glslang/SPIRV/GLSL450Lib.h

211 lines
6.9 KiB
C++

/*
** Copyright (c) 2014-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
//
// Author: John Kessenich, LunarG
//
namespace GLSL_STD_450 {
enum Entrypoints {
Round = 0,
RoundEven = 1,
Trunc = 2,
Abs = 3,
Sign = 4,
Floor = 5,
Ceil = 6,
Fract = 7,
Radians = 8,
Degrees = 9,
Sin = 10,
Cos = 11,
Tan = 12,
Asin = 13,
Acos = 14,
Atan = 15,
Sinh = 16,
Cosh = 17,
Tanh = 18,
Asinh = 19,
Acosh = 20,
Atanh = 21,
Atan2 = 22,
Pow = 23,
Exp = 24,
Log = 25,
Exp2 = 26,
Log2 = 27,
Sqrt = 28,
InverseSqrt = 29,
Determinant = 30,
MatrixInverse = 31,
Modf = 32, // second argument needs the OpVariable = , not an OpLoad
Min = 33,
Max = 34,
Clamp = 35,
Mix = 36,
Step = 37,
SmoothStep = 38,
FloatBitsToInt = 39,
FloatBitsToUint = 40,
IntBitsToFloat = 41,
UintBitsToFloat = 42,
Fma = 43,
Frexp = 44,
Ldexp = 45,
PackSnorm4x8 = 46,
PackUnorm4x8 = 47,
PackSnorm2x16 = 48,
PackUnorm2x16 = 49,
PackHalf2x16 = 50,
PackDouble2x32 = 51,
UnpackSnorm2x16 = 52,
UnpackUnorm2x16 = 53,
UnpackHalf2x16 = 54,
UnpackSnorm4x8 = 55,
UnpackUnorm4x8 = 56,
UnpackDouble2x32 = 57,
Length = 58,
Distance = 59,
Cross = 60,
Normalize = 61,
Ftransform = 62,
FaceForward = 63,
Reflect = 64,
Refract = 65,
UaddCarry = 66,
UsubBorrow = 67,
UmulExtended = 68,
ImulExtended = 69,
BitfieldExtract = 70,
BitfieldInsert = 71,
BitfieldReverse = 72,
BitCount = 73,
FindLSB = 74,
FindMSB = 75,
InterpolateAtCentroid = 76,
InterpolateAtSample = 77,
InterpolateAtOffset = 78,
Count
};
inline void GetDebugNames(const char** names)
{
for (int i = 0; i < Count; ++i)
names[i] = "Unknown";
names[Round] = "round";
names[RoundEven] = "roundEven";
names[Trunc] = "trunc";
names[Abs] = "abs";
names[Sign] = "sign";
names[Floor] = "floor";
names[Ceil] = "ceil";
names[Fract] = "fract";
names[Radians] = "radians";
names[Degrees] = "degrees";
names[Sin] = "sin";
names[Cos] = "cos";
names[Tan] = "tan";
names[Asin] = "asin";
names[Acos] = "acos";
names[Atan] = "atan";
names[Sinh] = "sinh";
names[Cosh] = "cosh";
names[Tanh] = "tanh";
names[Asinh] = "asinh";
names[Acosh] = "acosh";
names[Atanh] = "atanh";
names[Atan2] = "atan2";
names[Pow] = "pow";
names[Exp] = "exp";
names[Log] = "log";
names[Exp2] = "exp2";
names[Log2] = "log2";
names[Sqrt] = "sqrt";
names[InverseSqrt] = "inverseSqrt";
names[Determinant] = "determinant";
names[MatrixInverse] = "matrixInverse";
names[Modf] = "modf";
names[Min] = "min";
names[Max] = "max";
names[Clamp] = "clamp";
names[Mix] = "mix";
names[Step] = "step";
names[SmoothStep] = "smoothStep";
names[FloatBitsToInt] = "floatBitsToInt";
names[FloatBitsToUint] = "floatBitsToUint";
names[IntBitsToFloat] = "intBitsToFloat";
names[UintBitsToFloat] = "uintBitsToFloat";
names[Fma] = "fma";
names[Frexp] = "frexp";
names[Ldexp] = "ldexp";
names[PackSnorm4x8] = "packSnorm4x8";
names[PackUnorm4x8] = "packUnorm4x8";
names[PackSnorm2x16] = "packSnorm2x16";
names[PackUnorm2x16] = "packUnorm2x16";
names[PackHalf2x16] = "packHalf2x16";
names[PackDouble2x32] = "packDouble2x32";
names[UnpackSnorm2x16] = "unpackSnorm2x16";
names[UnpackUnorm2x16] = "unpackUnorm2x16";
names[UnpackHalf2x16] = "unpackHalf2x16";
names[UnpackSnorm4x8] = "unpackSnorm4x8";
names[UnpackUnorm4x8] = "unpackUnorm4x8";
names[UnpackDouble2x32] = "unpackDouble2x32";
names[Length] = "length";
names[Distance] = "distance";
names[Cross] = "cross";
names[Normalize] = "normalize";
names[Ftransform] = "ftransform";
names[FaceForward] = "faceForward";
names[Reflect] = "reflect";
names[Refract] = "refract";
names[UaddCarry] = "uaddCarry";
names[UsubBorrow] = "usubBorrow";
names[UmulExtended] = "umulExtended";
names[ImulExtended] = "imulExtended";
names[BitfieldExtract] = "bitfieldExtract";
names[BitfieldInsert] = "bitfieldInsert";
names[BitfieldReverse] = "bitfieldReverse";
names[BitCount] = "bitCount";
names[FindLSB] = "findLSB";
names[FindMSB] = "findMSB";
names[InterpolateAtCentroid] = "interpolateAtCentroid";
names[InterpolateAtSample] = "interpolateAtSample";
names[InterpolateAtOffset] = "interpolateAtOffset";
}
}; // end namespace GLSL_STD_450