glslang/Test/spv.xfb3.vert
John Kessenich eb2c0c72bf GLSL: XFB: more support for built-in block redeclarations with XFB.
- correct inheritence (or not) of the right XFB buffer
- compute implicit stride (fixes #1212)
- semantic check block-member redeclarations
- inherit stride from a member
2018-01-09 18:00:33 -07:00

18 lines
360 B
GLSL

#version 450
layout (location = 0) in vec4 position;
layout (binding = 5) uniform ComponentsBlock
{
vec4 c1;
vec2 c2;
} components;
layout (xfb_buffer = 3, xfb_offset = 16) out gl_PerVertex
{
layout(xfb_stride = 80) vec4 gl_Position;
};
void main()
{
gl_Position = position + components.c1 + vec4(components.c2, 0.0, 0.0);
}