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* [glslang] Refine implicit array size interfaces. Help to check builtin and other variables if across stages.
11 lines
122 B
GLSL
11 lines
122 B
GLSL
#version 460 core
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void f1(float x)
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{
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gl_ClipDistance[6] = x;
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gl_CullDistance[1] = x;
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}
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void main(){
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f1(0.1);
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} |