.. |
bitutils.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
CMakeLists.txt
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
disassemble.cpp
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WIP: SPV Remapper: add remapper test framework
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2016-08-25 10:46:51 -06:00 |
disassemble.h
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Comments only.
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2016-05-06 13:06:11 -06:00 |
doc.cpp
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SPV: Implement extension SPV_KHR_shader_draw_parameters.
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2016-10-11 14:40:35 +08:00 |
doc.h
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Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs.
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2016-08-05 17:34:34 -06:00 |
GLSL.ext.AMD.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
GLSL.ext.KHR.h
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SPV: Implement extension SPV_KHR_shader_draw_parameters.
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2016-10-11 14:40:35 +08:00 |
GLSL.std.450.h
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SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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2016-02-15 21:46:55 -07:00 |
GlslangToSpv.cpp
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Linker: Walk the call graph to report an error on missing bodies.
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2016-12-08 23:22:21 -07:00 |
GlslangToSpv.h
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fixed MSVC 2015 compile warnings
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2016-10-21 17:21:12 +09:00 |
hex_float.h
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Change negatable_left_shift and negatable_right_shift to inline funcs
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2016-10-13 19:39:24 +02:00 |
InReadableOrder.cpp
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Comments only.
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2016-05-06 13:06:11 -06:00 |
Logger.cpp
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[VS2010] Remove use of ranged-for loops
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2016-05-17 01:20:30 +02:00 |
Logger.h
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[VS2010] Remove use of "= default" and "= delete"
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2016-05-17 01:20:25 +02:00 |
spirv.hpp
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SPV: Implement extension SPV_KHR_shader_draw_parameters.
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2016-10-11 14:40:35 +08:00 |
SpvBuilder.cpp
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HLSL: More robust handling of bad shader input, catching a few more things.
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2016-12-14 17:02:32 -07:00 |
SpvBuilder.h
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Non-functional: Rename some entry-point variables to entryPoint, not main.
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2016-11-26 13:31:47 -07:00 |
spvIR.h
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Build: Switch to Rev. 6 of headers, removing "BadValue" enum stuff.
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2016-07-15 11:55:34 -06:00 |
SPVRemapper.cpp
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WIP: SPIRV remapper: allow 64 bit literals in OperandVariableLiteralId class iteration
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2016-08-17 08:33:49 -06:00 |
SPVRemapper.h
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Add #include <cstdint> for std::uint32_t usage
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2016-10-13 19:24:42 +02:00 |