mirror of
https://github.com/KhronosGroup/glslang
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40efe5cee8
This change propagates the storage qualifier from the buffer object to its contained array type so that isStructBufferType() realizes it is one. That propagation was happening before only for global variable declarations, so compilation defects would result if the use of a function parameter happened before a global declaration. This fixes that case, whether or not there ever is a global declaration, and regardless of the relative order. This changes the hlsl.structbuffer.fn.frag test to exercise the alternate order. There are no differences to generated SPIR-V for the cases which successfully compiled before.
25 lines
469 B
GLSL
25 lines
469 B
GLSL
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StructuredBuffer<uint4> sbuf : register(t10);
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uint4 get(in StructuredBuffer<uint4> sb, uint bufferOffset)
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{
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return sb[bufferOffset];
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}
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void set(in RWStructuredBuffer<uint4> sb, uint bufferOffset, uint4 data)
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{
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sb[bufferOffset] = data;
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}
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RWStructuredBuffer<uint4> sbuf2;
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// Not shared, because of type difference.
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StructuredBuffer<uint3> sbuf3 : register(t12);
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float4 main(uint pos : FOO) : SV_Target0
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{
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set(sbuf2, 2, get(sbuf, 3));
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return 0;
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}
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