
|
}
|
|
|
|
void Builder::addDecoration(Id id, Decoration decoration, int num)
|
|
{
|
|
Instruction* dec = new Instruction(OpDecorate);
|
|
dec->addIdOperand(id);
|
|
dec->addImmediateOperand(decoration);
|
|
if (num >= 0)
|
|
dec->addImmediateOperand(num);
|
|
|
|
decorations.push_back(dec);
|
|
}
|
|
|
|
void Builder::addMemberDecoration(Id id, unsigned int member, Decoration decoration, int num)
|
|
{
|
|
Instruction* dec = new Instruction(OpMemberDecorate);
|
|
dec->addIdOperand(id);
|
|
dec->addImmediateOperand(member);
|
|
dec->addImmediateOperand(decoration);
|
|
if (num >= 0)
|
|
dec->addImmediateOperand(num);
|
|
|
|
decorations.push_back(dec);
|
|
}
|
|
|
|
// Comments in header
|
|
Function* Builder::makeMain()
|
|
{
|
|
assert(! mainFunction);
|
|
|
|
Block* entry;
|
|
std::vector<Id> params;
|
|
|
|
mainFunction = makeFunctionEntry(makeVoidType(), "main", params, &entry);
|
|
stageExit = new Block(getUniqueId(), *mainFunction);
|
|
|
|
return mainFunction;
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::closeMain()
|
|
{
|
|
setBuildPoint(stageExit);
|
|
stageExit->addInstruction(new Instruction(NoResult, NoType, OpReturn));
|
|
mainFunction->addBlock(stageExit);
|
|
}
|
|
|
|
// Comments in header
|
|
Function* Builder::makeFunctionEntry(Id returnType, const char* name, std::vector<Id>& paramTypes, Block **entry)
|
|
{
|
|
Id typeId = makeFunctionType(returnType, paramTypes);
|
|
Id firstParamId = paramTypes.size() == 0 ? 0 : getUniqueIds((int)paramTypes.size());
|
|
Function* function = new Function(getUniqueId(), returnType, typeId, firstParamId, module);
|
|
|
|
if (entry) {
|
|
*entry = new Block(getUniqueId(), *function);
|
|
function->addBlock(*entry);
|
|
setBuildPoint(*entry);
|
|
}
|
|
|
|
if (name)
|
|
addName(function->getId(), name);
|
|
|
|
return function;
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::makeReturn(bool implicit, Id retVal, bool isMain)
|
|
{
|
|
if (isMain && retVal)
|
|
MissingFunctionality("return value from main()");
|
|
|
|
if (isMain)
|
|
createBranch(stageExit);
|
|
else if (retVal) {
|
|
Instruction* inst = new Instruction(NoResult, NoType, OpReturnValue);
|
|
inst->addIdOperand(retVal);
|
|
buildPoint->addInstruction(inst);
|
|
} else
|
|
buildPoint->addInstruction(new Instruction(NoResult, NoType, OpReturn));
|
|
|
|
if (! implicit)
|
|
createAndSetNoPredecessorBlock("post-return");
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::leaveFunction(bool main)
|
|
{
|
|
Block* block = buildPoint;
|
|
Function& function = buildPoint->getParent();
|
|
assert(block);
|
|
|
|
// If our function did not contain a return, add a return void now.
|
|
if (! block->isTerminated()) {
|
|
|
|
// Whether we're in an unreachable (non-entry) block.
|
|
bool unreachable = function.getEntryBlock() != block && block->getNumPredecessors() == 0;
|
|
|
|
if (unreachable) {
|
|
// Given that this block is at the end of a function, it must be right after an
|
|
// explicit return, just remove it.
|
|
function.popBlock(block);
|
|
} else if (main)
|
|
makeMainReturn(true);
|
|
else {
|
|
// We're get a return instruction at the end of the current block,
|
|
// which for a non-void function is really error recovery (?), as the source
|
|
// being translated should have had an explicit return, which would have been
|
|
// followed by an unreachable block, which was handled above.
|
|
if (function.getReturnType() == makeVoidType())
|
|
makeReturn(true);
|
|
else {
|
|
makeReturn(true, createUndefined(function.getReturnType()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (main)
|
|
closeMain();
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::makeDiscard()
|
|
{
|
|
buildPoint->addInstruction(new Instruction(OpKill));
|
|
createAndSetNoPredecessorBlock("post-discard");
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createVariable(StorageClass storageClass, Id type, const char* name)
|
|
{
|
|
Id pointerType = makePointer(storageClass, type);
|
|
Instruction* inst = new Instruction(getUniqueId(), pointerType, OpVariable);
|
|
inst->addImmediateOperand(storageClass);
|
|
|
|
switch (storageClass) {
|
|
case StorageClassUniformConstant:
|
|
case StorageClassUniform:
|
|
case StorageClassInput:
|
|
case StorageClassOutput:
|
|
case StorageClassWorkgroupLocal:
|
|
case StorageClassPrivateGlobal:
|
|
case StorageClassWorkgroupGlobal:
|
|
case StorageClassAtomicCounter:
|
|
constantsTypesGlobals.push_back(inst);
|
|
module.mapInstruction(inst);
|
|
break;
|
|
|
|
case StorageClassFunction:
|
|
// Validation rules require the declaration in the entry block
|
|
buildPoint->getParent().addLocalVariable(inst);
|
|
break;
|
|
|
|
default:
|
|
MissingFunctionality("storage class in createVariable");
|
|
break;
|
|
}
|
|
|
|
if (name)
|
|
addName(inst->getResultId(), name);
|
|
|
|
return inst->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createUndefined(Id type)
|
|
{
|
|
Instruction* inst = new Instruction(getUniqueId(), type, OpUndef);
|
|
buildPoint->addInstruction(inst);
|
|
return inst->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::createStore(Id rValue, Id lValue)
|
|
{
|
|
Instruction* store = new Instruction(OpStore);
|
|
store->addIdOperand(lValue);
|
|
store->addIdOperand(rValue);
|
|
buildPoint->addInstruction(store);
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createLoad(Id lValue)
|
|
{
|
|
Instruction* load = new Instruction(getUniqueId(), getDerefTypeId(lValue), OpLoad);
|
|
load->addIdOperand(lValue);
|
|
buildPoint->addInstruction(load);
|
|
|
|
return load->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createAccessChain(StorageClass storageClass, Id base, std::vector<Id>& offsets)
|
|
{
|
|
// Figure out the final resulting type.
|
|
spv::Id typeId = getTypeId(base);
|
|
assert(isPointerType(typeId) && offsets.size() > 0);
|
|
typeId = getContainedTypeId(typeId);
|
|
for (int i = 0; i < (int)offsets.size(); ++i) {
|
|
if (isStructType(typeId)) {
|
|
assert(isConstantScalar(offsets[i]));
|
|
typeId = getContainedTypeId(typeId, getConstantScalar(offsets[i]));
|
|
} else
|
|
typeId = getContainedTypeId(typeId, offsets[i]);
|
|
}
|
|
typeId = makePointer(storageClass, typeId);
|
|
|
|
// Make the instruction
|
|
Instruction* chain = new Instruction(getUniqueId(), typeId, OpAccessChain);
|
|
chain->addIdOperand(base);
|
|
for (int i = 0; i < (int)offsets.size(); ++i)
|
|
chain->addIdOperand(offsets[i]);
|
|
buildPoint->addInstruction(chain);
|
|
|
|
return chain->getResultId();
|
|
}
|
|
|
|
Id Builder::createCompositeExtract(Id composite, Id typeId, unsigned index)
|
|
{
|
|
Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract);
|
|
extract->addIdOperand(composite);
|
|
extract->addImmediateOperand(index);
|
|
buildPoint->addInstruction(extract);
|
|
|
|
return extract->getResultId();
|
|
}
|
|
|
|
Id Builder::createCompositeExtract(Id composite, Id typeId, std::vector<unsigned>& indexes)
|
|
{
|
|
Instruction* extract = new Instruction(getUniqueId(), typeId, OpCompositeExtract);
|
|
extract->addIdOperand(composite);
|
|
for (int i = 0; i < (int)indexes.size(); ++i)
|
|
extract->addImmediateOperand(indexes[i]);
|
|
buildPoint->addInstruction(extract);
|
|
|
|
return extract->getResultId();
|
|
}
|
|
|
|
Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, unsigned index)
|
|
{
|
|
Instruction* insert = new Instruction(getUniqueId(), typeId, OpCompositeInsert);
|
|
insert->addIdOperand(object);
|
|
insert->addIdOperand(composite);
|
|
insert->addImmediateOperand(index);
|
|
buildPoint->addInstruction(insert);
|
|
|
|
return insert->getResultId();
|
|
}
|
|
|
|
Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes)
|
|
{
|
|
Instruction* insert = new Instruction(getUniqueId(), typeId, OpCompositeInsert);
|
|
insert->addIdOperand(object);
|
|
insert->addIdOperand(composite);
|
|
for (int i = 0; i < (int)indexes.size(); ++i)
|
|
insert->addImmediateOperand(indexes[i]);
|
|
buildPoint->addInstruction(insert);
|
|
|
|
return insert->getResultId();
|
|
}
|
|
|
|
Id Builder::createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex)
|
|
{
|
|
Instruction* extract = new Instruction(getUniqueId(), typeId, OpVectorExtractDynamic);
|
|
extract->addIdOperand(vector);
|
|
extract->addIdOperand(componentIndex);
|
|
buildPoint->addInstruction(extract);
|
|
|
|
return extract->getResultId();
|
|
}
|
|
|
|
Id Builder::createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex)
|
|
{
|
|
Instruction* insert = new Instruction(getUniqueId(), typeId, OpVectorInsertDynamic);
|
|
insert->addIdOperand(vector);
|
|
insert->addIdOperand(component);
|
|
insert->addIdOperand(componentIndex);
|
|
buildPoint->addInstruction(insert);
|
|
|
|
return insert->getResultId();
|
|
}
|
|
|
|
// An opcode that has no operands, no result id, and no type
|
|
void Builder::createNoResultOp(Op opCode)
|
|
{
|
|
Instruction* op = new Instruction(opCode);
|
|
buildPoint->addInstruction(op);
|
|
}
|
|
|
|
// An opcode that has one operand, no result id, and no type
|
|
void Builder::createNoResultOp(Op opCode, Id operand)
|
|
{
|
|
Instruction* op = new Instruction(opCode);
|
|
op->addIdOperand(operand);
|
|
buildPoint->addInstruction(op);
|
|
}
|
|
|
|
// An opcode that has one operand, no result id, and no type
|
|
void Builder::createNoResultOp(Op opCode, const std::vector<Id>& operands)
|
|
{
|
|
Instruction* op = new Instruction(opCode);
|
|
for (auto operand : operands)
|
|
op->addIdOperand(operand);
|
|
buildPoint->addInstruction(op);
|
|
}
|
|
|
|
void Builder::createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask semantics)
|
|
{
|
|
Instruction* op = new Instruction(OpControlBarrier);
|
|
op->addImmediateOperand(makeUintConstant(execution));
|
|
op->addImmediateOperand(makeUintConstant(memory));
|
|
op->addImmediateOperand(makeUintConstant(semantics));
|
|
buildPoint->addInstruction(op);
|
|
}
|
|
|
|
void Builder::createMemoryBarrier(unsigned executionScope, unsigned memorySemantics)
|
|
{
|
|
Instruction* op = new Instruction(OpMemoryBarrier);
|
|
op->addImmediateOperand(makeUintConstant(executionScope));
|
|
op->addImmediateOperand(makeUintConstant(memorySemantics));
|
|
buildPoint->addInstruction(op);
|
|
}
|
|
|
|
// An opcode that has one operands, a result id, and a type
|
|
Id Builder::createUnaryOp(Op opCode, Id typeId, Id operand)
|
|
{
|
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
|
op->addIdOperand(operand);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
Id Builder::createBinOp(Op opCode, Id typeId, Id left, Id right)
|
|
{
|
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
|
op->addIdOperand(left);
|
|
op->addIdOperand(right);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
Id Builder::createTriOp(Op opCode, Id typeId, Id op1, Id op2, Id op3)
|
|
{
|
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
|
op->addIdOperand(op1);
|
|
op->addIdOperand(op2);
|
|
op->addIdOperand(op3);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
Id Builder::createOp(Op opCode, Id typeId, const std::vector<Id>& operands)
|
|
{
|
|
Instruction* op = new Instruction(getUniqueId(), typeId, opCode);
|
|
for (auto operand : operands)
|
|
op->addIdOperand(operand);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
Id Builder::createFunctionCall(spv::Function* function, std::vector<spv::Id>& args)
|
|
{
|
|
Instruction* op = new Instruction(getUniqueId(), function->getReturnType(), OpFunctionCall);
|
|
op->addIdOperand(function->getId());
|
|
for (int a = 0; a < (int)args.size(); ++a)
|
|
op->addIdOperand(args[a]);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createRvalueSwizzle(Id typeId, Id source, std::vector<unsigned>& channels)
|
|
{
|
|
if (channels.size() == 1)
|
|
return createCompositeExtract(source, typeId, channels.front());
|
|
|
|
Instruction* swizzle = new Instruction(getUniqueId(), typeId, OpVectorShuffle);
|
|
assert(isVector(source));
|
|
swizzle->addIdOperand(source);
|
|
swizzle->addIdOperand(source);
|
|
for (int i = 0; i < (int)channels.size(); ++i)
|
|
swizzle->addImmediateOperand(channels[i]);
|
|
buildPoint->addInstruction(swizzle);
|
|
|
|
return swizzle->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createLvalueSwizzle(Id typeId, Id target, Id source, std::vector<unsigned>& channels)
|
|
{
|
|
assert(getNumComponents(source) == (int)channels.size());
|
|
if (channels.size() == 1 && getNumComponents(source) == 1)
|
|
return createCompositeInsert(source, target, typeId, channels.front());
|
|
|
|
Instruction* swizzle = new Instruction(getUniqueId(), typeId, OpVectorShuffle);
|
|
assert(isVector(source));
|
|
assert(isVector(target));
|
|
swizzle->addIdOperand(target);
|
|
swizzle->addIdOperand(source);
|
|
|
|
// Set up an identity shuffle from the base value to the result value
|
|
unsigned int components[4];
|
|
int numTargetComponents = getNumComponents(target);
|
|
for (int i = 0; i < numTargetComponents; ++i)
|
|
components[i] = i;
|
|
|
|
// Punch in the l-value swizzle
|
|
for (int i = 0; i < (int)channels.size(); ++i)
|
|
components[channels[i]] = numTargetComponents + i;
|
|
|
|
// finish the instruction with these components selectors
|
|
for (int i = 0; i < numTargetComponents; ++i)
|
|
swizzle->addImmediateOperand(components[i]);
|
|
buildPoint->addInstruction(swizzle);
|
|
|
|
return swizzle->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::promoteScalar(Decoration precision, Id& left, Id& right)
|
|
{
|
|
int direction = getNumComponents(right) - getNumComponents(left);
|
|
|
|
if (direction > 0)
|
|
left = smearScalar(precision, left, getTypeId(right));
|
|
else if (direction < 0)
|
|
right = smearScalar(precision, right, getTypeId(left));
|
|
|
|
return;
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::smearScalar(Decoration /*precision*/, Id scalar, Id vectorType)
|
|
{
|
|
assert(getNumComponents(scalar) == 1);
|
|
|
|
int numComponents = getNumTypeComponents(vectorType);
|
|
if (numComponents == 1)
|
|
return scalar;
|
|
|
|
Instruction* smear = new Instruction(getUniqueId(), vectorType, OpCompositeConstruct);
|
|
for (int c = 0; c < numComponents; ++c)
|
|
smear->addIdOperand(scalar);
|
|
buildPoint->addInstruction(smear);
|
|
|
|
return smear->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createBuiltinCall(Decoration /*precision*/, Id resultType, Id builtins, int entryPoint, std::vector<Id>& args)
|
|
{
|
|
Instruction* inst = new Instruction(getUniqueId(), resultType, OpExtInst);
|
|
inst->addIdOperand(builtins);
|
|
inst->addImmediateOperand(entryPoint);
|
|
for (int arg = 0; arg < (int)args.size(); ++arg)
|
|
inst->addIdOperand(args[arg]);
|
|
|
|
buildPoint->addInstruction(inst);
|
|
return inst->getResultId();
|
|
}
|
|
|
|
// Accept all parameters needed to create a texture instruction.
|
|
// Create the correct instruction based on the inputs, and make the call.
|
|
Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, const TextureParameters& parameters)
|
|
{
|
|
static const int maxTextureArgs = 10;
|
|
Id texArgs[maxTextureArgs] = {};
|
|
|
|
//
|
|
// Set up the fixed arguments
|
|
//
|
|
int numArgs = 0;
|
|
bool xplicit = false;
|
|
texArgs[numArgs++] = parameters.sampler;
|
|
texArgs[numArgs++] = parameters.coords;
|
|
if (parameters.Dref)
|
|
texArgs[numArgs++] = parameters.Dref;
|
|
|
|
//
|
|
// Set up the optional arguments
|
|
//
|
|
int optArgNum = numArgs; // track which operand, if it exists, is the mask of optional arguments
|
|
++numArgs; // speculatively make room for the mask operand
|
|
ImageOperandsMask mask = ImageOperandsMaskNone; // the mask operand
|
|
if (parameters.bias) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsBiasMask);
|
|
texArgs[numArgs++] = parameters.bias;
|
|
}
|
|
if (parameters.lod) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsLodMask);
|
|
texArgs[numArgs++] = parameters.lod;
|
|
xplicit = true;
|
|
}
|
|
if (parameters.gradX) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsGradMask);
|
|
texArgs[numArgs++] = parameters.gradX;
|
|
texArgs[numArgs++] = parameters.gradY;
|
|
xplicit = true;
|
|
}
|
|
if (parameters.offset) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsOffsetMask);
|
|
texArgs[numArgs++] = parameters.offset;
|
|
}
|
|
// TBD: if Offset is constant, use ImageOperandsConstOffsetMask
|
|
if (parameters.offsets) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsConstOffsetsMask);
|
|
texArgs[numArgs++] = parameters.offsets;
|
|
}
|
|
if (parameters.sample) {
|
|
mask = (ImageOperandsMask)(mask | ImageOperandsSampleMask);
|
|
texArgs[numArgs++] = parameters.sample;
|
|
}
|
|
if (mask == ImageOperandsMaskNone)
|
|
--numArgs; // undo speculative reservation for the mask argument
|
|
else
|
|
texArgs[optArgNum] = mask;
|
|
|
|
//
|
|
// Set up the instruction
|
|
//
|
|
Op opCode;
|
|
opCode = OpImageSampleImplicitLod;
|
|
if (fetch) {
|
|
opCode = OpImageFetch;
|
|
} else if (xplicit) {
|
|
if (parameters.Dref) {
|
|
if (proj)
|
|
opCode = OpImageSampleProjDrefExplicitLod;
|
|
else
|
|
opCode = OpImageSampleDrefExplicitLod;
|
|
} else {
|
|
if (proj)
|
|
opCode = OpImageSampleProjExplicitLod;
|
|
else
|
|
opCode = OpImageSampleExplicitLod;
|
|
}
|
|
} else {
|
|
if (parameters.Dref) {
|
|
if (proj)
|
|
opCode = OpImageSampleProjDrefImplicitLod;
|
|
else
|
|
opCode = OpImageSampleDrefImplicitLod;
|
|
} else {
|
|
if (proj)
|
|
opCode = OpImageSampleProjImplicitLod;
|
|
else
|
|
opCode = OpImageSampleImplicitLod;
|
|
}
|
|
}
|
|
|
|
Instruction* textureInst = new Instruction(getUniqueId(), resultType, opCode);
|
|
for (int op = 0; op < optArgNum; ++op)
|
|
textureInst->addIdOperand(texArgs[op]);
|
|
if (optArgNum < numArgs)
|
|
textureInst->addImmediateOperand(texArgs[optArgNum]);
|
|
for (int op = optArgNum + 1; op < numArgs; ++op)
|
|
textureInst->addIdOperand(texArgs[op]);
|
|
setPrecision(textureInst->getResultId(), precision);
|
|
buildPoint->addInstruction(textureInst);
|
|
|
|
return textureInst->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameters)
|
|
{
|
|
// Figure out the result type
|
|
Id resultType = 0;
|
|
switch (opCode) {
|
|
case OpImageQuerySize:
|
|
case OpImageQuerySizeLod:
|
|
{
|
|
int numComponents;
|
|
switch (getTypeDimensionality(getImageType(parameters.sampler))) {
|
|
case Dim1D:
|
|
case DimBuffer:
|
|
numComponents = 1;
|
|
break;
|
|
case Dim2D:
|
|
case DimCube:
|
|
case DimRect:
|
|
numComponents = 2;
|
|
break;
|
|
case Dim3D:
|
|
numComponents = 3;
|
|
break;
|
|
default:
|
|
MissingFunctionality("texture query dimensionality");
|
|
break;
|
|
}
|
|
if (isArrayedImageType(getImageType(parameters.sampler)))
|
|
++numComponents;
|
|
if (numComponents == 1)
|
|
resultType = makeIntType(32);
|
|
else
|
|
resultType = makeVectorType(makeIntType(32), numComponents);
|
|
|
|
break;
|
|
}
|
|
case OpImageQueryLod:
|
|
resultType = makeVectorType(makeFloatType(32), 2);
|
|
break;
|
|
case OpImageQueryLevels:
|
|
case OpImageQuerySamples:
|
|
resultType = makeIntType(32);
|
|
break;
|
|
default:
|
|
MissingFunctionality("Texture query op code");
|
|
}
|
|
|
|
Instruction* query = new Instruction(getUniqueId(), resultType, opCode);
|
|
query->addIdOperand(parameters.sampler);
|
|
if (parameters.coords)
|
|
query->addIdOperand(parameters.coords);
|
|
if (parameters.lod)
|
|
query->addIdOperand(parameters.lod);
|
|
buildPoint->addInstruction(query);
|
|
|
|
return query->getResultId();
|
|
}
|
|
|
|
// Comments in header
|
|
//Id Builder::createSamplePositionCall(Decoration precision, Id returnType, Id sampleIdx)
|
|
//{
|
|
// // Return type is only flexible type
|
|
// Function* opCode = (fSamplePosition, returnType);
|
|
//
|
|
// Instruction* instr = (opCode, sampleIdx);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
|
|
// Comments in header
|
|
//Id Builder::createBitFieldExtractCall(Decoration precision, Id id, Id offset, Id bits, bool isSigned)
|
|
//{
|
|
// Op opCode = isSigned ? sBitFieldExtract
|
|
// : uBitFieldExtract;
|
|
//
|
|
// if (isScalar(offset) == false || isScalar(bits) == false)
|
|
// MissingFunctionality("bitFieldExtract operand types");
|
|
//
|
|
// // Dest and value are matching flexible types
|
|
// Function* opCode = (opCode, id->getType(), id->getType());
|
|
//
|
|
// assert(opCode);
|
|
//
|
|
// Instruction* instr = (opCode, id, offset, bits);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
|
|
// Comments in header
|
|
//Id Builder::createBitFieldInsertCall(Decoration precision, Id base, Id insert, Id offset, Id bits)
|
|
//{
|
|
// Op opCode = bitFieldInsert;
|
|
//
|
|
// if (isScalar(offset) == false || isScalar(bits) == false)
|
|
// MissingFunctionality("bitFieldInsert operand types");
|
|
//
|
|
// // Dest, base, and insert are matching flexible types
|
|
// Function* opCode = (opCode, base->getType(), base->getType(), base->getType());
|
|
//
|
|
// assert(opCode);
|
|
//
|
|
// Instruction* instr = (opCode, base, insert, offset, bits);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
|
|
// Comments in header
|
|
Id Builder::createCompare(Decoration precision, Id value1, Id value2, bool equal)
|
|
{
|
|
Id boolType = makeBoolType();
|
|
Id valueType = getTypeId(value1);
|
|
|
|
assert(valueType == getTypeId(value2));
|
|
assert(! isScalar(value1));
|
|
|
|
// Vectors
|
|
|
|
if (isVectorType(valueType)) {
|
|
Id boolVectorType = makeVectorType(boolType, getNumTypeComponents(valueType));
|
|
Id boolVector;
|
|
Op op;
|
|
if (getMostBasicTypeClass(valueType) == OpTypeFloat)
|
|
op = equal ? OpFOrdEqual : OpFOrdNotEqual;
|
|
else
|
|
op = equal ? OpIEqual : OpINotEqual;
|
|
|
|
boolVector = createBinOp(op, boolVectorType, value1, value2);
|
|
setPrecision(boolVector, precision);
|
|
|
|
// Reduce vector compares with any() and all().
|
|
|
|
op = equal ? OpAll : OpAny;
|
|
|
|
return createUnaryOp(op, boolType, boolVector);
|
|
}
|
|
|
|
spv::MissingFunctionality("Composite comparison of non-vectors");
|
|
|
|
return NoResult;
|
|
|
|
// Recursively handle aggregates, which include matrices, arrays, and structures
|
|
// and accumulate the results.
|
|
|
|
// Matrices
|
|
|
|
// Arrays
|
|
|
|
//int numElements;
|
|
//const llvm::ArrayType* arrayType = llvm::dyn_cast<llvm::ArrayType>(value1->getType());
|
|
//if (arrayType)
|
|
// numElements = (int)arrayType->getNumElements();
|
|
//else {
|
|
// // better be structure
|
|
// const llvm::StructType* structType = llvm::dyn_cast<llvm::StructType>(value1->getType());
|
|
// assert(structType);
|
|
// numElements = structType->getNumElements();
|
|
//}
|
|
|
|
//assert(numElements > 0);
|
|
|
|
//for (int element = 0; element < numElements; ++element) {
|
|
// // Get intermediate comparison values
|
|
// llvm::Value* element1 = builder.CreateExtractValue(value1, element, "element1");
|
|
// setInstructionPrecision(element1, precision);
|
|
// llvm::Value* element2 = builder.CreateExtractValue(value2, element, "element2");
|
|
// setInstructionPrecision(element2, precision);
|
|
|
|
// llvm::Value* subResult = createCompare(precision, element1, element2, equal, "comp");
|
|
|
|
// // Accumulate intermediate comparison
|
|
// if (element == 0)
|
|
// result = subResult;
|
|
// else {
|
|
// if (equal)
|
|
// result = builder.CreateAnd(result, subResult);
|
|
// else
|
|
// result = builder.CreateOr(result, subResult);
|
|
// setInstructionPrecision(result, precision);
|
|
// }
|
|
//}
|
|
|
|
//return result;
|
|
}
|
|
|
|
// Comments in header
|
|
//Id Builder::createOperation(Decoration precision, Op opCode, Id operand)
|
|
//{
|
|
// Op* opCode = 0;
|
|
//
|
|
// // Handle special return types here. Things that don't have same result type as parameter
|
|
// switch (opCode) {
|
|
// case fIsNan:
|
|
// case fIsInf:
|
|
// break;
|
|
// case fFloatBitsToInt:
|
|
// break;
|
|
// case fIntBitsTofloat:
|
|
// break;
|
|
// case fPackSnorm2x16:
|
|
// case fPackUnorm2x16:
|
|
// case fPackHalf2x16:
|
|
// break;
|
|
// case fUnpackUnorm2x16:
|
|
// case fUnpackSnorm2x16:
|
|
// case fUnpackHalf2x16:
|
|
// break;
|
|
//
|
|
// case fFrexp:
|
|
// case fLdexp:
|
|
// case fPackUnorm4x8:
|
|
// case fPackSnorm4x8:
|
|
// case fUnpackUnorm4x8:
|
|
// case fUnpackSnorm4x8:
|
|
// case fPackDouble2x32:
|
|
// case fUnpackDouble2x32:
|
|
// break;
|
|
// case fLength:
|
|
// // scalar result type
|
|
// break;
|
|
// case any:
|
|
// case all:
|
|
// // fixed result type
|
|
// break;
|
|
// case fModF:
|
|
// // modf() will return a struct that the caller must decode
|
|
// break;
|
|
// default:
|
|
// // Unary operations that have operand and dest with same flexible type
|
|
// break;
|
|
// }
|
|
//
|
|
// assert(opCode);
|
|
//
|
|
// Instruction* instr = (opCode, operand);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
//
|
|
//// Comments in header
|
|
//Id Builder::createOperation(Decoration precision, Op opCode, Id operand0, Id operand1)
|
|
//{
|
|
// Function* opCode = 0;
|
|
//
|
|
// // Handle special return types here. Things that don't have same result type as parameter
|
|
// switch (opCode) {
|
|
// case fDistance:
|
|
// case fDot2:
|
|
// case fDot3:
|
|
// case fDot4:
|
|
// // scalar result type
|
|
// break;
|
|
// case fStep:
|
|
// // first argument can be scalar, return and second argument match
|
|
// break;
|
|
// case fSmoothStep:
|
|
// // first argument can be scalar, return and second argument match
|
|
// break;
|
|
// default:
|
|
// // Binary operations that have operand and dest with same flexible type
|
|
// break;
|
|
// }
|
|
//
|
|
// assert(opCode);
|
|
//
|
|
// Instruction* instr = (opCode, operand0, operand1);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
//
|
|
//Id Builder::createOperation(Decoration precision, Op opCode, Id operand0, Id operand1, Id operand2)
|
|
//{
|
|
// Function* opCode;
|
|
//
|
|
// // Handle special return types here. Things that don't have same result type as parameter
|
|
// switch (opCode) {
|
|
// case fSmoothStep:
|
|
// // first argument can be scalar, return and second argument match
|
|
// break;
|
|
// default:
|
|
// // Use operand0 type as result type
|
|
// break;
|
|
// }
|
|
//
|
|
// assert(opCode);
|
|
//
|
|
// Instruction* instr = (opCode, operand0, operand1, operand2);
|
|
// setPrecision(instr, precision);
|
|
//
|
|
// return instr;
|
|
//}
|
|
|
|
// OpCompositeConstruct
|
|
Id Builder::createCompositeConstruct(Id typeId, std::vector<Id>& constituents)
|
|
{
|
|
assert(isAggregateType(typeId) || (getNumTypeComponents(typeId) > 1 && getNumTypeComponents(typeId) == (int)constituents.size()));
|
|
|
|
Instruction* op = new Instruction(getUniqueId(), typeId, OpCompositeConstruct);
|
|
for (int c = 0; c < (int)constituents.size(); ++c)
|
|
op->addIdOperand(constituents[c]);
|
|
buildPoint->addInstruction(op);
|
|
|
|
return op->getResultId();
|
|
}
|
|
|
|
// Vector or scalar constructor
|
|
Id Builder::createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId)
|
|
{
|
|
Id result = 0;
|
|
unsigned int numTargetComponents = getNumTypeComponents(resultTypeId);
|
|
unsigned int targetComponent = 0;
|
|
|
|
// Special case: when calling a vector constructor with a single scalar
|
|
// argument, smear the scalar
|
|
if (sources.size() == 1 && isScalar(sources[0]) && numTargetComponents > 1)
|
|
return smearScalar(precision, sources[0], resultTypeId);
|
|
|
|
Id scalarTypeId = getScalarTypeId(resultTypeId);
|
|
std::vector<Id> constituents; // accumulate the arguments for OpCompositeConstruct
|
|
for (unsigned int i = 0; i < sources.size(); ++i) {
|
|
if (isAggregate(sources[i]))
|
|
MissingFunctionality("aggregate in vector constructor");
|
|
|
|
unsigned int sourceSize = getNumComponents(sources[i]);
|
|
|
|
unsigned int sourcesToUse = sourceSize;
|
|
if (sourcesToUse + targetComponent > numTargetComponents)
|
|
sourcesToUse = numTargetComponents - targetComponent;
|
|
|
|
for (unsigned int s = 0; s < sourcesToUse; ++s) {
|
|
Id arg = sources[i];
|
|
if (sourceSize > 1) {
|
|
std::vector<unsigned> swiz;
|
|
swiz.push_back(s);
|
|
arg = createRvalueSwizzle(scalarTypeId, arg, swiz);
|
|
}
|
|
|
|
if (numTargetComponents > 1)
|
|
constituents.push_back(arg);
|
|
else
|
|
result = arg;
|
|
++targetComponent;
|
|
}
|
|
|
|
if (targetComponent >= numTargetComponents)
|
|
break;
|
|
}
|
|
|
|
if (constituents.size() > 0)
|
|
result = createCompositeConstruct(resultTypeId, constituents);
|
|
|
|
setPrecision(result, precision);
|
|
|
|
return result;
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId)
|
|
{
|
|
Id componentTypeId = getScalarTypeId(resultTypeId);
|
|
int numCols = getTypeNumColumns(resultTypeId);
|
|
int numRows = getTypeNumRows(resultTypeId);
|
|
|
|
// Will use a two step process
|
|
// 1. make a compile-time 2D array of values
|
|
// 2. construct a matrix from that array
|
|
|
|
// Step 1.
|
|
|
|
// initialize the array to the identity matrix
|
|
Id ids[maxMatrixSize][maxMatrixSize];
|
|
Id one = makeFloatConstant(1.0);
|
|
Id zero = makeFloatConstant(0.0);
|
|
for (int col = 0; col < 4; ++col) {
|
|
for (int row = 0; row < 4; ++row) {
|
|
if (col == row)
|
|
ids[col][row] = one;
|
|
else
|
|
ids[col][row] = zero;
|
|
}
|
|
}
|
|
|
|
// modify components as dictated by the arguments
|
|
if (sources.size() == 1 && isScalar(sources[0])) {
|
|
// a single scalar; resets the diagonals
|
|
for (int col = 0; col < 4; ++col)
|
|
ids[col][col] = sources[0];
|
|
} else if (isMatrix(sources[0])) {
|
|
// constructing from another matrix; copy over the parts that exist in both the argument and constructee
|
|
Id matrix = sources[0];
|
|
int minCols = std::min(numCols, getNumColumns(matrix));
|
|
int minRows = std::min(numRows, getNumRows(matrix));
|
|
for (int col = 0; col < minCols; ++col) {
|
|
std::vector<unsigned> indexes;
|
|
indexes.push_back(col);
|
|
for (int row = 0; row < minRows; ++row) {
|
|
indexes.push_back(row);
|
|
ids[col][row] = createCompositeExtract(matrix, componentTypeId, indexes);
|
|
indexes.pop_back();
|
|
setPrecision(ids[col][row], precision);
|
|
}
|
|
}
|
|
} else {
|
|
// fill in the matrix in column-major order with whatever argument components are available
|
|
int row = 0;
|
|
int col = 0;
|
|
|
|
for (int arg = 0; arg < (int)sources.size(); ++arg) {
|
|
Id argComp = sources[arg];
|
|
for (int comp = 0; comp < getNumComponents(sources[arg]); ++comp) {
|
|
if (getNumComponents(sources[arg]) > 1) {
|
|
argComp = createCompositeExtract(sources[arg], componentTypeId, comp);
|
|
setPrecision(argComp, precision);
|
|
}
|
|
ids[col][row++] = argComp;
|
|
if (row == numRows) {
|
|
row = 0;
|
|
col++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Step 2: Construct a matrix from that array.
|
|
// First make the column vectors, then make the matrix.
|
|
|
|
// make the column vectors
|
|
Id columnTypeId = getContainedTypeId(resultTypeId);
|
|
std::vector<Id> matrixColumns;
|
|
for (int col = 0; col < numCols; ++col) {
|
|
std::vector<Id> vectorComponents;
|
|
for (int row = 0; row < numRows; ++row)
|
|
vectorComponents.push_back(ids[col][row]);
|
|
matrixColumns.push_back(createCompositeConstruct(columnTypeId, vectorComponents));
|
|
}
|
|
|
|
// make the matrix
|
|
return createCompositeConstruct(resultTypeId, matrixColumns);
|
|
}
|
|
|
|
// Comments in header
|
|
Builder::If::If(Id cond, Builder& gb) :
|
|
builder(gb),
|
|
condition(cond),
|
|
elseBlock(0)
|
|
{
|
|
function = &builder.getBuildPoint()->getParent();
|
|
|
|
// make the blocks, but only put the then-block into the function,
|
|
// the else-block and merge-block will be added later, in order, after
|
|
// earlier code is emitted
|
|
thenBlock = new Block(builder.getUniqueId(), *function);
|
|
mergeBlock = new Block(builder.getUniqueId(), *function);
|
|
|
|
// Save the current block, so that we can add in the flow control split when
|
|
// makeEndIf is called.
|
|
headerBlock = builder.getBuildPoint();
|
|
|
|
function->addBlock(thenBlock);
|
|
builder.setBuildPoint(thenBlock);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::If::makeBeginElse()
|
|
{
|
|
// Close out the "then" by having it jump to the mergeBlock
|
|
builder.createBranch(mergeBlock);
|
|
|
|
// Make the first else block and add it to the function
|
|
elseBlock = new Block(builder.getUniqueId(), *function);
|
|
function->addBlock(elseBlock);
|
|
|
|
// Start building the else block
|
|
builder.setBuildPoint(elseBlock);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::If::makeEndIf()
|
|
{
|
|
// jump to the merge block
|
|
builder.createBranch(mergeBlock);
|
|
|
|
// Go back to the headerBlock and make the flow control split
|
|
builder.setBuildPoint(headerBlock);
|
|
builder.createMerge(OpSelectionMerge, mergeBlock, SelectionControlMaskNone);
|
|
if (elseBlock)
|
|
builder.createConditionalBranch(condition, thenBlock, elseBlock);
|
|
else
|
|
builder.createConditionalBranch(condition, thenBlock, mergeBlock);
|
|
|
|
// add the merge block to the function
|
|
function->addBlock(mergeBlock);
|
|
builder.setBuildPoint(mergeBlock);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::makeSwitch(Id selector, int numSegments, std::vector<int>& caseValues, std::vector<int>& valueIndexToSegment, int defaultSegment,
|
|
std::vector<Block*>& segmentBlocks)
|
|
{
|
|
Function& function = buildPoint->getParent();
|
|
|
|
// make all the blocks
|
|
for (int s = 0; s < numSegments; ++s)
|
|
segmentBlocks.push_back(new Block(getUniqueId(), function));
|
|
|
|
Block* mergeBlock = new Block(getUniqueId(), function);
|
|
|
|
// make and insert the switch's selection-merge instruction
|
|
createMerge(OpSelectionMerge, mergeBlock, SelectionControlMaskNone);
|
|
|
|
// make the switch instruction
|
|
Instruction* switchInst = new Instruction(NoResult, NoType, OpSwitch);
|
|
switchInst->addIdOperand(selector);
|
|
switchInst->addIdOperand(defaultSegment >= 0 ? segmentBlocks[defaultSegment]->getId() : mergeBlock->getId());
|
|
for (int i = 0; i < (int)caseValues.size(); ++i) {
|
|
switchInst->addImmediateOperand(caseValues[i]);
|
|
switchInst->addIdOperand(segmentBlocks[valueIndexToSegment[i]]->getId());
|
|
}
|
|
buildPoint->addInstruction(switchInst);
|
|
|
|
// push the merge block
|
|
switchMerges.push(mergeBlock);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::addSwitchBreak()
|
|
{
|
|
// branch to the top of the merge block stack
|
|
createBranch(switchMerges.top());
|
|
createAndSetNoPredecessorBlock("post-switch-break");
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::nextSwitchSegment(std::vector<Block*>& segmentBlock, int nextSegment)
|
|
{
|
|
int lastSegment = nextSegment - 1;
|
|
if (lastSegment >= 0) {
|
|
// Close out previous segment by jumping, if necessary, to next segment
|
|
if (! buildPoint->isTerminated())
|
|
createBranch(segmentBlock[nextSegment]);
|
|
}
|
|
Block* block = segmentBlock[nextSegment];
|
|
block->getParent().addBlock(block);
|
|
setBuildPoint(block);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::endSwitch(std::vector<Block*>& /*segmentBlock*/)
|
|
{
|
|
// Close out previous segment by jumping, if necessary, to next segment
|
|
if (! buildPoint->isTerminated())
|
|
addSwitchBreak();
|
|
|
|
switchMerges.top()->getParent().addBlock(switchMerges.top());
|
|
setBuildPoint(switchMerges.top());
|
|
|
|
switchMerges.pop();
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::makeNewLoop(bool loopTestFirst)
|
|
{
|
|
loops.push(Loop(*this, loopTestFirst));
|
|
const Loop& loop = loops.top();
|
|
|
|
// The loop test is always emitted before the loop body.
|
|
// But if the loop test executes at the bottom of the loop, then
|
|
// execute the test only on the second and subsequent iterations.
|
|
|
|
// Remember the block that branches to the loop header. This
|
|
// is required for the test-after-body case.
|
|
Block* preheader = getBuildPoint();
|
|
|
|
// Branch into the loop
|
|
createBranch(loop.header);
|
|
|
|
// Set ourselves inside the loop
|
|
loop.function->addBlock(loop.header);
|
|
setBuildPoint(loop.header);
|
|
|
|
if (!loopTestFirst) {
|
|
// Generate code to defer the loop test until the second and
|
|
// subsequent iterations.
|
|
|
|
// It's always the first iteration when coming from the preheader.
|
|
// All other branches to this loop header will need to indicate "false",
|
|
// but we don't yet know where they will come from.
|
|
loop.isFirstIteration->addIdOperand(makeBoolConstant(true));
|
|
loop.isFirstIteration->addIdOperand(preheader->getId());
|
|
getBuildPoint()->addInstruction(loop.isFirstIteration);
|
|
|
|
// Mark the end of the structured loop. This must exist in the loop header block.
|
|
createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
|
|
|
|
// Generate code to see if this is the first iteration of the loop.
|
|
// It needs to be in its own block, since the loop merge and
|
|
// the selection merge instructions can't both be in the same
|
|
// (header) block.
|
|
Block* firstIterationCheck = new Block(getUniqueId(), *loop.function);
|
|
createBranch(firstIterationCheck);
|
|
loop.function->addBlock(firstIterationCheck);
|
|
setBuildPoint(firstIterationCheck);
|
|
|
|
// Control flow after this "if" normally reconverges at the loop body.
|
|
// However, the loop test has a "break branch" out of this selection
|
|
// construct because it can transfer control to the loop merge block.
|
|
createMerge(OpSelectionMerge, loop.body, SelectionControlMaskNone);
|
|
|
|
Block* loopTest = new Block(getUniqueId(), *loop.function);
|
|
createConditionalBranch(loop.isFirstIteration->getResultId(), loop.body, loopTest);
|
|
|
|
loop.function->addBlock(loopTest);
|
|
setBuildPoint(loopTest);
|
|
}
|
|
}
|
|
|
|
void Builder::createLoopTestBranch(Id condition)
|
|
{
|
|
const Loop& loop = loops.top();
|
|
|
|
// Generate the merge instruction. If the loop test executes before
|
|
// the body, then this is a loop merge. Otherwise the loop merge
|
|
// has already been generated and this is a conditional merge.
|
|
if (loop.testFirst) {
|
|
createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
|
|
// Branching to the "body" block will keep control inside
|
|
// the loop.
|
|
createConditionalBranch(condition, loop.body, loop.merge);
|
|
loop.function->addBlock(loop.body);
|
|
setBuildPoint(loop.body);
|
|
} else {
|
|
// The branch to the loop merge block is the allowed exception
|
|
// to the structured control flow. Otherwise, control flow will
|
|
// continue to loop.body block. Since that is already the target
|
|
// of a merge instruction, and a block can't be the target of more
|
|
// than one merge instruction, we need to make an intermediate block.
|
|
Block* stayInLoopBlock = new Block(getUniqueId(), *loop.function);
|
|
createMerge(OpSelectionMerge, stayInLoopBlock, SelectionControlMaskNone);
|
|
|
|
// This is the loop test.
|
|
createConditionalBranch(condition, stayInLoopBlock, loop.merge);
|
|
|
|
// The dummy block just branches to the real loop body.
|
|
loop.function->addBlock(stayInLoopBlock);
|
|
setBuildPoint(stayInLoopBlock);
|
|
createBranchToBody();
|
|
}
|
|
}
|
|
|
|
void Builder::createBranchToBody()
|
|
{
|
|
const Loop& loop = loops.top();
|
|
assert(loop.body);
|
|
|
|
// This is a reconvergence of control flow, so no merge instruction
|
|
// is required.
|
|
createBranch(loop.body);
|
|
loop.function->addBlock(loop.body);
|
|
setBuildPoint(loop.body);
|
|
}
|
|
|
|
void Builder::createLoopContinue()
|
|
{
|
|
createBranchToLoopHeaderFromInside(loops.top());
|
|
// Set up a block for dead code.
|
|
createAndSetNoPredecessorBlock("post-loop-continue");
|
|
}
|
|
|
|
// Add an exit (e.g. "break") for the innermost loop that you're in
|
|
void Builder::createLoopExit()
|
|
{
|
|
createBranch(loops.top().merge);
|
|
// Set up a block for dead code.
|
|
createAndSetNoPredecessorBlock("post-loop-break");
|
|
}
|
|
|
|
// Close the innermost loop
|
|
void Builder::closeLoop()
|
|
{
|
|
const Loop& loop = loops.top();
|
|
|
|
// Branch back to the top
|
|
createBranchToLoopHeaderFromInside(loop);
|
|
|
|
// Add the merge block and set the build point to it
|
|
loop.function->addBlock(loop.merge);
|
|
setBuildPoint(loop.merge);
|
|
|
|
loops.pop();
|
|
}
|
|
|
|
// Create a branch to the header of the given loop, from inside
|
|
// the loop body.
|
|
// Adjusts the phi node for the first-iteration value if needeed.
|
|
void Builder::createBranchToLoopHeaderFromInside(const Loop& loop)
|
|
{
|
|
createBranch(loop.header);
|
|
if (loop.isFirstIteration) {
|
|
loop.isFirstIteration->addIdOperand(makeBoolConstant(false));
|
|
loop.isFirstIteration->addIdOperand(getBuildPoint()->getId());
|
|
}
|
|
}
|
|
|
|
void Builder::clearAccessChain()
|
|
{
|
|
accessChain.base = NoResult;
|
|
accessChain.indexChain.clear();
|
|
accessChain.instr = NoResult;
|
|
accessChain.swizzle.clear();
|
|
accessChain.component = NoResult;
|
|
accessChain.preSwizzleBaseType = NoType;
|
|
accessChain.isRValue = false;
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType)
|
|
{
|
|
// swizzles can be stacked in GLSL, but simplified to a single
|
|
// one here; the base type doesn't change
|
|
if (accessChain.preSwizzleBaseType == NoType)
|
|
accessChain.preSwizzleBaseType = preSwizzleBaseType;
|
|
|
|
// if needed, propagate the swizzle for the current access chain
|
|
if (accessChain.swizzle.size()) {
|
|
std::vector<unsigned> oldSwizzle = accessChain.swizzle;
|
|
accessChain.swizzle.resize(0);
|
|
for (unsigned int i = 0; i < swizzle.size(); ++i) {
|
|
accessChain.swizzle.push_back(oldSwizzle[swizzle[i]]);
|
|
}
|
|
} else
|
|
accessChain.swizzle = swizzle;
|
|
|
|
// determine if we need to track this swizzle anymore
|
|
simplifyAccessChainSwizzle();
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::accessChainStore(Id rvalue)
|
|
{
|
|
assert(accessChain.isRValue == false);
|
|
|
|
Id base = collapseAccessChain();
|
|
|
|
if (accessChain.swizzle.size() && accessChain.component != NoResult)
|
|
MissingFunctionality("simultaneous l-value swizzle and dynamic component selection");
|
|
|
|
// If swizzle exists, it is out-of-order or not full, we must load the target vector,
|
|
// extract and insert elements to perform writeMask and/or swizzle.
|
|
Id source = NoResult;
|
|
if (accessChain.swizzle.size()) {
|
|
Id tempBaseId = createLoad(base);
|
|
source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, rvalue, accessChain.swizzle);
|
|
}
|
|
|
|
// dynamic component selection
|
|
if (accessChain.component != NoResult) {
|
|
Id tempBaseId = (source == NoResult) ? createLoad(base) : source;
|
|
source = createVectorInsertDynamic(tempBaseId, getTypeId(tempBaseId), rvalue, accessChain.component);
|
|
}
|
|
|
|
if (source == NoResult)
|
|
source = rvalue;
|
|
|
|
createStore(source, base);
|
|
}
|
|
|
|
// Comments in header
|
|
Id Builder::accessChainLoad(Id resultType)
|
|
{
|
|
Id id;
|
|
|
|
if (accessChain.isRValue) {
|
|
if (accessChain.indexChain.size() > 0) {
|
|
mergeAccessChainSwizzle(); // TODO: optimization: look at applying this optimization more widely
|
|
Id swizzleBase = accessChain.preSwizzleBaseType != NoType ? accessChain.preSwizzleBaseType : resultType;
|
|
|
|
// if all the accesses are constants, we can use OpCompositeExtract
|
|
std::vector<unsigned> indexes;
|
|
bool constant = true;
|
|
for (int i = 0; i < (int)accessChain.indexChain.size(); ++i) {
|
|
if (isConstantScalar(accessChain.indexChain[i]))
|
|
indexes.push_back(getConstantScalar(accessChain.indexChain[i]));
|
|
else {
|
|
constant = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (constant)
|
|
id = createCompositeExtract(accessChain.base, swizzleBase, indexes);
|
|
else {
|
|
// make a new function variable for this r-value
|
|
Id lValue = createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable");
|
|
|
|
// store into it
|
|
createStore(accessChain.base, lValue);
|
|
|
|
// move base to the new variable
|
|
accessChain.base = lValue;
|
|
accessChain.isRValue = false;
|
|
|
|
// load through the access chain
|
|
id = createLoad(collapseAccessChain());
|
|
}
|
|
} else
|
|
id = accessChain.base;
|
|
} else {
|
|
// load through the access chain
|
|
id = createLoad(collapseAccessChain());
|
|
}
|
|
|
|
// Done, unless there are swizzles to do
|
|
if (accessChain.swizzle.size() == 0 && accessChain.component == NoResult)
|
|
return id;
|
|
|
|
// Do remaining swizzling
|
|
// First, static swizzling
|
|
if (accessChain.swizzle.size()) {
|
|
// static swizzle
|
|
Id swizzledType = getScalarTypeId(getTypeId(id));
|
|
if (accessChain.swizzle.size() > 1)
|
|
swizzledType = makeVectorType(swizzledType, (int)accessChain.swizzle.size());
|
|
id = createRvalueSwizzle(swizzledType, id, accessChain.swizzle);
|
|
}
|
|
|
|
// dynamic single-component selection
|
|
if (accessChain.component != NoResult)
|
|
id = createVectorExtractDynamic(id, resultType, accessChain.component);
|
|
|
|
return id;
|
|
}
|
|
|
|
Id Builder::accessChainGetLValue()
|
|
{
|
|
assert(accessChain.isRValue == false);
|
|
|
|
Id lvalue = collapseAccessChain();
|
|
|
|
// If swizzle exists, it is out-of-order or not full, we must load the target vector,
|
|
// extract and insert elements to perform writeMask and/or swizzle. This does not
|
|
// go with getting a direct l-value pointer.
|
|
assert(accessChain.swizzle.size() == 0);
|
|
assert(accessChain.component == NoResult);
|
|
|
|
return lvalue;
|
|
}
|
|
|
|
void Builder::dump(std::vector<unsigned int>& out) const
|
|
{
|
|
// Header, before first instructions:
|
|
out.push_back(MagicNumber);
|
|
out.push_back(Version);
|
|
out.push_back(builderNumber);
|
|
out.push_back(uniqueId + 1);
|
|
out.push_back(0);
|
|
|
|
// First instructions, some created on the spot here:
|
|
if (source != SourceLanguageUnknown) {
|
|
Instruction sourceInst(0, 0, OpSource);
|
|
sourceInst.addImmediateOperand(source);
|
|
sourceInst.addImmediateOperand(sourceVersion);
|
|
sourceInst.dump(out);
|
|
}
|
|
for (int e = 0; e < (int)extensions.size(); ++e) {
|
|
Instruction extInst(0, 0, OpSourceExtension);
|
|
extInst.addStringOperand(extensions[e]);
|
|
extInst.dump(out);
|
|
}
|
|
|
|
// TBD: OpExtension ...
|
|
|
|
// Capabilities
|
|
for (auto cap : capabilities) {
|
|
Instruction capInst(0, 0, OpCapability);
|
|
capInst.addImmediateOperand(cap);
|
|
capInst.dump(out);
|
|
}
|
|
|
|
dumpInstructions(out, imports);
|
|
Instruction memInst(0, 0, OpMemoryModel);
|
|
memInst.addImmediateOperand(addressModel);
|
|
memInst.addImmediateOperand(memoryModel);
|
|
memInst.dump(out);
|
|
|
|
// Instructions saved up while building:
|
|
dumpInstructions(out, entryPoints);
|
|
dumpInstructions(out, executionModes);
|
|
dumpInstructions(out, names);
|
|
dumpInstructions(out, lines);
|
|
dumpInstructions(out, decorations);
|
|
dumpInstructions(out, constantsTypesGlobals);
|
|
dumpInstructions(out, externals);
|
|
|
|
// The functions
|
|
module.dump(out);
|
|
}
|
|
|
|
//
|
|
// Protected methods.
|
|
//
|
|
|
|
Id Builder::collapseAccessChain()
|
|
{
|
|
// TODO: bring in an individual component swizzle here, so that a pointer
|
|
// all the way to the component level can be created.
|
|
assert(accessChain.isRValue == false);
|
|
|
|
if (accessChain.indexChain.size() > 0) {
|
|
if (accessChain.instr == 0) {
|
|
StorageClass storageClass = (StorageClass)module.getStorageClass(getTypeId(accessChain.base));
|
|
accessChain.instr = createAccessChain(storageClass, accessChain.base, accessChain.indexChain);
|
|
}
|
|
|
|
return accessChain.instr;
|
|
} else
|
|
return accessChain.base;
|
|
}
|
|
|
|
// clear out swizzle if it is redundant
|
|
void Builder::simplifyAccessChainSwizzle()
|
|
{
|
|
// If the swizzle has fewer components than the vector, it is subsetting, and must stay
|
|
// to preserve that fact.
|
|
if (getNumTypeComponents(accessChain.preSwizzleBaseType) > (int)accessChain.swizzle.size())
|
|
return;
|
|
|
|
// if components are out of order, it is a swizzle
|
|
for (unsigned int i = 0; i < accessChain.swizzle.size(); ++i) {
|
|
if (i != accessChain.swizzle[i])
|
|
return;
|
|
}
|
|
|
|
// otherwise, there is no need to track this swizzle
|
|
accessChain.swizzle.clear();
|
|
if (accessChain.component == NoResult)
|
|
accessChain.preSwizzleBaseType = NoType;
|
|
}
|
|
|
|
// clear out swizzle if it can become part of the indexes
|
|
void Builder::mergeAccessChainSwizzle()
|
|
{
|
|
// is there even a chance of doing something? Need a single-component swizzle
|
|
if ((accessChain.swizzle.size() > 1) ||
|
|
(accessChain.swizzle.size() == 0 && accessChain.component == NoResult))
|
|
return;
|
|
|
|
// TODO: optimization: remove this, but for now confine this to non-dynamic accesses
|
|
// (the above test is correct when this is removed.)
|
|
if (accessChain.component != NoResult)
|
|
return;
|
|
|
|
// move the swizzle over to the indexes
|
|
if (accessChain.swizzle.size() == 1)
|
|
accessChain.indexChain.push_back(makeUintConstant(accessChain.swizzle.front()));
|
|
else
|
|
accessChain.indexChain.push_back(accessChain.component);
|
|
|
|
// now there is no need to track this swizzle
|
|
accessChain.component = NoResult;
|
|
accessChain.preSwizzleBaseType = NoType;
|
|
accessChain.swizzle.clear();
|
|
}
|
|
|
|
// Utility method for creating a new block and setting the insert point to
|
|
// be in it. This is useful for flow-control operations that need a "dummy"
|
|
// block proceeding them (e.g. instructions after a discard, etc).
|
|
void Builder::createAndSetNoPredecessorBlock(const char* /*name*/)
|
|
{
|
|
Block* block = new Block(getUniqueId(), buildPoint->getParent());
|
|
block->setUnreachable();
|
|
buildPoint->getParent().addBlock(block);
|
|
setBuildPoint(block);
|
|
|
|
//if (name)
|
|
// addName(block->getId(), name);
|
|
}
|
|
|
|
// Comments in header
|
|
void Builder::createBranch(Block* block)
|
|
{
|
|
Instruction* branch = new Instruction(OpBranch);
|
|
branch->addIdOperand(block->getId());
|
|
buildPoint->addInstruction(branch);
|
|
block->addPredecessor(buildPoint);
|
|
}
|
|
|
|
void Builder::createMerge(Op mergeCode, Block* mergeBlock, unsigned int control)
|
|
{
|
|
Instruction* merge = new Instruction(mergeCode);
|
|
merge->addIdOperand(mergeBlock->getId());
|
|
merge->addImmediateOperand(control);
|
|
buildPoint->addInstruction(merge);
|
|
}
|
|
|
|
void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock)
|
|
{
|
|
Instruction* branch = new Instruction(OpBranchConditional);
|
|
branch->addIdOperand(condition);
|
|
branch->addIdOperand(thenBlock->getId());
|
|
branch->addIdOperand(elseBlock->getId());
|
|
buildPoint->addInstruction(branch);
|
|
thenBlock->addPredecessor(buildPoint);
|
|
elseBlock->addPredecessor(buildPoint);
|
|
}
|
|
|
|
void Builder::dumpInstructions(std::vector<unsigned int>& out, const std::vector<Instruction*>& instructions) const
|
|
{
|
|
for (int i = 0; i < (int)instructions.size(); ++i) {
|
|
instructions[i]->dump(out);
|
|
}
|
|
}
|
|
|
|
void TbdFunctionality(const char* tbd)
|
|
{
|
|
static std::unordered_set<const char*> issued;
|
|
|
|
if (issued.find(tbd) == issued.end()) {
|
|
printf("TBD functionality: %s\n", tbd);
|
|
issued.insert(tbd);
|
|
}
|
|
}
|
|
|
|
void MissingFunctionality(const char* fun)
|
|
{
|
|
printf("Missing functionality: %s\n", fun);
|
|
exit(1);
|
|
}
|
|
|
|
Builder::Loop::Loop(Builder& builder, bool testFirstArg)
|
|
: function(&builder.getBuildPoint()->getParent()),
|
|
header(new Block(builder.getUniqueId(), *function)),
|
|
merge(new Block(builder.getUniqueId(), *function)),
|
|
body(new Block(builder.getUniqueId(), *function)),
|
|
testFirst(testFirstArg),
|
|
isFirstIteration(testFirst
|
|
? nullptr
|
|
: new Instruction(builder.getUniqueId(), builder.makeBoolType(), OpPhi))
|
|
{}
|
|
|
|
}; // end spv namespace
|