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https://github.com/KhronosGroup/glslang
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bee91eb479
We previously use createOp() in SPV builder to create type declaration. However, all type declarations should be placed in const-type-variable declaration section. And duplicated type defintions ought to be avoided. We now make a method in SPV builder to perform this operation with a more general solution: makeGenericType().
15 lines
266 B
GLSL
15 lines
266 B
GLSL
#version 460 core
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#extension GL_EXT_spirv_intrinsics: enable
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layout(constant_id = 9) const int size = 9;
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#define EmptyStruct spirv_type(id = 30)
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void func(EmptyStruct emptyStruct) {}
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void main()
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{
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EmptyStruct dummy[size];
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func(dummy[1]);
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}
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