mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-12 13:10:06 +00:00
08e0c086c8
The prior implementation of GS did not work with the new EP wrapping architecture. This fixes it: the Append() method now looks up the actual output rather than the internal sanitized temporary type, and writes to that.
496 lines
31 KiB
Plaintext
496 lines
31 KiB
Plaintext
hlsl.struct.split.nested.geom
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Shader version: 450
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:24 Function Parameters:
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0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child ( temp 2-component vector of float)
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0:28 tc: direct index for structure ( temp 2-component vector of float)
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0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 Sequence
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0:30 move second child to first child ( temp 4-component vector of float)
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0:? 'ts_psIn_pos' ( out 4-component vector of float Position)
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0:30 pos: direct index for structure ( temp 4-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 move second child to first child ( temp 2-component vector of float)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 1 (const int)
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0:30 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 EmitVertex ( temp void)
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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Linked geometry stage:
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Shader version: 450
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:24 Function Parameters:
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0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child ( temp 2-component vector of float)
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0:28 tc: direct index for structure ( temp 2-component vector of float)
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0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 Sequence
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0:30 move second child to first child ( temp 4-component vector of float)
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0:? 'ts_psIn_pos' ( out 4-component vector of float Position)
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0:30 pos: direct index for structure ( temp 4-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 move second child to first child ( temp 2-component vector of float)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 1 (const int)
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0:30 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 EmitVertex ( temp void)
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 99
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Capability Geometry
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 41 48 67 75
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 3
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Name 4 "main"
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Name 9 "PS_IN"
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MemberName 9(PS_IN) 0 "pos"
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MemberName 9(PS_IN) 1 "tc"
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Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 18 "GS_OUT"
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MemberName 18(GS_OUT) 0 "psIn"
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MemberName 18(GS_OUT) 1 "contains_no_builtin_io"
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Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
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Name 21 "tin"
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Name 22 "ts"
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Name 25 "o"
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Name 41 "ts_psIn_pos"
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Name 44 "PS_IN"
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MemberName 44(PS_IN) 0 "tc"
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Name 45 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 46 "GS_OUT"
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MemberName 46(GS_OUT) 0 "psIn"
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MemberName 46(GS_OUT) 1 "contains_no_builtin_io"
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Name 48 "ts"
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Name 64 "tin"
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Name 67 "tin_pos"
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Name 72 "PS_IN"
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MemberName 72(PS_IN) 0 "tc"
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Name 75 "tin"
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Name 93 "ts"
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Name 94 "param"
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Name 96 "param"
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Decorate 41(ts_psIn_pos) BuiltIn Position
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Decorate 48(ts) Location 0
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Decorate 67(tin_pos) BuiltIn Position
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Decorate 75(tin) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 2
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9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
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10: TypeInt 32 0
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11: 10(int) Constant 3
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12: TypeArray 9(PS_IN) 11
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13: TypePointer Function 12
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14: 10(int) Constant 2
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15: TypeArray 6(float) 14
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16: TypeInt 32 1
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17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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19: TypePointer Function 18(GS_OUT)
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20: TypeFunction 2 13(ptr) 19(ptr)
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26: 16(int) Constant 0
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27: 6(float) Constant 1065353216
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28: 6(float) Constant 1073741824
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29: 6(float) Constant 1077936128
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30: 6(float) Constant 1082130432
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31: 7(fvec4) ConstantComposite 27 28 29 30
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32: TypePointer Function 7(fvec4)
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34: 16(int) Constant 1
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35: 6(float) Constant 1084227584
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36: 6(float) Constant 1086324736
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37: 8(fvec2) ConstantComposite 35 36
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38: TypePointer Function 8(fvec2)
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40: TypePointer Output 7(fvec4)
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41(ts_psIn_pos): 40(ptr) Variable Output
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44(PS_IN): TypeStruct 8(fvec2)
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45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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46(GS_OUT): TypeStruct 44(PS_IN) 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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47: TypePointer Output 46(GS_OUT)
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48(ts): 47(ptr) Variable Output
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51: TypePointer Output 8(fvec2)
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53: TypePointer Function 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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56: TypePointer Output 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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59: TypePointer Output 15
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62: TypePointer Output 16(int)
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65: TypeArray 7(fvec4) 11
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66: TypePointer Input 65
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67(tin_pos): 66(ptr) Variable Input
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68: TypePointer Input 7(fvec4)
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72(PS_IN): TypeStruct 8(fvec2)
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73: TypeArray 72(PS_IN) 11
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74: TypePointer Input 73
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75(tin): 74(ptr) Variable Input
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76: TypePointer Input 8(fvec2)
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86: 16(int) Constant 2
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4(main): 2 Function None 3
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5: Label
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64(tin): 13(ptr) Variable Function
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93(ts): 19(ptr) Variable Function
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94(param): 13(ptr) Variable Function
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96(param): 19(ptr) Variable Function
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69: 68(ptr) AccessChain 67(tin_pos) 26
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70: 7(fvec4) Load 69
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71: 32(ptr) AccessChain 64(tin) 26 26
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Store 71 70
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77: 76(ptr) AccessChain 75(tin) 26 26
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78: 8(fvec2) Load 77
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79: 38(ptr) AccessChain 64(tin) 26 34
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Store 79 78
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80: 68(ptr) AccessChain 67(tin_pos) 34
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81: 7(fvec4) Load 80
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82: 32(ptr) AccessChain 64(tin) 34 26
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Store 82 81
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83: 76(ptr) AccessChain 75(tin) 34 26
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84: 8(fvec2) Load 83
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85: 38(ptr) AccessChain 64(tin) 34 34
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Store 85 84
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87: 68(ptr) AccessChain 67(tin_pos) 86
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88: 7(fvec4) Load 87
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89: 32(ptr) AccessChain 64(tin) 86 26
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Store 89 88
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90: 76(ptr) AccessChain 75(tin) 86 26
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91: 8(fvec2) Load 90
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92: 38(ptr) AccessChain 64(tin) 86 34
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Store 92 91
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95: 12 Load 64(tin)
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Store 94(param) 95
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97: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 94(param) 96(param)
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98: 18(GS_OUT) Load 96(param)
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Store 93(ts) 98
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Return
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FunctionEnd
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23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20
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21(tin): 13(ptr) FunctionParameter
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22(ts): 19(ptr) FunctionParameter
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24: Label
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25(o): 19(ptr) Variable Function
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33: 32(ptr) AccessChain 25(o) 26 26
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Store 33 31
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39: 38(ptr) AccessChain 25(o) 26 34
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Store 39 37
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42: 32(ptr) AccessChain 25(o) 26 26
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43: 7(fvec4) Load 42
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Store 41(ts_psIn_pos) 43
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49: 38(ptr) AccessChain 25(o) 26 34
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50: 8(fvec2) Load 49
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52: 51(ptr) AccessChain 48(ts) 26 26
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Store 52 50
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54: 53(ptr) AccessChain 25(o) 34
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55:17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) Load 54
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57: 56(ptr) AccessChain 48(ts) 34
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58: 15 CompositeExtract 55 0
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60: 59(ptr) AccessChain 57 26
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Store 60 58
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61: 16(int) CompositeExtract 55 1
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63: 62(ptr) AccessChain 57 34
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Store 63 61
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EmitVertex
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Return
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FunctionEnd
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