glslang/Test/spv.OVR_multiview.vert
David Srbecký 0fbe02c6a0 Implement extensions GL_OVR_multiview and GL_OVR_multiview2
They are almost identical to the already supported GL_EXT_multiview
2017-06-30 19:11:56 +01:00

8 lines
116 B
GLSL

#version 330
#extension GL_OVR_multiview : enable
void main() {
gl_Position = vec4(gl_ViewID_OVR, 0, 0, 0);
}