glslang/SPIRV/GlslangToSpv.h

50 lines
2.0 KiB
C++

//
//Copyright (C) 2014 LunarG, Inc.
//
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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#include "../glslang/Include/intermediate.h"
#include <string>
#include <vector>
#include "Logger.h"
namespace glslang {
void GetSpirvVersion(std::string&);
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv);
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv, spv::SpvBuildLogger* logger);
void OutputSpv(const std::vector<unsigned int>& spirv, const char* baseName);
}