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https://github.com/KhronosGroup/glslang
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fb57e7cc5e
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
9 lines
99 B
GLSL
9 lines
99 B
GLSL
#version 300 es
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precision highp float;
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out vec4 color1;
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out vec4 color2;
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void main() {}
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