mirror of
https://github.com/KhronosGroup/glslang
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172 lines
7.7 KiB
C
172 lines
7.7 KiB
C
// Copyright (c) 2018 The Khronos Group Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and/or associated documentation files (the "Materials"),
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// to deal in the Materials without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Materials, and to permit persons to whom the
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// Materials are furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Materials.
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//
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// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
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// STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
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// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
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//
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// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
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// IN THE MATERIALS.
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#ifndef SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
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#define SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {
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NonSemanticShaderDebugInfo100Version = 100,
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NonSemanticShaderDebugInfo100Version_BitWidthPadding = 0x7fffffff
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};
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enum {
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NonSemanticShaderDebugInfo100Revision = 6,
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NonSemanticShaderDebugInfo100Revision_BitWidthPadding = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100Instructions {
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NonSemanticShaderDebugInfo100DebugInfoNone = 0,
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NonSemanticShaderDebugInfo100DebugCompilationUnit = 1,
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NonSemanticShaderDebugInfo100DebugTypeBasic = 2,
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NonSemanticShaderDebugInfo100DebugTypePointer = 3,
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NonSemanticShaderDebugInfo100DebugTypeQualifier = 4,
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NonSemanticShaderDebugInfo100DebugTypeArray = 5,
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NonSemanticShaderDebugInfo100DebugTypeVector = 6,
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NonSemanticShaderDebugInfo100DebugTypedef = 7,
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NonSemanticShaderDebugInfo100DebugTypeFunction = 8,
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NonSemanticShaderDebugInfo100DebugTypeEnum = 9,
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NonSemanticShaderDebugInfo100DebugTypeComposite = 10,
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NonSemanticShaderDebugInfo100DebugTypeMember = 11,
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NonSemanticShaderDebugInfo100DebugTypeInheritance = 12,
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NonSemanticShaderDebugInfo100DebugTypePtrToMember = 13,
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NonSemanticShaderDebugInfo100DebugTypeTemplate = 14,
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NonSemanticShaderDebugInfo100DebugTypeTemplateParameter = 15,
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NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter = 16,
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NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack = 17,
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NonSemanticShaderDebugInfo100DebugGlobalVariable = 18,
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NonSemanticShaderDebugInfo100DebugFunctionDeclaration = 19,
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NonSemanticShaderDebugInfo100DebugFunction = 20,
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NonSemanticShaderDebugInfo100DebugLexicalBlock = 21,
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NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator = 22,
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NonSemanticShaderDebugInfo100DebugScope = 23,
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NonSemanticShaderDebugInfo100DebugNoScope = 24,
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NonSemanticShaderDebugInfo100DebugInlinedAt = 25,
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NonSemanticShaderDebugInfo100DebugLocalVariable = 26,
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NonSemanticShaderDebugInfo100DebugInlinedVariable = 27,
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NonSemanticShaderDebugInfo100DebugDeclare = 28,
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NonSemanticShaderDebugInfo100DebugValue = 29,
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NonSemanticShaderDebugInfo100DebugOperation = 30,
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NonSemanticShaderDebugInfo100DebugExpression = 31,
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NonSemanticShaderDebugInfo100DebugMacroDef = 32,
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NonSemanticShaderDebugInfo100DebugMacroUndef = 33,
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NonSemanticShaderDebugInfo100DebugImportedEntity = 34,
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NonSemanticShaderDebugInfo100DebugSource = 35,
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NonSemanticShaderDebugInfo100DebugFunctionDefinition = 101,
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NonSemanticShaderDebugInfo100DebugSourceContinued = 102,
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NonSemanticShaderDebugInfo100DebugLine = 103,
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NonSemanticShaderDebugInfo100DebugNoLine = 104,
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NonSemanticShaderDebugInfo100DebugBuildIdentifier = 105,
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NonSemanticShaderDebugInfo100DebugStoragePath = 106,
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NonSemanticShaderDebugInfo100DebugEntryPoint = 107,
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NonSemanticShaderDebugInfo100DebugTypeMatrix = 108,
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NonSemanticShaderDebugInfo100InstructionsMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugInfoFlags {
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NonSemanticShaderDebugInfo100None = 0x0000,
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NonSemanticShaderDebugInfo100FlagIsProtected = 0x01,
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NonSemanticShaderDebugInfo100FlagIsPrivate = 0x02,
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NonSemanticShaderDebugInfo100FlagIsPublic = 0x03,
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NonSemanticShaderDebugInfo100FlagIsLocal = 0x04,
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NonSemanticShaderDebugInfo100FlagIsDefinition = 0x08,
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NonSemanticShaderDebugInfo100FlagFwdDecl = 0x10,
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NonSemanticShaderDebugInfo100FlagArtificial = 0x20,
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NonSemanticShaderDebugInfo100FlagExplicit = 0x40,
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NonSemanticShaderDebugInfo100FlagPrototyped = 0x80,
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NonSemanticShaderDebugInfo100FlagObjectPointer = 0x100,
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NonSemanticShaderDebugInfo100FlagStaticMember = 0x200,
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NonSemanticShaderDebugInfo100FlagIndirectVariable = 0x400,
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NonSemanticShaderDebugInfo100FlagLValueReference = 0x800,
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NonSemanticShaderDebugInfo100FlagRValueReference = 0x1000,
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NonSemanticShaderDebugInfo100FlagIsOptimized = 0x2000,
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NonSemanticShaderDebugInfo100FlagIsEnumClass = 0x4000,
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NonSemanticShaderDebugInfo100FlagTypePassByValue = 0x8000,
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NonSemanticShaderDebugInfo100FlagTypePassByReference = 0x10000,
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NonSemanticShaderDebugInfo100FlagUnknownPhysicalLayout = 0x20000,
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NonSemanticShaderDebugInfo100DebugInfoFlagsMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100BuildIdentifierFlags {
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NonSemanticShaderDebugInfo100IdentifierPossibleDuplicates = 0x01,
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NonSemanticShaderDebugInfo100BuildIdentifierFlagsMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncoding {
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NonSemanticShaderDebugInfo100Unspecified = 0,
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NonSemanticShaderDebugInfo100Address = 1,
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NonSemanticShaderDebugInfo100Boolean = 2,
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NonSemanticShaderDebugInfo100Float = 3,
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NonSemanticShaderDebugInfo100Signed = 4,
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NonSemanticShaderDebugInfo100SignedChar = 5,
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NonSemanticShaderDebugInfo100Unsigned = 6,
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NonSemanticShaderDebugInfo100UnsignedChar = 7,
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NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncodingMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugCompositeType {
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NonSemanticShaderDebugInfo100Class = 0,
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NonSemanticShaderDebugInfo100Structure = 1,
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NonSemanticShaderDebugInfo100Union = 2,
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NonSemanticShaderDebugInfo100DebugCompositeTypeMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugTypeQualifier {
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NonSemanticShaderDebugInfo100ConstType = 0,
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NonSemanticShaderDebugInfo100VolatileType = 1,
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NonSemanticShaderDebugInfo100RestrictType = 2,
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NonSemanticShaderDebugInfo100AtomicType = 3,
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NonSemanticShaderDebugInfo100DebugTypeQualifierMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugOperation {
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NonSemanticShaderDebugInfo100Deref = 0,
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NonSemanticShaderDebugInfo100Plus = 1,
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NonSemanticShaderDebugInfo100Minus = 2,
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NonSemanticShaderDebugInfo100PlusUconst = 3,
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NonSemanticShaderDebugInfo100BitPiece = 4,
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NonSemanticShaderDebugInfo100Swap = 5,
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NonSemanticShaderDebugInfo100Xderef = 6,
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NonSemanticShaderDebugInfo100StackValue = 7,
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NonSemanticShaderDebugInfo100Constu = 8,
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NonSemanticShaderDebugInfo100Fragment = 9,
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NonSemanticShaderDebugInfo100DebugOperationMax = 0x7fffffff
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};
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enum NonSemanticShaderDebugInfo100DebugImportedEntity {
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NonSemanticShaderDebugInfo100ImportedModule = 0,
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NonSemanticShaderDebugInfo100ImportedDeclaration = 1,
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NonSemanticShaderDebugInfo100DebugImportedEntityMax = 0x7fffffff
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
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