glslang/Test/runtimeArray.vert

109 lines
2.7 KiB
GLSL

#version 450 core
buffer bn {
int a[];
float b[];
} buf;
uniform un {
int a[];
float b[];
} ubuf;
buffer bna {
int a[];
float b[];
} bufa[4];
uniform una {
int a[];
float b[];
} ubufa[4];
buffer abn {
int aba[];
float abb[];
};
uniform aun {
int aua[];
float aub[];
};
layout(binding=1) uniform samplerBuffer uniformTexelBufferDyn[];
layout(binding=2, r32f) uniform imageBuffer storageTexelBufferDyn[];
layout(binding=3) uniform uname { float a; } uniformBuffer[];
layout(binding=4) buffer bname { float b; } storageBuffer[];
layout(binding=5) uniform sampler2D sampledImage[];
layout(binding=6, r32f) uniform image2D storageImage[];
layout(binding=8) uniform samplerBuffer uniformTexelBuffer[];
layout(binding=9, r32f) uniform imageBuffer storageTexelBuffer[];
int i;
void main()
{
ubuf.a[3];
ubuf.b[3];
buf.a[3];
buf.b[3];
ubufa[3].a[3];
ubufa[3].b[3];
bufa[3].a[3];
bufa[3].b[3];
aua[3];
aub[3];
aba[3];
abb[3];
ubuf.a[i]; // ERROR
ubuf.b[i]; // ERROR
buf.a[i]; // ERROR
buf.b[i];
ubuf.a.length(); // ERROR
ubuf.b.length(); // ERROR
buf.a.length(); // ERROR
buf.b.length();
ubufa[1].a[i]; // ERROR
ubufa[1].b[i]; // ERROR
bufa[1].a[i]; // ERROR
bufa[1].b[i];
ubufa[1].a.length(); // ERROR
ubufa[1].b.length(); // ERROR
bufa[1].a.length(); // ERROR
bufa[1].b.length();
aua[i]; // ERROR
aub[i]; // ERROR
aba[i]; // ERROR
abb[i];
aua.length(); // ERROR
aub.length(); // ERROR
aba.length(); // ERROR
abb.length();
uniformTexelBufferDyn[1];
storageTexelBufferDyn[1];
uniformBuffer[1];
storageBuffer[1];
sampledImage[1];
storageImage[1];
uniformTexelBuffer[1];
storageTexelBuffer[1];
uniformTexelBufferDyn[i]; // ERROR, need extension
storageTexelBufferDyn[i]; // ERROR, need extension
uniformBuffer[i]; // ERROR, need extension
storageBuffer[i]; // ERROR, need extension
sampledImage[i]; // ERROR, need extension
storageImage[i]; // ERROR, need extension
uniformTexelBuffer[i]; // ERROR, need extension
storageTexelBuffer[i]; // ERROR, need extension
}