glslang/Test/baseResults/numeral.frag.out

830 lines
26 KiB
Plaintext

numeral.frag
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:14: '' : octal literal digit too large
ERROR: 0:15: '' : octal literal digit too large
ERROR: 0:16: '' : octal literal digit too large
ERROR: 0:17: '' : octal literal too big
ERROR: 0:18: '' : octal literal too big
ERROR: 0:23: '' : octal literal digit too large
ERROR: 0:24: '' : octal literal digit too large
ERROR: 0:49: '' : bad digit in hexidecimal literal
ERROR: 0:50: '' : hexidecimal literal too big
ERROR: 0:88: '' : float literal needs a decimal point or exponent
ERROR: 0:98: '' : numeric literal too big
ERROR: 0:101: '' : numeric literal too big
ERROR: 12 compilation errors. No code generated.
Shader version: 400
ERROR: node is still EOpNull!
0:3 Function Definition: main( (global void)
0:3 Function Parameters:
0:5 Sequence
0:5 Sequence
0:5 move second child to first child (temp int)
0:5 'o00' (temp int)
0:5 Constant:
0:5 0 (const int)
0:6 Sequence
0:6 move second child to first child (temp int)
0:6 'o000' (temp int)
0:6 Constant:
0:6 0 (const int)
0:7 Sequence
0:7 move second child to first child (temp int)
0:7 'o0000' (temp int)
0:7 Constant:
0:7 0 (const int)
0:8 Sequence
0:8 move second child to first child (temp int)
0:8 'o5' (temp int)
0:8 Constant:
0:8 5 (const int)
0:9 Sequence
0:9 move second child to first child (temp int)
0:9 'o05' (temp int)
0:9 Constant:
0:9 5 (const int)
0:10 Sequence
0:10 move second child to first child (temp int)
0:10 'o006' (temp int)
0:10 Constant:
0:10 6 (const int)
0:11 Sequence
0:11 move second child to first child (temp int)
0:11 'o7' (temp int)
0:11 Constant:
0:11 7 (const int)
0:12 Sequence
0:12 move second child to first child (temp int)
0:12 'o58' (temp int)
0:12 Constant:
0:12 58 (const int)
0:13 Sequence
0:13 move second child to first child (temp int)
0:13 'omax' (temp int)
0:13 Constant:
0:13 -1 (const int)
0:14 Sequence
0:14 move second child to first child (temp int)
0:14 'o8' (temp int)
0:14 Constant:
0:14 0 (const int)
0:15 Sequence
0:15 move second child to first child (temp int)
0:15 'o08' (temp int)
0:15 Constant:
0:15 0 (const int)
0:16 Sequence
0:16 move second child to first child (temp int)
0:16 'o009' (temp int)
0:16 Constant:
0:16 0 (const int)
0:17 Sequence
0:17 move second child to first child (temp int)
0:17 'obig' (temp int)
0:17 Constant:
0:17 995208915 (const int)
0:18 Sequence
0:18 move second child to first child (temp int)
0:18 'omax1' (temp int)
0:18 Constant:
0:18 536870912 (const int)
0:20 Sequence
0:20 move second child to first child (temp uint)
0:20 'uo5' (temp uint)
0:20 Constant:
0:20 5 (const uint)
0:21 Sequence
0:21 move second child to first child (temp uint)
0:21 'uo6' (temp uint)
0:21 Constant:
0:21 6 (const uint)
0:22 Sequence
0:22 move second child to first child (temp uint)
0:22 'uo7' (temp uint)
0:22 Constant:
0:22 7 (const uint)
0:23 Sequence
0:23 move second child to first child (temp uint)
0:23 'uo8' (temp uint)
0:23 Constant:
0:23 0 (const uint)
0:24 Sequence
0:24 move second child to first child (temp uint)
0:24 'uo9' (temp uint)
0:24 Constant:
0:24 0 (const uint)
0:26 Sequence
0:26 move second child to first child (temp int)
0:26 'h0' (temp int)
0:26 Constant:
0:26 0 (const int)
0:27 Sequence
0:27 move second child to first child (temp int)
0:27 'h00' (temp int)
0:27 Constant:
0:27 0 (const int)
0:28 Sequence
0:28 move second child to first child (temp int)
0:28 'h000' (temp int)
0:28 Constant:
0:28 0 (const int)
0:29 Sequence
0:29 move second child to first child (temp int)
0:29 'h1' (temp int)
0:29 Constant:
0:29 1 (const int)
0:30 Sequence
0:30 move second child to first child (temp int)
0:30 'h2' (temp int)
0:30 Constant:
0:30 2 (const int)
0:31 Sequence
0:31 move second child to first child (temp int)
0:31 'h300' (temp int)
0:31 Constant:
0:31 768 (const int)
0:32 Sequence
0:32 move second child to first child (temp int)
0:32 'hABCDEF' (temp int)
0:32 Constant:
0:32 11259375 (const int)
0:33 Sequence
0:33 move second child to first child (temp int)
0:33 'hFFFFFFFF' (temp int)
0:33 Constant:
0:33 -1 (const int)
0:34 Sequence
0:34 move second child to first child (temp int)
0:34 'h12345678' (temp int)
0:34 Constant:
0:34 12345678 (const int)
0:35 Sequence
0:35 move second child to first child (temp int)
0:35 'hToBeOrNotToBe' (temp int)
0:35 Constant:
0:35 -1 (const int)
0:37 Sequence
0:37 move second child to first child (temp uint)
0:37 'uh0' (temp uint)
0:37 Constant:
0:37 0 (const uint)
0:38 Sequence
0:38 move second child to first child (temp uint)
0:38 'uhg' (temp uint)
0:38 Constant:
0:38 12 (const uint)
0:39 Sequence
0:39 move second child to first child (temp uint)
0:39 'uh000' (temp uint)
0:39 Constant:
0:39 0 (const uint)
0:40 Sequence
0:40 move second child to first child (temp uint)
0:40 'uh1' (temp uint)
0:40 Constant:
0:40 1 (const uint)
0:41 Sequence
0:41 move second child to first child (temp uint)
0:41 'uh2' (temp uint)
0:41 Constant:
0:41 2 (const uint)
0:42 Sequence
0:42 move second child to first child (temp uint)
0:42 'uh300' (temp uint)
0:42 Constant:
0:42 768 (const uint)
0:43 Sequence
0:43 move second child to first child (temp uint)
0:43 'uhABCDEF' (temp uint)
0:43 Constant:
0:43 11259375 (const uint)
0:44 Sequence
0:44 move second child to first child (temp uint)
0:44 'uhFFFFFFFF' (temp uint)
0:44 Constant:
0:44 4294967295 (const uint)
0:45 Sequence
0:45 move second child to first child (temp uint)
0:45 'uh12345678' (temp uint)
0:45 Constant:
0:45 12345678 (const uint)
0:46 Sequence
0:46 move second child to first child (temp uint)
0:46 'uhToBeOrNotToBe' (temp uint)
0:46 Constant:
0:46 4294967295 (const uint)
0:49 Sequence
0:49 move second child to first child (temp int)
0:49 'he2' (temp int)
0:49 Constant:
0:49 0 (const int)
0:50 Sequence
0:50 move second child to first child (temp int)
0:50 'hbig' (temp int)
0:50 Constant:
0:50 -1 (const int)
0:52 Sequence
0:52 move second child to first child (temp float)
0:52 'f1' (temp float)
0:52 Constant:
0:52 1.000000
0:53 Sequence
0:53 move second child to first child (temp float)
0:53 'f2' (temp float)
0:53 Constant:
0:53 2.000000
0:54 Sequence
0:54 move second child to first child (temp float)
0:54 'f3' (temp float)
0:54 Constant:
0:54 3.000000
0:55 Sequence
0:55 move second child to first child (temp float)
0:55 'f4' (temp float)
0:55 Constant:
0:55 4.000000
0:56 Sequence
0:56 move second child to first child (temp float)
0:56 'f5' (temp float)
0:56 Constant:
0:56 5.000000
0:57 Sequence
0:57 move second child to first child (temp float)
0:57 'f6' (temp float)
0:57 Constant:
0:57 6.000000
0:58 Sequence
0:58 move second child to first child (temp float)
0:58 'f7' (temp float)
0:58 Constant:
0:58 7.000000
0:59 Sequence
0:59 move second child to first child (temp float)
0:59 'f8' (temp float)
0:59 Constant:
0:59 8.000000
0:60 Sequence
0:60 move second child to first child (temp float)
0:60 'f9' (temp float)
0:60 Constant:
0:60 9.000000
0:61 Sequence
0:61 move second child to first child (temp float)
0:61 'f10' (temp float)
0:61 Constant:
0:61 10.000000
0:62 Sequence
0:62 move second child to first child (temp float)
0:62 'f11' (temp float)
0:62 Constant:
0:62 11.000000
0:63 Sequence
0:63 move second child to first child (temp float)
0:63 'f12' (temp float)
0:63 Constant:
0:63 12.000000
0:64 Sequence
0:64 move second child to first child (temp float)
0:64 'f543' (temp float)
0:64 Constant:
0:64 543.000000
0:65 Sequence
0:65 move second child to first child (temp float)
0:65 'f6789' (temp float)
0:65 Constant:
0:65 6789.000000
0:66 Sequence
0:66 move second child to first child (temp float)
0:66 'f88' (temp float)
0:66 Constant:
0:66 88.000000
0:68 Sequence
0:68 move second child to first child (temp float)
0:68 'g1' (temp float)
0:68 Constant:
0:68 53876.000000
0:69 Sequence
0:69 move second child to first child (temp float)
0:69 'g2' (temp float)
0:69 Constant:
0:69 0.040000
0:70 Sequence
0:70 move second child to first child (temp float)
0:70 'g3' (temp float)
0:70 Constant:
0:70 100000.000000
0:71 Sequence
0:71 move second child to first child (temp float)
0:71 'g4' (temp float)
0:71 Constant:
0:71 0.007321
0:72 Sequence
0:72 move second child to first child (temp float)
0:72 'g5' (temp float)
0:72 Constant:
0:72 32000.000000
0:73 Sequence
0:73 move second child to first child (temp float)
0:73 'g6' (temp float)
0:73 Constant:
0:73 0.000005
0:74 Sequence
0:74 move second child to first child (temp float)
0:74 'g7' (temp float)
0:74 Constant:
0:74 0.450000
0:75 Sequence
0:75 move second child to first child (temp float)
0:75 'g8' (temp float)
0:75 Constant:
0:75 60000000000.000000
0:77 Sequence
0:77 move second child to first child (temp double)
0:77 'gf1' (temp double)
0:77 Constant:
0:77 1.000000
0:78 Sequence
0:78 move second child to first child (temp double)
0:78 'gf2' (temp double)
0:78 Constant:
0:78 2.000000
0:79 Sequence
0:79 move second child to first child (temp double)
0:79 'gf3' (temp double)
0:79 Constant:
0:79 3.000000
0:80 Sequence
0:80 move second child to first child (temp double)
0:80 'gf4' (temp double)
0:80 Constant:
0:80 4.000000
0:81 Sequence
0:81 move second child to first child (temp float)
0:81 'gf5' (temp float)
0:81 Constant:
0:81 5.000000
0:82 Sequence
0:82 move second child to first child (temp float)
0:82 'gf6' (temp float)
0:82 Constant:
0:82 6.000000
0:88 Sequence
0:88 move second child to first child (temp float)
0:88 'e5' (temp float)
0:88 Constant:
0:88 5.000000
0:98 Sequence
0:98 move second child to first child (temp uint)
0:98 'g1' (global uint)
0:98 Constant:
0:98 4294967295 (const uint)
0:99 Sequence
0:99 move second child to first child (temp uint)
0:99 'g2' (global uint)
0:99 Constant:
0:99 4294967295 (const uint)
0:100 Sequence
0:100 move second child to first child (temp uint)
0:100 'g3' (global uint)
0:100 Constant:
0:100 4294967294 (const uint)
0:101 Sequence
0:101 move second child to first child (temp int)
0:101 'g4' (global int)
0:101 Constant:
0:101 -1 (const int)
0:102 Sequence
0:102 move second child to first child (temp int)
0:102 'g5' (global int)
0:102 Constant:
0:102 -1 (const int)
0:103 Sequence
0:103 move second child to first child (temp int)
0:103 'g6' (global int)
0:103 Constant:
0:103 -2 (const int)
0:? Linker Objects
0:? 'c2' (layout(location=2 ) out 4-component vector of float)
0:? 'c3' (layout(location=3 ) out 4-component vector of float)
0:? 'c4' (layout(location=4 ) out 4-component vector of float)
0:? 'c5' (layout(location=5 ) out 4-component vector of float)
0:? 'c6' (layout(location=6 ) out 4-component vector of float)
0:? 'c7' (layout(location=7 ) out 4-component vector of float)
0:? 'g1' (global uint)
0:? 'g2' (global uint)
0:? 'g3' (global uint)
0:? 'g4' (global int)
0:? 'g5' (global int)
0:? 'g6' (global int)
Linked fragment stage:
Shader version: 400
ERROR: node is still EOpNull!
0:3 Function Definition: main( (global void)
0:3 Function Parameters:
0:5 Sequence
0:5 Sequence
0:5 move second child to first child (temp int)
0:5 'o00' (temp int)
0:5 Constant:
0:5 0 (const int)
0:6 Sequence
0:6 move second child to first child (temp int)
0:6 'o000' (temp int)
0:6 Constant:
0:6 0 (const int)
0:7 Sequence
0:7 move second child to first child (temp int)
0:7 'o0000' (temp int)
0:7 Constant:
0:7 0 (const int)
0:8 Sequence
0:8 move second child to first child (temp int)
0:8 'o5' (temp int)
0:8 Constant:
0:8 5 (const int)
0:9 Sequence
0:9 move second child to first child (temp int)
0:9 'o05' (temp int)
0:9 Constant:
0:9 5 (const int)
0:10 Sequence
0:10 move second child to first child (temp int)
0:10 'o006' (temp int)
0:10 Constant:
0:10 6 (const int)
0:11 Sequence
0:11 move second child to first child (temp int)
0:11 'o7' (temp int)
0:11 Constant:
0:11 7 (const int)
0:12 Sequence
0:12 move second child to first child (temp int)
0:12 'o58' (temp int)
0:12 Constant:
0:12 58 (const int)
0:13 Sequence
0:13 move second child to first child (temp int)
0:13 'omax' (temp int)
0:13 Constant:
0:13 -1 (const int)
0:14 Sequence
0:14 move second child to first child (temp int)
0:14 'o8' (temp int)
0:14 Constant:
0:14 0 (const int)
0:15 Sequence
0:15 move second child to first child (temp int)
0:15 'o08' (temp int)
0:15 Constant:
0:15 0 (const int)
0:16 Sequence
0:16 move second child to first child (temp int)
0:16 'o009' (temp int)
0:16 Constant:
0:16 0 (const int)
0:17 Sequence
0:17 move second child to first child (temp int)
0:17 'obig' (temp int)
0:17 Constant:
0:17 995208915 (const int)
0:18 Sequence
0:18 move second child to first child (temp int)
0:18 'omax1' (temp int)
0:18 Constant:
0:18 536870912 (const int)
0:20 Sequence
0:20 move second child to first child (temp uint)
0:20 'uo5' (temp uint)
0:20 Constant:
0:20 5 (const uint)
0:21 Sequence
0:21 move second child to first child (temp uint)
0:21 'uo6' (temp uint)
0:21 Constant:
0:21 6 (const uint)
0:22 Sequence
0:22 move second child to first child (temp uint)
0:22 'uo7' (temp uint)
0:22 Constant:
0:22 7 (const uint)
0:23 Sequence
0:23 move second child to first child (temp uint)
0:23 'uo8' (temp uint)
0:23 Constant:
0:23 0 (const uint)
0:24 Sequence
0:24 move second child to first child (temp uint)
0:24 'uo9' (temp uint)
0:24 Constant:
0:24 0 (const uint)
0:26 Sequence
0:26 move second child to first child (temp int)
0:26 'h0' (temp int)
0:26 Constant:
0:26 0 (const int)
0:27 Sequence
0:27 move second child to first child (temp int)
0:27 'h00' (temp int)
0:27 Constant:
0:27 0 (const int)
0:28 Sequence
0:28 move second child to first child (temp int)
0:28 'h000' (temp int)
0:28 Constant:
0:28 0 (const int)
0:29 Sequence
0:29 move second child to first child (temp int)
0:29 'h1' (temp int)
0:29 Constant:
0:29 1 (const int)
0:30 Sequence
0:30 move second child to first child (temp int)
0:30 'h2' (temp int)
0:30 Constant:
0:30 2 (const int)
0:31 Sequence
0:31 move second child to first child (temp int)
0:31 'h300' (temp int)
0:31 Constant:
0:31 768 (const int)
0:32 Sequence
0:32 move second child to first child (temp int)
0:32 'hABCDEF' (temp int)
0:32 Constant:
0:32 11259375 (const int)
0:33 Sequence
0:33 move second child to first child (temp int)
0:33 'hFFFFFFFF' (temp int)
0:33 Constant:
0:33 -1 (const int)
0:34 Sequence
0:34 move second child to first child (temp int)
0:34 'h12345678' (temp int)
0:34 Constant:
0:34 12345678 (const int)
0:35 Sequence
0:35 move second child to first child (temp int)
0:35 'hToBeOrNotToBe' (temp int)
0:35 Constant:
0:35 -1 (const int)
0:37 Sequence
0:37 move second child to first child (temp uint)
0:37 'uh0' (temp uint)
0:37 Constant:
0:37 0 (const uint)
0:38 Sequence
0:38 move second child to first child (temp uint)
0:38 'uhg' (temp uint)
0:38 Constant:
0:38 12 (const uint)
0:39 Sequence
0:39 move second child to first child (temp uint)
0:39 'uh000' (temp uint)
0:39 Constant:
0:39 0 (const uint)
0:40 Sequence
0:40 move second child to first child (temp uint)
0:40 'uh1' (temp uint)
0:40 Constant:
0:40 1 (const uint)
0:41 Sequence
0:41 move second child to first child (temp uint)
0:41 'uh2' (temp uint)
0:41 Constant:
0:41 2 (const uint)
0:42 Sequence
0:42 move second child to first child (temp uint)
0:42 'uh300' (temp uint)
0:42 Constant:
0:42 768 (const uint)
0:43 Sequence
0:43 move second child to first child (temp uint)
0:43 'uhABCDEF' (temp uint)
0:43 Constant:
0:43 11259375 (const uint)
0:44 Sequence
0:44 move second child to first child (temp uint)
0:44 'uhFFFFFFFF' (temp uint)
0:44 Constant:
0:44 4294967295 (const uint)
0:45 Sequence
0:45 move second child to first child (temp uint)
0:45 'uh12345678' (temp uint)
0:45 Constant:
0:45 12345678 (const uint)
0:46 Sequence
0:46 move second child to first child (temp uint)
0:46 'uhToBeOrNotToBe' (temp uint)
0:46 Constant:
0:46 4294967295 (const uint)
0:49 Sequence
0:49 move second child to first child (temp int)
0:49 'he2' (temp int)
0:49 Constant:
0:49 0 (const int)
0:50 Sequence
0:50 move second child to first child (temp int)
0:50 'hbig' (temp int)
0:50 Constant:
0:50 -1 (const int)
0:52 Sequence
0:52 move second child to first child (temp float)
0:52 'f1' (temp float)
0:52 Constant:
0:52 1.000000
0:53 Sequence
0:53 move second child to first child (temp float)
0:53 'f2' (temp float)
0:53 Constant:
0:53 2.000000
0:54 Sequence
0:54 move second child to first child (temp float)
0:54 'f3' (temp float)
0:54 Constant:
0:54 3.000000
0:55 Sequence
0:55 move second child to first child (temp float)
0:55 'f4' (temp float)
0:55 Constant:
0:55 4.000000
0:56 Sequence
0:56 move second child to first child (temp float)
0:56 'f5' (temp float)
0:56 Constant:
0:56 5.000000
0:57 Sequence
0:57 move second child to first child (temp float)
0:57 'f6' (temp float)
0:57 Constant:
0:57 6.000000
0:58 Sequence
0:58 move second child to first child (temp float)
0:58 'f7' (temp float)
0:58 Constant:
0:58 7.000000
0:59 Sequence
0:59 move second child to first child (temp float)
0:59 'f8' (temp float)
0:59 Constant:
0:59 8.000000
0:60 Sequence
0:60 move second child to first child (temp float)
0:60 'f9' (temp float)
0:60 Constant:
0:60 9.000000
0:61 Sequence
0:61 move second child to first child (temp float)
0:61 'f10' (temp float)
0:61 Constant:
0:61 10.000000
0:62 Sequence
0:62 move second child to first child (temp float)
0:62 'f11' (temp float)
0:62 Constant:
0:62 11.000000
0:63 Sequence
0:63 move second child to first child (temp float)
0:63 'f12' (temp float)
0:63 Constant:
0:63 12.000000
0:64 Sequence
0:64 move second child to first child (temp float)
0:64 'f543' (temp float)
0:64 Constant:
0:64 543.000000
0:65 Sequence
0:65 move second child to first child (temp float)
0:65 'f6789' (temp float)
0:65 Constant:
0:65 6789.000000
0:66 Sequence
0:66 move second child to first child (temp float)
0:66 'f88' (temp float)
0:66 Constant:
0:66 88.000000
0:68 Sequence
0:68 move second child to first child (temp float)
0:68 'g1' (temp float)
0:68 Constant:
0:68 53876.000000
0:69 Sequence
0:69 move second child to first child (temp float)
0:69 'g2' (temp float)
0:69 Constant:
0:69 0.040000
0:70 Sequence
0:70 move second child to first child (temp float)
0:70 'g3' (temp float)
0:70 Constant:
0:70 100000.000000
0:71 Sequence
0:71 move second child to first child (temp float)
0:71 'g4' (temp float)
0:71 Constant:
0:71 0.007321
0:72 Sequence
0:72 move second child to first child (temp float)
0:72 'g5' (temp float)
0:72 Constant:
0:72 32000.000000
0:73 Sequence
0:73 move second child to first child (temp float)
0:73 'g6' (temp float)
0:73 Constant:
0:73 0.000005
0:74 Sequence
0:74 move second child to first child (temp float)
0:74 'g7' (temp float)
0:74 Constant:
0:74 0.450000
0:75 Sequence
0:75 move second child to first child (temp float)
0:75 'g8' (temp float)
0:75 Constant:
0:75 60000000000.000000
0:77 Sequence
0:77 move second child to first child (temp double)
0:77 'gf1' (temp double)
0:77 Constant:
0:77 1.000000
0:78 Sequence
0:78 move second child to first child (temp double)
0:78 'gf2' (temp double)
0:78 Constant:
0:78 2.000000
0:79 Sequence
0:79 move second child to first child (temp double)
0:79 'gf3' (temp double)
0:79 Constant:
0:79 3.000000
0:80 Sequence
0:80 move second child to first child (temp double)
0:80 'gf4' (temp double)
0:80 Constant:
0:80 4.000000
0:81 Sequence
0:81 move second child to first child (temp float)
0:81 'gf5' (temp float)
0:81 Constant:
0:81 5.000000
0:82 Sequence
0:82 move second child to first child (temp float)
0:82 'gf6' (temp float)
0:82 Constant:
0:82 6.000000
0:88 Sequence
0:88 move second child to first child (temp float)
0:88 'e5' (temp float)
0:88 Constant:
0:88 5.000000
0:98 Sequence
0:98 move second child to first child (temp uint)
0:98 'g1' (global uint)
0:98 Constant:
0:98 4294967295 (const uint)
0:99 Sequence
0:99 move second child to first child (temp uint)
0:99 'g2' (global uint)
0:99 Constant:
0:99 4294967295 (const uint)
0:100 Sequence
0:100 move second child to first child (temp uint)
0:100 'g3' (global uint)
0:100 Constant:
0:100 4294967294 (const uint)
0:101 Sequence
0:101 move second child to first child (temp int)
0:101 'g4' (global int)
0:101 Constant:
0:101 -1 (const int)
0:102 Sequence
0:102 move second child to first child (temp int)
0:102 'g5' (global int)
0:102 Constant:
0:102 -1 (const int)
0:103 Sequence
0:103 move second child to first child (temp int)
0:103 'g6' (global int)
0:103 Constant:
0:103 -2 (const int)
0:? Linker Objects
0:? 'c2' (layout(location=2 ) out 4-component vector of float)
0:? 'c3' (layout(location=3 ) out 4-component vector of float)
0:? 'c4' (layout(location=4 ) out 4-component vector of float)
0:? 'c5' (layout(location=5 ) out 4-component vector of float)
0:? 'c6' (layout(location=6 ) out 4-component vector of float)
0:? 'c7' (layout(location=7 ) out 4-component vector of float)
0:? 'g1' (global uint)
0:? 'g2' (global uint)
0:? 'g3' (global uint)
0:? 'g4' (global int)
0:? 'g5' (global int)
0:? 'g6' (global int)