glslang/Test/hlsl.semantic.vert

16 lines
303 B
GLSL

struct S {
float clip : SV_ClipDistance;
float clip0 : SV_ClipDistance0;
float clip7 : SV_ClipDistance7;
float cull : SV_CullDistance;
float cull2 : SV_CullDistance2;
float cull5 : SV_CullDistance5;
int ii : SV_InstanceID;
};
S main(S ins)
{
S s;
return s;
}