mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 19:40:06 +00:00
520 lines
25 KiB
Plaintext
520 lines
25 KiB
Plaintext
hlsl.samplebias.array.dx10.frag
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:24 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:24 Function Parameters:
|
|
0:? Sequence
|
|
0:27 Sequence
|
|
0:27 move second child to first child (temp 4-component vector of float)
|
|
0:27 'txval10' (temp 4-component vector of float)
|
|
0:27 texture (global 4-component vector of float)
|
|
0:27 Construct combined texture-sampler (temp sampler1DArray)
|
|
0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
|
0:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:27 Constant:
|
|
0:27 0.500000
|
|
0:28 Sequence
|
|
0:28 move second child to first child (temp 4-component vector of int)
|
|
0:28 'txval11' (temp 4-component vector of int)
|
|
0:28 texture (global 4-component vector of int)
|
|
0:28 Construct combined texture-sampler (temp isampler1DArray)
|
|
0:28 'g_tTex1di4' (uniform itexture1DArray)
|
|
0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:28 Constant:
|
|
0:28 0.500000
|
|
0:29 Sequence
|
|
0:29 move second child to first child (temp 4-component vector of uint)
|
|
0:29 'txval12' (temp 4-component vector of uint)
|
|
0:29 texture (global 4-component vector of uint)
|
|
0:29 Construct combined texture-sampler (temp usampler1DArray)
|
|
0:29 'g_tTex1du4' (uniform utexture1DArray)
|
|
0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:29 Constant:
|
|
0:29 0.500000
|
|
0:31 Sequence
|
|
0:31 move second child to first child (temp 4-component vector of float)
|
|
0:31 'txval20' (temp 4-component vector of float)
|
|
0:31 texture (global 4-component vector of float)
|
|
0:31 Construct combined texture-sampler (temp sampler2DArray)
|
|
0:31 'g_tTex2df4' (uniform texture2DArray)
|
|
0:31 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:31 Constant:
|
|
0:31 0.500000
|
|
0:32 Sequence
|
|
0:32 move second child to first child (temp 4-component vector of int)
|
|
0:32 'txval21' (temp 4-component vector of int)
|
|
0:32 texture (global 4-component vector of int)
|
|
0:32 Construct combined texture-sampler (temp isampler2DArray)
|
|
0:32 'g_tTex2di4' (uniform itexture2DArray)
|
|
0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:32 Constant:
|
|
0:32 0.500000
|
|
0:33 Sequence
|
|
0:33 move second child to first child (temp 4-component vector of uint)
|
|
0:33 'txval22' (temp 4-component vector of uint)
|
|
0:33 texture (global 4-component vector of uint)
|
|
0:33 Construct combined texture-sampler (temp usampler2DArray)
|
|
0:33 'g_tTex2du4' (uniform utexture2DArray)
|
|
0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:? 0.700000
|
|
0:33 Constant:
|
|
0:33 0.500000
|
|
0:35 Sequence
|
|
0:35 move second child to first child (temp 4-component vector of float)
|
|
0:35 'txval40' (temp 4-component vector of float)
|
|
0:35 texture (global 4-component vector of float)
|
|
0:35 Construct combined texture-sampler (temp samplerCubeArray)
|
|
0:35 'g_tTexcdf4' (uniform textureCubeArray)
|
|
0:35 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:35 Constant:
|
|
0:35 0.500000
|
|
0:36 Sequence
|
|
0:36 move second child to first child (temp 4-component vector of int)
|
|
0:36 'txval41' (temp 4-component vector of int)
|
|
0:36 texture (global 4-component vector of int)
|
|
0:36 Construct combined texture-sampler (temp isamplerCubeArray)
|
|
0:36 'g_tTexcdi4' (uniform itextureCubeArray)
|
|
0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:? 0.700000
|
|
0:36 Constant:
|
|
0:36 0.500000
|
|
0:37 Sequence
|
|
0:37 move second child to first child (temp 4-component vector of uint)
|
|
0:37 'txval42' (temp 4-component vector of uint)
|
|
0:37 texture (global 4-component vector of uint)
|
|
0:37 Construct combined texture-sampler (temp usamplerCubeArray)
|
|
0:37 'g_tTexcdu4' (uniform utextureCubeArray)
|
|
0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.700000
|
|
0:? 0.800000
|
|
0:? 0.900000
|
|
0:? 1.000000
|
|
0:37 Constant:
|
|
0:37 0.500000
|
|
0:39 move second child to first child (temp 4-component vector of float)
|
|
0:39 Color: direct index for structure (temp 4-component vector of float)
|
|
0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:39 Constant:
|
|
0:39 0 (const int)
|
|
0:39 Constant:
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:40 move second child to first child (temp float)
|
|
0:40 Depth: direct index for structure (temp float FragDepth)
|
|
0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:40 Constant:
|
|
0:40 1 (const int)
|
|
0:40 Constant:
|
|
0:40 1.000000
|
|
0:42 Sequence
|
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:42 Branch: Return
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
|
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
|
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
|
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
|
0:? 'g_tTex2df4' (uniform texture2DArray)
|
|
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
|
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
|
0:? 'g_tTexcdf4' (uniform textureCubeArray)
|
|
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
|
|
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:24 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:24 Function Parameters:
|
|
0:? Sequence
|
|
0:27 Sequence
|
|
0:27 move second child to first child (temp 4-component vector of float)
|
|
0:27 'txval10' (temp 4-component vector of float)
|
|
0:27 texture (global 4-component vector of float)
|
|
0:27 Construct combined texture-sampler (temp sampler1DArray)
|
|
0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
|
0:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:27 Constant:
|
|
0:27 0.500000
|
|
0:28 Sequence
|
|
0:28 move second child to first child (temp 4-component vector of int)
|
|
0:28 'txval11' (temp 4-component vector of int)
|
|
0:28 texture (global 4-component vector of int)
|
|
0:28 Construct combined texture-sampler (temp isampler1DArray)
|
|
0:28 'g_tTex1di4' (uniform itexture1DArray)
|
|
0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:28 Constant:
|
|
0:28 0.500000
|
|
0:29 Sequence
|
|
0:29 move second child to first child (temp 4-component vector of uint)
|
|
0:29 'txval12' (temp 4-component vector of uint)
|
|
0:29 texture (global 4-component vector of uint)
|
|
0:29 Construct combined texture-sampler (temp usampler1DArray)
|
|
0:29 'g_tTex1du4' (uniform utexture1DArray)
|
|
0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:29 Constant:
|
|
0:29 0.500000
|
|
0:31 Sequence
|
|
0:31 move second child to first child (temp 4-component vector of float)
|
|
0:31 'txval20' (temp 4-component vector of float)
|
|
0:31 texture (global 4-component vector of float)
|
|
0:31 Construct combined texture-sampler (temp sampler2DArray)
|
|
0:31 'g_tTex2df4' (uniform texture2DArray)
|
|
0:31 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:31 Constant:
|
|
0:31 0.500000
|
|
0:32 Sequence
|
|
0:32 move second child to first child (temp 4-component vector of int)
|
|
0:32 'txval21' (temp 4-component vector of int)
|
|
0:32 texture (global 4-component vector of int)
|
|
0:32 Construct combined texture-sampler (temp isampler2DArray)
|
|
0:32 'g_tTex2di4' (uniform itexture2DArray)
|
|
0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:32 Constant:
|
|
0:32 0.500000
|
|
0:33 Sequence
|
|
0:33 move second child to first child (temp 4-component vector of uint)
|
|
0:33 'txval22' (temp 4-component vector of uint)
|
|
0:33 texture (global 4-component vector of uint)
|
|
0:33 Construct combined texture-sampler (temp usampler2DArray)
|
|
0:33 'g_tTex2du4' (uniform utexture2DArray)
|
|
0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:? 0.700000
|
|
0:33 Constant:
|
|
0:33 0.500000
|
|
0:35 Sequence
|
|
0:35 move second child to first child (temp 4-component vector of float)
|
|
0:35 'txval40' (temp 4-component vector of float)
|
|
0:35 texture (global 4-component vector of float)
|
|
0:35 Construct combined texture-sampler (temp samplerCubeArray)
|
|
0:35 'g_tTexcdf4' (uniform textureCubeArray)
|
|
0:35 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.100000
|
|
0:? 0.200000
|
|
0:? 0.300000
|
|
0:? 0.400000
|
|
0:35 Constant:
|
|
0:35 0.500000
|
|
0:36 Sequence
|
|
0:36 move second child to first child (temp 4-component vector of int)
|
|
0:36 'txval41' (temp 4-component vector of int)
|
|
0:36 texture (global 4-component vector of int)
|
|
0:36 Construct combined texture-sampler (temp isamplerCubeArray)
|
|
0:36 'g_tTexcdi4' (uniform itextureCubeArray)
|
|
0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.400000
|
|
0:? 0.500000
|
|
0:? 0.600000
|
|
0:? 0.700000
|
|
0:36 Constant:
|
|
0:36 0.500000
|
|
0:37 Sequence
|
|
0:37 move second child to first child (temp 4-component vector of uint)
|
|
0:37 'txval42' (temp 4-component vector of uint)
|
|
0:37 texture (global 4-component vector of uint)
|
|
0:37 Construct combined texture-sampler (temp usamplerCubeArray)
|
|
0:37 'g_tTexcdu4' (uniform utextureCubeArray)
|
|
0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? Constant:
|
|
0:? 0.700000
|
|
0:? 0.800000
|
|
0:? 0.900000
|
|
0:? 1.000000
|
|
0:37 Constant:
|
|
0:37 0.500000
|
|
0:39 move second child to first child (temp 4-component vector of float)
|
|
0:39 Color: direct index for structure (temp 4-component vector of float)
|
|
0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:39 Constant:
|
|
0:39 0 (const int)
|
|
0:39 Constant:
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:39 1.000000
|
|
0:40 move second child to first child (temp float)
|
|
0:40 Depth: direct index for structure (temp float FragDepth)
|
|
0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:40 Constant:
|
|
0:40 1 (const int)
|
|
0:40 Constant:
|
|
0:40 1.000000
|
|
0:42 Sequence
|
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
|
0:42 Branch: Return
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
|
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
|
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
|
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
|
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
|
0:? 'g_tTex2df4' (uniform texture2DArray)
|
|
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
|
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
|
0:? 'g_tTexcdf4' (uniform textureCubeArray)
|
|
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
|
|
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 134
|
|
|
|
Capability Shader
|
|
Capability Sampled1D
|
|
Capability SampledCubeArray
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 130
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Name 4 "main"
|
|
Name 9 "txval10"
|
|
Name 12 "g_tTex1df4"
|
|
Name 16 "g_sSamp"
|
|
Name 29 "txval11"
|
|
Name 32 "g_tTex1di4"
|
|
Name 43 "txval12"
|
|
Name 46 "g_tTex1du4"
|
|
Name 54 "txval20"
|
|
Name 57 "g_tTex2df4"
|
|
Name 65 "txval21"
|
|
Name 68 "g_tTex2di4"
|
|
Name 75 "txval22"
|
|
Name 78 "g_tTex2du4"
|
|
Name 87 "txval40"
|
|
Name 90 "g_tTexcdf4"
|
|
Name 97 "txval41"
|
|
Name 100 "g_tTexcdi4"
|
|
Name 107 "txval42"
|
|
Name 110 "g_tTexcdu4"
|
|
Name 120 "PS_OUTPUT"
|
|
MemberName 120(PS_OUTPUT) 0 "Color"
|
|
MemberName 120(PS_OUTPUT) 1 "Depth"
|
|
Name 122 "psout"
|
|
Name 130 "@entryPointOutput"
|
|
Name 133 "g_tTex1df4a"
|
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
|
Decorate 12(g_tTex1df4) Binding 0
|
|
Decorate 16(g_sSamp) DescriptorSet 0
|
|
Decorate 16(g_sSamp) Binding 0
|
|
Decorate 32(g_tTex1di4) DescriptorSet 0
|
|
Decorate 46(g_tTex1du4) DescriptorSet 0
|
|
Decorate 57(g_tTex2df4) DescriptorSet 0
|
|
Decorate 68(g_tTex2di4) DescriptorSet 0
|
|
Decorate 78(g_tTex2du4) DescriptorSet 0
|
|
Decorate 90(g_tTexcdf4) DescriptorSet 0
|
|
Decorate 100(g_tTexcdi4) DescriptorSet 0
|
|
Decorate 110(g_tTexcdu4) DescriptorSet 0
|
|
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
|
|
Decorate 130(@entryPointOutput) Location 0
|
|
Decorate 133(g_tTex1df4a) DescriptorSet 0
|
|
Decorate 133(g_tTex1df4a) Binding 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypePointer Function 7(fvec4)
|
|
10: TypeImage 6(float) 1D array sampled format:Unknown
|
|
11: TypePointer UniformConstant 10
|
|
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
|
14: TypeSampler
|
|
15: TypePointer UniformConstant 14
|
|
16(g_sSamp): 15(ptr) Variable UniformConstant
|
|
18: TypeSampledImage 10
|
|
20: TypeVector 6(float) 2
|
|
21: 6(float) Constant 1036831949
|
|
22: 6(float) Constant 1045220557
|
|
23: 20(fvec2) ConstantComposite 21 22
|
|
24: 6(float) Constant 1056964608
|
|
26: TypeInt 32 1
|
|
27: TypeVector 26(int) 4
|
|
28: TypePointer Function 27(ivec4)
|
|
30: TypeImage 26(int) 1D array sampled format:Unknown
|
|
31: TypePointer UniformConstant 30
|
|
32(g_tTex1di4): 31(ptr) Variable UniformConstant
|
|
35: TypeSampledImage 30
|
|
37: 6(float) Constant 1050253722
|
|
38: 20(fvec2) ConstantComposite 22 37
|
|
40: TypeInt 32 0
|
|
41: TypeVector 40(int) 4
|
|
42: TypePointer Function 41(ivec4)
|
|
44: TypeImage 40(int) 1D array sampled format:Unknown
|
|
45: TypePointer UniformConstant 44
|
|
46(g_tTex1du4): 45(ptr) Variable UniformConstant
|
|
49: TypeSampledImage 44
|
|
51: 6(float) Constant 1053609165
|
|
52: 20(fvec2) ConstantComposite 37 51
|
|
55: TypeImage 6(float) 2D array sampled format:Unknown
|
|
56: TypePointer UniformConstant 55
|
|
57(g_tTex2df4): 56(ptr) Variable UniformConstant
|
|
60: TypeSampledImage 55
|
|
62: TypeVector 6(float) 3
|
|
63: 62(fvec3) ConstantComposite 21 22 37
|
|
66: TypeImage 26(int) 2D array sampled format:Unknown
|
|
67: TypePointer UniformConstant 66
|
|
68(g_tTex2di4): 67(ptr) Variable UniformConstant
|
|
71: TypeSampledImage 66
|
|
73: 62(fvec3) ConstantComposite 37 51 24
|
|
76: TypeImage 40(int) 2D array sampled format:Unknown
|
|
77: TypePointer UniformConstant 76
|
|
78(g_tTex2du4): 77(ptr) Variable UniformConstant
|
|
81: TypeSampledImage 76
|
|
83: 6(float) Constant 1058642330
|
|
84: 6(float) Constant 1060320051
|
|
85: 62(fvec3) ConstantComposite 24 83 84
|
|
88: TypeImage 6(float) Cube array sampled format:Unknown
|
|
89: TypePointer UniformConstant 88
|
|
90(g_tTexcdf4): 89(ptr) Variable UniformConstant
|
|
93: TypeSampledImage 88
|
|
95: 7(fvec4) ConstantComposite 21 22 37 51
|
|
98: TypeImage 26(int) Cube array sampled format:Unknown
|
|
99: TypePointer UniformConstant 98
|
|
100(g_tTexcdi4): 99(ptr) Variable UniformConstant
|
|
103: TypeSampledImage 98
|
|
105: 7(fvec4) ConstantComposite 51 24 83 84
|
|
108: TypeImage 40(int) Cube array sampled format:Unknown
|
|
109: TypePointer UniformConstant 108
|
|
110(g_tTexcdu4): 109(ptr) Variable UniformConstant
|
|
113: TypeSampledImage 108
|
|
115: 6(float) Constant 1061997773
|
|
116: 6(float) Constant 1063675494
|
|
117: 6(float) Constant 1065353216
|
|
118: 7(fvec4) ConstantComposite 84 115 116 117
|
|
120(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
|
121: TypePointer Function 120(PS_OUTPUT)
|
|
123: 26(int) Constant 0
|
|
124: 7(fvec4) ConstantComposite 117 117 117 117
|
|
126: 26(int) Constant 1
|
|
127: TypePointer Function 6(float)
|
|
129: TypePointer Output 120(PS_OUTPUT)
|
|
130(@entryPointOutput): 129(ptr) Variable Output
|
|
133(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
9(txval10): 8(ptr) Variable Function
|
|
29(txval11): 28(ptr) Variable Function
|
|
43(txval12): 42(ptr) Variable Function
|
|
54(txval20): 8(ptr) Variable Function
|
|
65(txval21): 28(ptr) Variable Function
|
|
75(txval22): 42(ptr) Variable Function
|
|
87(txval40): 8(ptr) Variable Function
|
|
97(txval41): 28(ptr) Variable Function
|
|
107(txval42): 42(ptr) Variable Function
|
|
122(psout): 121(ptr) Variable Function
|
|
13: 10 Load 12(g_tTex1df4)
|
|
17: 14 Load 16(g_sSamp)
|
|
19: 18 SampledImage 13 17
|
|
25: 7(fvec4) ImageSampleImplicitLod 19 23 Bias 24
|
|
Store 9(txval10) 25
|
|
33: 30 Load 32(g_tTex1di4)
|
|
34: 14 Load 16(g_sSamp)
|
|
36: 35 SampledImage 33 34
|
|
39: 27(ivec4) ImageSampleImplicitLod 36 38 Bias 24
|
|
Store 29(txval11) 39
|
|
47: 44 Load 46(g_tTex1du4)
|
|
48: 14 Load 16(g_sSamp)
|
|
50: 49 SampledImage 47 48
|
|
53: 41(ivec4) ImageSampleImplicitLod 50 52 Bias 24
|
|
Store 43(txval12) 53
|
|
58: 55 Load 57(g_tTex2df4)
|
|
59: 14 Load 16(g_sSamp)
|
|
61: 60 SampledImage 58 59
|
|
64: 7(fvec4) ImageSampleImplicitLod 61 63 Bias 24
|
|
Store 54(txval20) 64
|
|
69: 66 Load 68(g_tTex2di4)
|
|
70: 14 Load 16(g_sSamp)
|
|
72: 71 SampledImage 69 70
|
|
74: 27(ivec4) ImageSampleImplicitLod 72 73 Bias 24
|
|
Store 65(txval21) 74
|
|
79: 76 Load 78(g_tTex2du4)
|
|
80: 14 Load 16(g_sSamp)
|
|
82: 81 SampledImage 79 80
|
|
86: 41(ivec4) ImageSampleImplicitLod 82 85 Bias 24
|
|
Store 75(txval22) 86
|
|
91: 88 Load 90(g_tTexcdf4)
|
|
92: 14 Load 16(g_sSamp)
|
|
94: 93 SampledImage 91 92
|
|
96: 7(fvec4) ImageSampleImplicitLod 94 95 Bias 24
|
|
Store 87(txval40) 96
|
|
101: 98 Load 100(g_tTexcdi4)
|
|
102: 14 Load 16(g_sSamp)
|
|
104: 103 SampledImage 101 102
|
|
106: 27(ivec4) ImageSampleImplicitLod 104 105 Bias 24
|
|
Store 97(txval41) 106
|
|
111: 108 Load 110(g_tTexcdu4)
|
|
112: 14 Load 16(g_sSamp)
|
|
114: 113 SampledImage 111 112
|
|
119: 41(ivec4) ImageSampleImplicitLod 114 118 Bias 24
|
|
Store 107(txval42) 119
|
|
125: 8(ptr) AccessChain 122(psout) 123
|
|
Store 125 124
|
|
128: 127(ptr) AccessChain 122(psout) 126
|
|
Store 128 117
|
|
131:120(PS_OUTPUT) Load 122(psout)
|
|
Store 130(@entryPointOutput) 131
|
|
Return
|
|
FunctionEnd
|