glslang/Test/baseResults/comment.frag.out
John Kessenich 71c100d7c0 GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
2017-03-14 19:51:29 -06:00

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comment.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
WARNING: 0:10: 'line continuation' : used at end of comment; the following line is still part of the comment
WARNING: 0:12: 'line continuation' : used at end of comment; the following line is still part of the comment
Shader version: 430
0:? Sequence
0:17 Function Definition: main( ( global void)
0:17 Function Parameters:
0:? Linker Objects
0:? 'v' ( smooth in 4-component vector of float)
Linked fragment stage:
Shader version: 430
0:? Sequence
0:17 Function Definition: main( ( global void)
0:17 Function Parameters:
0:? Linker Objects
0:? 'v' ( smooth in 4-component vector of float)