glslang/Test/spv.1.4.OpEntryPoint.frag
Greg Fischer 9600b97c6a Fix test spv.1.4.OpEntryPoint.frag
Cannot apply binding qualifier to push_constant
2021-11-09 15:46:08 -07:00

28 lines
499 B
GLSL

#version 450
layout(location = 0) in vec4 inv;
layout(location = 0) out vec4 outv;
vec4 globalv;
layout(binding = 0) uniform ubt {
vec4 v;
} uniformv;
layout(binding = 1) buffer bbt {
float f;
} bufferv;
layout(push_constant) uniform pushB {
int a;
} pushv;
void main()
{
vec4 functionv;
functionv = inv;
globalv = inv;
outv = functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
outv += functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
}