mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-12 21:20:06 +00:00
a0af473a8b
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
437 lines
13 KiB
XML
437 lines
13 KiB
XML
<?xml version="1.0" encoding = "Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="7.00"
|
|
Name="Targets - glslang (generic)"
|
|
ProjectGUID="{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}">
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"/>
|
|
</Platforms>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="UserM_Debug|Win32"
|
|
OutputDirectory="UserM_Debug"
|
|
IntermediateDirectory="UserM_Debug"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL"
|
|
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,_USRDLL,TEST_EXPORTS,GENERIC_COMPILER"
|
|
MinimalRebuild="FALSE"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="3"
|
|
PrecompiledHeaderFile=""
|
|
AssemblerListingLocation="UserM_Debug/"
|
|
ObjectFile="UserM_Debug/"
|
|
ProgramDataBaseFileName="UserM_Debug/glslang"
|
|
BrowseInformation="0"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="3"
|
|
CallingConvention="1"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="UserM_Debug/generic/glslang.dll"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="TRUE"
|
|
IgnoreDefaultLibraryNames="libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib"
|
|
GenerateDebugInformation="TRUE"
|
|
ProgramDatabaseFile="UserM_Debug/glslang.pdb"
|
|
SubSystem="1"
|
|
ImportLibrary="UserM_Debug/generic/glslang.lib"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
TypeLibraryName="UserM_Debug/generic/glslang.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
Description="copy dll"
|
|
CommandLine="xcopy /y UserM_Debug\generic\glslang.* standalone"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="2057"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="UserM_Release|Win32"
|
|
OutputDirectory="UserM_Release"
|
|
IntermediateDirectory="UserM_Release"
|
|
ConfigurationType="2"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="2"
|
|
InlineFunctionExpansion="1"
|
|
OmitFramePointers="TRUE"
|
|
AdditionalIncludeDirectories="glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL"
|
|
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE,_USRDLL,TEST_EXPORTS,GENERIC_COMPILER"
|
|
StringPooling="TRUE"
|
|
MinimalRebuild="FALSE"
|
|
BasicRuntimeChecks="0"
|
|
RuntimeLibrary="2"
|
|
BufferSecurityCheck="TRUE"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
PrecompiledHeaderFile=""
|
|
AssemblerListingLocation="UserM_Release/"
|
|
ObjectFile="UserM_Release/"
|
|
ProgramDataBaseFileName="UserM_Release/glslang"
|
|
BrowseInformation="0"
|
|
WarningLevel="3"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="3"
|
|
CallingConvention="1"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:I386"
|
|
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
|
OutputFile="UserM_Release/generic/glslang.dll"
|
|
LinkIncremental="1"
|
|
SuppressStartupBanner="TRUE"
|
|
IgnoreDefaultLibraryNames="libcmtd.lib;libcd.lib;libcmt.lib;"
|
|
GenerateDebugInformation="TRUE"
|
|
ProgramDatabaseFile="UserM_Release/generic/glslang.pdb"
|
|
SubSystem="1"
|
|
OptimizeReferences="2"
|
|
EnableCOMDATFolding="2"
|
|
ImportLibrary="UserM_Release/generic/glslang.lib"/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
TypeLibraryName="UserM_Release/generic/glslang.tlb"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
Description="copy dll"
|
|
CommandLine="xcopy /y UserM_Release\generic\glslang.* standalone"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="2057"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<Files>
|
|
<Filter
|
|
Name="Machine Independent"
|
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;y;l">
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\InfoSink.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\Initialize.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\Initialize.h">
|
|
</File>
|
|
<File
|
|
RelativePath="OGLCompilersDLL\InitializeDll.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\IntermTraverse.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\Intermediate.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\MMap.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\ParseHelper.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\ParseHelper.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\PoolAlloc.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\QualifierAlive.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\QualifierAlive.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\RemoveTree.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\RemoveTree.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\ShaderLang.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\SymbolTable.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\glslang.l">
|
|
<FileConfiguration
|
|
Name="UserM_Debug|Win32">
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Executing flex on $(InputPath)"
|
|
CommandLine="$(InputDir)..\..\tools\flex.exe $(InputPath)
|
|
if EXIST $(InputDir)gen_glslang.cpp del $(InputDir)gen_glslang.cpp
|
|
move gen_glslang.cpp $(InputDir)gen_glslang.cpp
|
|
cd $(InputDir)
|
|
rename gen_glslang.cpp Gen_glslang.cpp
|
|
"
|
|
AdditionalDependencies="glslang_tab.h"
|
|
Outputs="$(InputDir)Gen_glslang.cpp"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="UserM_Release|Win32">
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Executing flex on $(InputPath)"
|
|
CommandLine="$(InputDir)..\..\tools\flex.exe $(InputPath)
|
|
if EXIST $(InputDir)gen_glslang.cpp del $(InputDir)gen_glslang.cpp
|
|
move gen_glslang.cpp $(InputDir)gen_glslang.cpp
|
|
"
|
|
AdditionalDependencies="glslang_tab.h"
|
|
Outputs="$(InputDir)Gen_glslang.cpp"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\glslang.y">
|
|
<FileConfiguration
|
|
Name="UserM_Debug|Win32">
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Executing Bison on $(InputPath)"
|
|
CommandLine="SET BISON_SIMPLE=$(InputDir)..\..\tools\bison.simple
|
|
SET BISON_HAIRY=$(InputDir)..\..\tools\bison.simple
|
|
cd $(InputDir)
|
|
$(InputDir)..\..\tools\bison.exe -d -t -v $(InputName).y
|
|
if EXIST $(InputDir)Gen_$(InputName)_tab.cpp del $(InputDir)Gen_$(InputName)_tab.cpp
|
|
rename $(InputDir)$(InputName)_tab.c Gen_$(InputName)_tab.cpp
|
|
"
|
|
Outputs="$(InputDir)Gen_$(InputName)_tab.cpp"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="UserM_Release|Win32">
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Executing Bison on $(InputPath)"
|
|
CommandLine="SET BISON_SIMPLE=$(InputDir)..\..\tools\bison.simple
|
|
SET BISON_HAIRY=$(InputDir)..\..\tools\bison.simple
|
|
cd $(InputDir)
|
|
$(InputDir)..\..\tools\bison.exe -d -t -v $(InputName).y
|
|
if EXIST $(InputDir)Gen_$(InputName)_tab.cpp del $(InputDir)Gen_$(InputName)_tab.cpp
|
|
rename $(InputDir)$(InputName)_tab.c Gen_$(InputName)_tab.cpp
|
|
"
|
|
Outputs="$(InputDir)Gen_$(InputName)_tab.cpp"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\intermOut.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\localintermediate.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\parseConst.cpp">
|
|
</File>
|
|
<Filter
|
|
Name="Generated Source"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\Gen_glslang.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\Gen_glslang_tab.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\glslang_tab.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="CPP"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\atom.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\atom.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\compile.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\cpp.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\cpp.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\cppstruct.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\memory.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\memory.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\parser.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\preprocess.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\scanner.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\scanner.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\slglobals.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\symbols.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\symbols.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\tokens.c">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\preprocessor\tokens.h">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files">
|
|
<File
|
|
RelativePath="glslang\Include\BaseTypes.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\Common.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\ConstantUnion.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\InfoSink.h">
|
|
</File>
|
|
<File
|
|
RelativePath="OGLCompilersDLL\InitializeDll.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\InitializeGlobals.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\InitializeParseContext.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\PoolAlloc.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\ResourceLimits.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\ShHandle.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\SymbolTable.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\Types.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\Include\intermediate.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\MachineIndependent\unistd.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Public"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\Public\ShaderLang.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Generic Code Gen"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\GenericCodeGen\CodeGen.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\GenericCodeGen\Link.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="OSDependent"
|
|
Filter="">
|
|
<Filter
|
|
Name="Windows"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\OSDependent\Windows\main.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\OSDependent\Windows\osinclude.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\OSDependent\Windows\ossource.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Linux"
|
|
Filter="">
|
|
<File
|
|
RelativePath="glslang\OSDependent\Linux\osinclude.h">
|
|
</File>
|
|
<File
|
|
RelativePath="glslang\OSDependent\Linux\ossource.cpp">
|
|
<FileConfiguration
|
|
Name="UserM_Debug|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="UserM_Release|Win32"
|
|
ExcludedFromBuild="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|