mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
42 lines
961 B
GLSL
42 lines
961 B
GLSL
static float4 a1 = float4(1, 0.5, 0, 1), b1 = float4(2.0, 2.5, 2.1, 2.2);
|
|
static float4 a1i = {1, 0.5, 0, 1}, b1i = {2.0, 2.5, 2.1, 2.2};
|
|
static float a2 = 0.2, b2;
|
|
static float a3, b3 = 0.3;
|
|
static float a4, b4 = 0.4, c4;
|
|
static float a5 = 0.5, b5, c5 = 1.5;
|
|
|
|
struct Single1 { int f; };
|
|
static Single1 single1 = { 10 };
|
|
|
|
struct Single2 { uint2 v; };
|
|
static Single2 single2 = { { 1, 2 } };
|
|
|
|
struct Single3 { Single1 s1; };
|
|
static Single3 single3 = { { 3 } };
|
|
|
|
struct Single4 { Single2 s1; };
|
|
static Single4 single4 = { { { 4u, 5u } } };
|
|
|
|
float4 ShaderFunction(float4 input) : COLOR0
|
|
{
|
|
float4 a2 = float4(0.2, 0.3, 0.4, 0.5);
|
|
struct S1 {
|
|
float f;
|
|
int i;
|
|
};
|
|
struct S2 {
|
|
int j;
|
|
float g;
|
|
S1 s1;
|
|
};
|
|
S2 s2i = { 9, a5, { (a3,a4), 12} }, s2 = S2(9, a5, S1((a3,a4), 12));
|
|
float a8 = (a2, b2), a9 = a5;
|
|
|
|
return input * a1;
|
|
}
|
|
|
|
cbuffer Constants
|
|
{
|
|
float a = 1.0f, b, c = 2.0f;
|
|
};
|